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Future Romance Options


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#126
Freckles04

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I think one of the things that would really increase the appeal of the romances would be to have the PC be vulnerable when he/she is alone with their love. For example, my PC should be able to let down her guard with Alistair when they're back in camp, allow him to take the lead, just to comfort her and give her a respite from the day-to-day chores of being the party leader. That's where the true value of the romance should be, in propping up your strong character. Alistair doesn't have to lead during the party's forays into battle, but when you get back to camp, he should be willing to give you the break you need. That's a sign of a strong man, and I think it could easily be written in as a dialogue-based decision, where during a conversation after you admit your love for each other, your PC can state that when they're in camp, she's not the leader anymore, or something like that.



Also, ditto on the romance running out before the end of the game. Sigh. I wish there were more random conversations triggered when you get back to camp after you reach the love status, maybe asking about your opinion, history, etc., as someone else mentioned.

#127
Kanear

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I think strong chars arent that strong anymore as soon as you have laid them ;)
that is debateable in real life.. in games its 100% true.
and struggling with a issue you trouble is not making you weak. not doing so is!
neverless.. I loved the Viconia char. and I also loved that it wasnt so easy getting to her! that whole romance was somehow.. rewarding.
its easier to get a romance these days than to screw it! to bad.

so, "strong chars" for dating?
I think Jade Empire made a good deal there.
Also the KOTOR picks where fine.

PS: even while not dating.. I really like the development of Sten, even when it was easy to achieve.. it is very well made

Modifié par Kanear, 17 décembre 2009 - 06:01 .


#128
RovingRube

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I would also like the camp extended to have an area where you could have more privacy for romantic exchanges ... in ME the character would say "meet me in your quarters" and you'd have your talk there.... As someone else mentioned, distracting seeing people standing nearby when I'm trying to have a private moment.



I liked how the Leliana romance took a long time to develop so you weren't sure it was going to ever happen or not.



I am insatiable as far as the amount of romance content I would want... so unless it is metered somehow ... you get a set number of things for each location you complete in the game ... it seems to run out early for me.



Dragon Age is like a great adventure movie, and adventure movies always seem to have a romance that advances along with the plot -- they naturally go together, like ... um... Morrigan and "Full of questions, aren't we?"

#129
Kabraxal

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More conversations would be nice. Although I think I would want more Oghren chatter first, since he seems to have so much less in comparison to everyone else.



Also, on Cullen: part of the romance could be either him turning you against the mages or the mage PC helping him deal with that trauma.




#130
RovingRube

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I'm also wondering ... of all the people who buy Dragon Age ... how much does having a romance in it boost sales? If there weren't, how much would that hurt sales? Would that be a major factor in how much you'd pay for DLC?



Romance is big with SOME of us.... I suppose Bioware has a good sense of how broad the appeal is and that influences how much resources they are able to devote to it...




#131
Sialater

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Not always. I think I managed to talk him down, so to speak. Though I think he only goes bananas if your fem mage makes the ultimate sacrifice and you annulled the tower or somehow put him in charge, which I haven't done yet. Sort of, "she's dead, there's no point, all others are worthless."

#132
Haadurin

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All of the romanceable characters in BioWare's games have distinct personalities and character flaws. I completely disagree with the fact there are no strong women, Ashley, Leliana, and Morrigan all fit that build if you ask me. Better yet, although unromancable, Tali was strong... tough as nails. I think BioWare is trying to make relationships and personalities that are believable... everyone has flaws and problems with their traits.



Although for you female players out there, I agree there should be more male romance options. It's always either the scoundrel with emotional problems, or the joking complainer who is actually strong (just play BG2, KOTOR, Mass Effect, or look at Zevran or Alistair. You'll see what I mean).

#133
Jisai

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I just want to mention that it seems a good portion of the other female posters have mentioned their own personal wants for a male or female character and not what their characters would want.

This is for all posters to remember:
We the 'roleplayers' are merely the facilitators of the characters lives, meaning the driving force. 
The idea is to set the basics for the character and let them go to live out their lives, and to not interject our own wants and desires into their roleplay.

My current, and typically persistant female character is strong-willed, playful, and very intelligent.
She is very bisexual, loves to flirt, but also has the alignment of lawful evil so she is by nature very personally driven in her own desires and will test others to see how far she can manipulate them, both physically and sexually; she will go to whatever lengths are necessary to obtain her own personal objectives.

Leilana was very much enjoyed being soft and elusive, but my character would like someone whom is alot more like Morrigan. Not necessarily looking for personal attachment, but as Morri put out that if her and their desires were to match then things of a romantic nature would occur, but nothing more. This shows someone with their own priorities and enjoys a friendly bit of sexual friendship whenever the twos' urges meet.


Basically my female character would be looking for:

Mentally:
- Highly intelligent
- Disdain for a 'relationship' other than a sexually friendly one
- Light possessive issues
- Very Flirtateous
- Critical eye for detail adding to her quick wit
- Learned mind
- Articulate and emotionally accentuated speech (like Morrigan)
- Magically intuitive
- Lawful Evil

Physically:
- Human or Elven
- Darker skin tone (Brown or black ((drow))
- White / Blonde hair
- Electric Blue / Emerald Green iris's
- Athletic body-type
- Larger chest (36-40 inches (C or D cup))
- Softer state bum, yet in-line with her athletic body-type
- Earrings affinity that are mystical in nature due to her fancy for magical items
- English voice set (England or Australian)

#134
andybuiadh

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Jisai wrote...


Basically my female character would be looking for:

Mentally:
- Highly intelligent
- Disdain for a 'relationship' other than a sexually friendly one
- Light possessive issues
- Very Flirtateous
- Critical eye for detail adding to her quick wit
- Learned mind
- Articulate and emotionally accentuated speech (like Morrigan)
- Magically intuitive
- Lawful Evil

Physically:
- Human or Elven
- Darker skin tone (Brown or black ((drow))
- White / Blonde hair
- Electric Blue / Emerald Green iris's
- Athletic body-type
- Larger chest (36-40 inches (C or D cup))
- Softer state bum, yet in-line with her athletic body-type
- Earrings affinity that are mystical in nature due to her fancy for magical items
- English voice set (England or Australian)


Talk about easy to please. :whistle:

#135
Jisai

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Easy to please...
Lets just say from an intellectual standpoint, my summerization takes away alot of 'guesswork' on their part.

It outlines the look, mentality, and psychological parameters while leaving open the personality to interpretation as well as the potential backstory. This gives the storywriter plenty of berth to create the character within those specific limits.

Its alot easier when people tell others what they really want and one doesnt have to go through the 'guessing game' of trying to figure out specifics and limits, hun.

Image IPB

Modifié par Jisai, 18 décembre 2009 - 08:07 .


#136
Sialater

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I actually haven't had a problem with any of Bioware's men. However, I didn't like it that guys got two and girls got one. ;) I had no problem with Carth (though the mourning for his dead wife in EVERY DIALOGUE option got old. Al limited himself to two, thankfully), or Sky, or Kaiden.



But, I think they outdid themselves this time in there being a bad boy who's bad from the start (though Zev's more a grey hat than a black hat).





I always thought Canderous should have been evil Revan's man toy in KOTOR, for instance. But there was no male counterpart to Ashley in ME. (You can apparently only slightly influence Kaiden to go to the alien-hating side, still doesn't make him ruthless or evil.)

#137
andybuiadh

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Jisai wrote...

Easy to please...
Lets just say from an intellectual standpoint, my summerization takes away alot of 'guesswork' on their part.

It outlines the look, mentality, and psychological parameters while leaving open the personality to interpretation as well as the potential backstory. This gives the storywriter plenty of berth to create the character within those specific limits.

Its alot easier when people tell others what they really want and one doesnt have to go through the 'guessing game' of trying to figure out specifics and limits, hun.

Image IPB


I was merely attempting a moment of humour.

I understand your reasoning behind the list. ;)