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Weapon Cooldown Percentage


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#1
kazumasoju

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 Hey everyone, 

I was resetting my asari vanguard powers and I made it so she has a faster cooldown. When I equip the Disciple VI shotgun by itself, the cooldown time is 188% When I equip a pistol ( Carnifex V ) by itself the cooldown time is 200%. Though when I have both equipped, the cool down becomes 140% To me the cooldown should still be 188% with both equipped. Anyone else have this happen to them? Is there something I don't know about cooldowns? Is this a glitch?

Thanks everyone :3 :wizard:

EDIT: Thanks for all the help everyone, I guess weight capacity, weight and cooldown percentages are whats really confusing me since its not so straight forward.  Thanks again, you all helped :)

Modifié par kazumasoju, 06 juin 2012 - 08:02 .


#2
capn233

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Why should the cooldown be the same when you have 2 weapons equipped as when you only have one? I don't understand why you expect that.

The percentage is calculated by comparing the total "encumbrance" of the guns with the class's weight capacity.

#3
TehMerc

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There's abit of leeway before a gun starts encumbering you. Just because it shows 200% doesn't mean it doesn't weigh anything.

#4
PsychoticBiotic

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The Carnifex still has weight even when the cooldown is at 200%. Every class has a certain amount of weight it can carry. So when you add that Disciple your weight capacity has been surpassed because you already have that Carnifex equipped. I hope that makes sense.

#5
paincanbefun

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cool down is based on total weight, not heaviest gun.

#6
Sdrol117

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This thread....lmfao

#7
kazumasoju

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PsychoticBiotic wrote...

The Carnifex still has weight even when the cooldown is at 200%. Every class has a certain amount of weight it can carry. So when you add that Disciple your weight capacity has been surpassed because you already have that Carnifex equipped. I hope that makes sense.


Ahhh okay thank you, Is there any way I can see clearly how much weigh each class can carry?

#8
Tokenusername

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Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Otherwise, Each charactor has an number of weight it can carry. Every weapon has a number that it weighs.
Lets say a gun weighs 40 units. You charactor can carry 60 units. Thus equiping it makes it so that you have 20 units of extra carrying left, thus the gun does no encumber you.
If you equip a gun that weighs 100 units, you have exceeded your carrying units by 40. Thus you will be encumbered some percent.
If you equip both guns at the same time you exceed your carrying units by 80 units, thus greater encumbrance.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%

Modifié par Tokenusername, 06 juin 2012 - 07:42 .


#9
Black Phantom

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Tokenusername wrote...

Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%


Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

Modifié par Ashen Earth, 06 juin 2012 - 07:45 .


#10
Sdrol117

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Ashen Earth wrote...

Tokenusername wrote...

Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%


Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reductipon, but it does not show on the power or weapon screen.


But that doesn't make what he said incorrect. 

#11
Black Phantom

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kazumasoju wrote...

PsychoticBiotic wrote...

The Carnifex still has weight even when the cooldown is at 200%. Every class has a certain amount of weight it can carry. So when you add that Disciple your weight capacity has been surpassed because you already have that Carnifex equipped. I hope that makes sense.


Ahhh okay thank you, Is there any way I can see clearly how much weigh each class can carry?


Probably not unless someone made a spreadsheet...

You won't find any of that information in the game. Use the forum search

#12
Tokenusername

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Ashen Earth wrote...

Tokenusername wrote...

Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%


Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.

#13
Cyonan

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Tokenusername wrote...
I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.


It doesn't really matter because the Predator, Shuriken, Phalanx, Locust, and Geth Plasma SMG can all become literally weightless with the right perks. I might even have missed some.

#14
Black Phantom

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Tokenusername wrote...

Ashen Earth wrote...

Tokenusername wrote...

Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%


Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.


I removed it because I wasn't addressing that specific part of it.  We both understand how the weight system works, so I'm pretty sure neither of us needs an explanation.

#15
Sdrol117

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Ashen Earth wrote...

Tokenusername wrote...

Ashen Earth wrote...

Tokenusername wrote...

Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%


Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.


I removed it because I wasn't addressing that specific part of it.  We both understand how the weight system works, so I'm pretty sure neither of us needs an explanation.


The OP asked a question, and he answered it perfectly. Why you decided to address him in an attempt to cause an argument or say he is incorrect wasn't required in the first place, as he gave the OP the correct answer.

#16
Tokenusername

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Ashen Earth wrote...

Tokenusername wrote...

Ashen Earth wrote...
Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.


I removed it because I wasn't addressing that specific part of it.  We both understand how the weight system works, so I'm pretty sure neither of us needs an explanation.

I like how you removed the part explaining why you can cause weapons to no encumber you.
Then tell me how you can get weapons to not encumber you.
Then tell me the two aren't related.

#17
Black Phantom

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Sdrol117 wrote...

Ashen Earth wrote...

Tokenusername wrote...

Ashen Earth wrote...

Tokenusername wrote...

Sdrol117 wrote...
This thread....lmfao

The unit is in agreement.

Nothing in the game weighs absolutly nothing. Not even ULM-V shuriken. That still will add like 4% extra to anything above 200%


Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.


I removed it because I wasn't addressing that specific part of it.  We both understand how the weight system works, so I'm pretty sure neither of us needs an explanation.


The OP asked a question, and he answered it perfectly. Why you decided to address him in an attempt to cause an argument or say he is incorrect wasn't required in the first place, as he gave the OP the correct answer.


"An attempt to cause an argument"? Are people really that sensitive? :?

Maybe I was just elaborating on the weight system, in a thread posted about the weight system on a forum that people visit for information. Did you consider that?

#18
Cyonan

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Tokenusername wrote...
I like how you removed the part explaining why you can cause weapons to no encumber you.
Then tell me how you can get weapons to not encumber you.
Then tell me the two aren't related.


My Human Vanguard has 180% cooldowns with my Reegar X. We can all agree that I'm already over the encumberance capacity so that isn't whats coming into play here. Now if I equip my Predator X, I am at 180%.

My Predator doesn't have a weight, and in fact if ULM works none of my SMGs would either, not even my Hurricane I.

When you have the -20% weapon weight from Alliance Training(Or any other passive for their respective weapons) it subtracts 20%, meaning anything that has a weight under 20% to begin with, now has a weight of 0%.

#19
JakobBloch

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kazumasoju wrote...

PsychoticBiotic wrote...

The Carnifex still has weight even when the cooldown is at 200%. Every class has a certain amount of weight it can carry. So when you add that Disciple your weight capacity has been surpassed because you already have that Carnifex equipped. I hope that makes sense.


Ahhh okay thank you, Is there any way I can see clearly how much weigh each class can carry?

I took the liberty of checking your manifest and you seem you seem to have the Mantis X. That weapon weighs 100 (as in 100% when taken against the carrying capacity cooldown reduction thingy) so if you give a that weapon to a character the encubrance should be changed by a set amount dictated by the class' (and races) carrying capacity. So if you gave it to an Asari Adept the encubrance shoul settle at 130% faster cooldown. If you gave it to a Human soldier on the other hand it should settle at 155%. Note that carrying capacity is dictated by the race/class combo you choose. Not all race/class comboes are equal. Drell Vanguard for example has a carrying capacity of 60, while the asari and the humans have 30.

#20
Black Phantom

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Tokenusername wrote...

Ashen Earth wrote...

Tokenusername wrote...

Ashen Earth wrote...
Although the weight of a weapon can be reduced to the point where it does not encumber a character through passive traits.

My novaguard can carry a Phalanx in addition to my Wraith but it does not affect my cooldown bonus at all because of the Alliance Training rank 6 passive. So for the sake of practicality, it weighs nothing. Maybe less than 1% CD bonus reduction, but it does not show on the power or weapon screen.

I like how you cut the part out of my quote that explains why some weapons still have a 200% CD when equiped.


I removed it because I wasn't addressing that specific part of it.  We both understand how the weight system works, so I'm pretty sure neither of us needs an explanation.

I like how you removed the part explaining why you can cause weapons to no encumber you.
Then tell me how you can get weapons to not encumber you.
Then tell me the two aren't related.


The situations we mentioned are different.

You explained how there is a threshold for every character regarding weapon weight, and how a weapon will not encumber said character until that threshold is passed.

I elaborated, giving an example of an instance where the threshold is passed and a passive trait can render a weapon weightless (as in the exact same cooldown bonus on the weapon screen with and without the weapon equipped) regardless of the fact that the threshold has already been passed. They are related, but different. I don't need to quote your entire explanation to elaborate on a part of it.

Wow, apparently you do need an explanation. How silly of me to assume that you didn't. You seemed to know what you were talking about.

Modifié par Ashen Earth, 06 juin 2012 - 08:14 .


#21
Black Phantom

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Cyonan wrote...

Tokenusername wrote...
I like how you removed the part explaining why you can cause weapons to no encumber you.
Then tell me how you can get weapons to not encumber you.
Then tell me the two aren't related.


My Human Vanguard has 180% cooldowns with my Reegar X. We can all agree that I'm already over the encumberance capacity so that isn't whats coming into play here. Now if I equip my Predator X, I am at 180%.

My Predator doesn't have a weight, and in fact if ULM works none of my SMGs would either, not even my Hurricane I.

When you have the -20% weapon weight from Alliance Training(Or any other passive for their respective weapons) it subtracts 20%, meaning anything that has a weight under 20% to begin with, now has a weight of 0%.


This guy understands.

#22
Aouno

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I could be wrong, but I remember reading somewhere that all MP characters have a base carry weight of 230 before any bonuses.