Harrier and Krysae were released to make the soldiers good and non claymore dependent
#1
Posté 06 juin 2012 - 09:56
#2
Posté 06 juin 2012 - 09:58
#3
Posté 06 juin 2012 - 09:59
Aside from the human Soldier, the Krysae is no better on the other soldiers than any other non-Infiltrator class.
#4
Posté 06 juin 2012 - 10:01
#5
Posté 06 juin 2012 - 10:02
It takes 2 to 3 shots to kill an assualt trooper with the Krysae, unless you are an Infiltrator, then you can one shot it in the ankles. But, people don't want to admit that. The problem with Krysae is not Krysae, it's Tactical Cloak, the most unfair power in this game.
Modifié par nicethugbert, 06 juin 2012 - 10:04 .
#6
Posté 06 juin 2012 - 10:03
Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
THIS!
#7
Posté 06 juin 2012 - 10:03
60 second cooldown on Biotic Charge should be manageable.
#8
Posté 06 juin 2012 - 10:03
Mostly true. However, AR gives a shield boost or damage resistance depending on the specs. Also, the instant reload allows human soldiers to keep laying down the firepower and can really help in a pinch.Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
This is from my own personal experience. Yesterday and today specifically.
#9
Posté 06 juin 2012 - 10:06
NucularPikinic wrote...
Mostly true. However, AR gives a shield boost or damage resistance depending on the specs. Also, the instant reload allows human soldiers to keep laying down the firepower and can really help in a pinch.Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
This is from my own personal experience. Yesterday and today specifically.
While infiltrator hides behind Tactical Cloak, Soldier is taking all the aggro. The shield boost, DR, damage boost, and reload boost don't compensate for that.
#10
Posté 06 juin 2012 - 10:10
In the thick of the fight, neither AR nor TC will guarantee-save you. I've noticed that enemies will still somehow know where you are when you TC in front of them while they're shooting at you - they don't just stop. You're still going to go down unless you get lucky or pull off some stunt.nicethugbert wrote...
NucularPikinic wrote...
Mostly true. However, AR gives a shield boost or damage resistance depending on the specs. Also, the instant reload allows human soldiers to keep laying down the firepower and can really help in a pinch.Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
This is from my own personal experience. Yesterday and today specifically.
While infiltrator hides behind Tactical Cloak, Soldier is taking all the aggro. The shield boost, DR, damage boost, and reload boost don't compensate for that.
I'm not saying that AR is better than TC, though. It isn't.
#11
Posté 06 juin 2012 - 10:10
Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
Sadly yes due to soldier getting nerfed so hard in ME3. In ME2 soldier was definitely better. AR was the highest DPS power in the game. I even remember people debating who was the better sniper soldier or infiltrator.
#12
Posté 06 juin 2012 - 10:16
Not true. The tactical cloak allows for a power to be used. This means the salarian will save himself with energy drain or the geth will use proxy.NucularPikinic wrote...
In the thick of the fight, neither AR nor TC will guarantee-save you. I've noticed that enemies will still somehow know where you are when you TC in front of them while they're shooting at you - they don't just stop. You're still going to go down unless you get lucky or pull off some stunt.nicethugbert wrote...
NucularPikinic wrote...
Mostly true. However, AR gives a shield boost or damage resistance depending on the specs. Also, the instant reload allows human soldiers to keep laying down the firepower and can really help in a pinch.Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
This is from my own personal experience. Yesterday and today specifically.
While infiltrator hides behind Tactical Cloak, Soldier is taking all the aggro. The shield boost, DR, damage boost, and reload boost don't compensate for that.
I'm not saying that AR is better than TC, though. It isn't.
#13
Posté 06 juin 2012 - 10:30
The Bonus Power is a stunt. Also, salarians aren't the only infiltrators.Kalas321 wrote...
Not true. The tactical cloak allows for a power to be used. This means the salarian will save himself with energy drain or the geth will use proxy.NucularPikinic wrote...
In the thick of the fight, neither AR nor TC will guarantee-save you. I've noticed that enemies will still somehow know where you are when you TC in front of them while they're shooting at you - they don't just stop. You're still going to go down unless you get lucky or pull off some stunt.nicethugbert wrote...
NucularPikinic wrote...
Mostly true. However, AR gives a shield boost or damage resistance depending on the specs. Also, the instant reload allows human soldiers to keep laying down the firepower and can really help in a pinch.Kalas321 wrote...
Anything the soldier does the infiltrator does better. TC is a better version of AR.
This is from my own personal experience. Yesterday and today specifically.
While infiltrator hides behind Tactical Cloak, Soldier is taking all the aggro. The shield boost, DR, damage boost, and reload boost don't compensate for that.
I'm not saying that AR is better than TC, though. It isn't.
The scenario I'm considering involves being directly shot at at the time that AR or TC is activated. Personally, I use a stagger weapon (preferably with AoE) so I would use AR and fire my weapon therefore staggering and giving myself a window of escape. TC is obviously better since you don't have to break cloak. But again, I stress that I'm NOT saying that TC is somehow inferior to AR.
My opposition is with the statement that TC does everything better than AR. TC doesn't restore shields or reload guns instantly. TC doesn't give a continuous boost either, it's a burst or 1.5 seconds or whatever the exact time frame is. TC is better, I get it. The benefits are stronger than with AR. I use both the Infiltrator and Soldier classes extensively so I have no real stake in this.
#14
Posté 06 juin 2012 - 10:33
Modifié par Binary_Helix 1, 06 juin 2012 - 10:36 .
#15
Posté 06 juin 2012 - 10:51
Binary_Helix 1 wrote...
Bioware is finally getting it.
No. I never use Claymore on soldiers (I don't like that weapon) and fared well, even on Gold. BW, Valiant, Revenant, Indra, Wraith, GPS, Carnifex/Paladin, Hurricane all are good weapons for soldiers (ok, not all of these on all soldier races, some are good only in specific race's hands, like Hurricane with Soldier).
Actually I use Harrier on AJA, QME and Drell Adept. A soldier as a heavy weapon reliant class I prefer higher ammo capacity/reserve AR, like Revenant.
Human Soldier: Indra or BW or Valiant or Paladin or GPS (depends on my mood and available equipments)
Krogan Soldier: Revenant or GPS (depends on my mood and available equipments)
Turian Soldier: Revenant or Hurricane or Indra or BW or Valiant (depends on my mood and available equipments)
Batarian Soldier: GPS
Vorcha Soldier: GPS
I play these on Gold regularly and with great efficiency (of course, with proper equipement setup).
No need for Krysae at all.
(Disclamer: I don't say Claymore sucks for soldiers, not at all, it is a very good weapon for soldiers, it is just a personal thing, somehow I don't like it, never did.)
#16
Posté 06 juin 2012 - 11:01
Aside from the vorcha the other soldiers will get massacred being that close to the enemy. The turian,krogan, batarian cant dodge so they will get insta killed. The real problem with soldiers is that Assault rifles are underpowered. The harrier and extra grenade gear could bring the human soldier a tier higher tough. If only it had more ammo.Binary_Helix 1 wrote...
I'll even add Reager into the mix as another weapon soldiers benefit from. Human, Krogan, Batarian, and Vorcha. Even the new quarian engineer is basically a quarian soldier. This past DLC was basically to redeem soldiers. A step in the right direction.
#17
Posté 06 juin 2012 - 01:00
#18
Posté 06 juin 2012 - 01:03
Sinaqui wrote...
I'm putting both Claymore and Krysae on my Krogan Vanguard. And keeping Barrier up at all times.
60 second cooldown on Biotic Charge should be manageable.
+1
#19
Posté 06 juin 2012 - 08:43
Kalas321 wrote...
Aside from the vorcha the other soldiers will get massacred being that close to the enemy. The turian,krogan, batarian cant dodge so they will get insta killed. The real problem with soldiers is that Assault rifles are underpowered. The harrier and extra grenade gear could bring the human soldier a tier higher tough. If only it had more ammo.Binary_Helix 1 wrote...
I'll even add Reager into the mix as another weapon soldiers benefit from. Human, Krogan, Batarian, and Vorcha. Even the new quarian engineer is basically a quarian soldier. This past DLC was basically to redeem soldiers. A step in the right direction.
Batarian also benefits from Reager. Ballastic blades, melee, and reager is a pretty good combo, a true CQC specialist.
Modifié par Binary_Helix 1, 06 juin 2012 - 08:57 .
#20
Posté 06 juin 2012 - 08:46
A single Atlas went down in 3.6 seconds. This was on Gold. No one was using Ammo powers or any weapon amps.





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