Aller au contenu

Photo

This Could've Been Our Starwars Or Our Lord of the rings Or Even Our Strar Trek But For The Gaming Community But Now It Will Only Be Remembered For Tearing The Community Apart


  • Veuillez vous connecter pour répondre
250 réponses à ce sujet

#76
The Angry One

The Angry One
  • Members
  • 22 246 messages

Dean_the_Young wrote...

Mass Effect was never close to being 'our generations' epic cultural product. Halo has a better claim to being one of the most famous/influential video game series in the last decade and a half.


Halo's world was as generic as they come, and only actually fleshed out in the books.
Also, influential? Whatever. Played one FPS, played them all I say.

Mass Effect's claim was in its ambitious trilogy-RPG attempt, and its blending of action-shooter and RPG genres. Except a lot of the RPG fans never accepted that either, and thought it was the weakness of the series.


No, RPG fans became miffed when the shooter elements started to overtake everything else in order to appeal to the CoD deadhead crowd.

Modifié par The Angry One, 06 juin 2012 - 06:07 .


#77
xsdob

xsdob
  • Members
  • 8 575 messages

The Angry One wrote...

Dean_the_Young wrote...

Mass Effect was never close to being 'our generations' epic cultural product. Halo has a better claim to being one of the most famous/influential video game series in the last decade and a half.


Halo's world was as generic as they come, and only actually fleshed out in the books.
Also, influential? Whatever. Played one FPS, played them all I say.

Mass Effect's claim was in its ambitious trilogy-RPG attempt, and its blending of action-shooter and RPG genres. Except a lot of the RPG fans never accepted that either, and thought it was the weakness of the series.


No, RPG fans became miffed when the shooter elements started to overtake everything else in order to appeal to the CoD deadhead crowd.


How close minded, and a little offensive, of you to write.

#78
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests

The Angry One wrote...

Dean_the_Young wrote...

Mass Effect was never close to being 'our generations' epic cultural product. Halo has a better claim to being one of the most famous/influential video game series in the last decade and a half.


Halo's world was as generic as they come, and only actually fleshed out in the books.
Also, influential? Whatever. Played one FPS, played them all I say.

Mass Effect's claim was in its ambitious trilogy-RPG attempt, and its blending of action-shooter and RPG genres. Except a lot of the RPG fans never accepted that either, and thought it was the weakness of the series.


No, RPG fans became miffed when the shooter elements started to overtake everything else in order to appeal to the CoD deadhead crowd.


Oooooooh, someone who is predjiduced against FPS's and their fans! How unique you are! I'm only slightly kidding. Halo's world was probably the most interesting FPS world post-2005. It's pretty much the icon world for the Xbox 360. Even though it might not be as fleshed out as the Mass Effect universe, it still has a lot to offer. Hell, I even watched the anime. Not half bad.

#79
ArchDuck

ArchDuck
  • Members
  • 1 097 messages

xsdob wrote...

Fans tore this community apart, all the devs did was end their series.


And sold a game using a lot of false promises. Don't forget that part.

#80
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests

ArchDuck wrote...

xsdob wrote...

Fans tore this community apart, all the devs did was end their series.


And sold a game using a lot of false promises. Don't forget that part.


The only false promise was the ending, which they're fixing at the communities request.

Modifié par The Mad Hanar, 06 juin 2012 - 06:13 .


#81
ArchDuck

ArchDuck
  • Members
  • 1 097 messages

Kunari801 wrote...

The Angry One wrote...

Before ME3, Mass Effect was the Star Wars of it's generation, and it had a world that was so much more interesting with infinitely more potential than that which Star Wars has squandered... 


Squandered?  I was thinking sacrificed.  

The EC may help heal wounds and help but the damage is done.  




It really does feel like long term sustainability (profit and goodwill) was sacrificed for short term profit.

#82
The Angry One

The Angry One
  • Members
  • 22 246 messages

ArchDuck wrote...

Kunari801 wrote...

The Angry One wrote...

Before ME3, Mass Effect was the Star Wars of it's generation, and it had a world that was so much more interesting with infinitely more potential than that which Star Wars has squandered... 


Squandered?  I was thinking sacrificed.  

The EC may help heal wounds and help but the damage is done.  




It really does feel like long term sustainability (profit and goodwill) was sacrificed for short term profit.


Even then, what profit? What are they gaining out of this?
Nobody wins with this ending. Not us, not BioWare, not EA. Was their ego so important that it overrode the future of their own series?

#83
ArchDuck

ArchDuck
  • Members
  • 1 097 messages

The Mad Hanar wrote...

ArchDuck wrote...

xsdob wrote...

Fans tore this community apart, all the devs did was end their series.


And sold a game using a lot of false promises. Don't forget that part.


The only false promise was the ending, which they're fixing at the communities request.


Actually more than that. Endings (variety, type and number) plus Rachni, decision results, shared creation, no magic in space, can acheive the same endings without playing multiplayer, etc.

#84
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests

ArchDuck wrote...

The Mad Hanar wrote...

ArchDuck wrote...

xsdob wrote...

Fans tore this community apart, all the devs did was end their series.


And sold a game using a lot of false promises. Don't forget that part.


The only false promise was the ending, which they're fixing at the communities request.


Actually more than that. Endings (variety, type and number) plus Rachni, decision results, shared creation, no magic in space, can acheive the same endings without playing multiplayer, etc.


Space magic is people's interpretation on the endings. Not BioWare's fault people see it like that. Decision results exist in this game.  Shared creation exists in this game. Things fans requested were in there. I'll give you the Rachni and the MP. That was just a load of BS.

#85
ArchDuck

ArchDuck
  • Members
  • 1 097 messages

The Angry One wrote...

ArchDuck wrote...

It really does feel like long term sustainability (profit and goodwill) was sacrificed for short term profit.


Even then, what profit? What are they gaining out of this?
Nobody wins with this ending. Not us, not BioWare, not EA. Was their ego so important that it overrode the future of their own series?


It has the appearance of being done for projected short term profit. I am sure it looked quite good on the books before release (not realising, or discounting, the severity of the coming reaction). After release though...

#86
xsdob

xsdob
  • Members
  • 8 575 messages
Your own views on what was promised and mine are greatly different, I was promised an end to shepards story, I got that.

I saw my decisions matter and affect the dialogue, as I expected it to. I saw a galaxy torn apart by the reaper invasion and each character have a resolution to their story archs, I'm happy about that. I got to say a final goodbye to everyone before we went off to war, I'm great with that.

You choose to believe you got ripped off, sorry you feel that way but your the only one who can resolve that problem.

#87
EricHVela

EricHVela
  • Members
  • 3 980 messages
The community (according to a poll -- validity questionable) seems to have come together over this game rather than tear itself apart.

#88
Dean_the_Young

Dean_the_Young
  • Members
  • 20 684 messages

The Angry One wrote...

Dean_the_Young wrote...

Mass Effect was never close to being 'our generations' epic cultural product. Halo has a better claim to being one of the most famous/influential video game series in the last decade and a half.


Halo's world was as generic as they come, and only actually fleshed out in the books.
Also, influential? Whatever. Played one FPS, played them all I say.

Sure you do. You're also hardly the objective authority figure.

Mass Effect's claim was in its ambitious trilogy-RPG attempt, and its blending of action-shooter and RPG genres. Except a lot of the RPG fans never accepted that either, and thought it was the weakness of the series.


No, RPG fans became miffed when the shooter elements started to overtake everything else in order to appeal to the CoD deadhead crowd.

Case in point, and thank you for the excellent if unwitting self-example.

#89
ArchDuck

ArchDuck
  • Members
  • 1 097 messages

xsdob wrote...

Your own views on what was promised and mine are greatly different, I was promised an end to shepards story, I got that.

I saw my decisions matter and affect the dialogue, as I expected it to. I saw a galaxy torn apart by the reaper invasion and each character have a resolution to their story archs, I'm happy about that. I got to say a final goodbye to everyone before we went off to war, I'm great with that.

You choose to believe you got ripped off, sorry you feel that way but your the only one who can resolve that problem.


So you think that they didn't make any false promises about what was going to be or not be in the game? :blink:

#90
xsdob

xsdob
  • Members
  • 8 575 messages

ArchDuck wrote...

xsdob wrote...

Your own views on what was promised and mine are greatly different, I was promised an end to shepards story, I got that.

I saw my decisions matter and affect the dialogue, as I expected it to. I saw a galaxy torn apart by the reaper invasion and each character have a resolution to their story archs, I'm happy about that. I got to say a final goodbye to everyone before we went off to war, I'm great with that.

You choose to believe you got ripped off, sorry you feel that way but your the only one who can resolve that problem.


So you think that they didn't make any false promises about what was going to be or not be in the game? :blink:


I think they delivered on enough of them to dismiss the rest as hype.

They didn't say anything about 16 endings as well, since that always gets brought up, that was IGN, who pulled and corrected that as a mistake on their part.

#91
xsdob

xsdob
  • Members
  • 8 575 messages
Now I'm just waiting for the extended cut so that they can do a better job at delivering those promises than what they did.

I'm patient, I can wait for the better ending to the game.

#92
The Angry One

The Angry One
  • Members
  • 22 246 messages

The Mad Hanar wrote...

Oooooooh, someone who is predjiduced against FPS's and their fans! How unique you are! I'm only slightly kidding. Halo's world was probably the most interesting FPS world post-2005. It's pretty much the icon world for the Xbox 360. Even though it might not be as fleshed out as the Mass Effect universe, it still has a lot to offer. Hell, I even watched the anime. Not half bad.


Yes, I don't think much of FPSs.
I said nothing about the fans however...

#93
The Angry One

The Angry One
  • Members
  • 22 246 messages

xsdob wrote...

How close minded, and a little offensive, of you to write.


Why because I think FPSs are generic? 
Well allow me to further ruffle feathers. FPSs are boring, generic soldier boy/fat space marine simulators that haven't had a shred of innovation or interest in the last decade.

The last (and in my view only) good FPS is Half-Life. The first one.

#94
xsdob

xsdob
  • Members
  • 8 575 messages

The Angry One wrote...

xsdob wrote...

How close minded, and a little offensive, of you to write.


Why because I think FPSs are generic? 
Well allow me to further ruffle feathers. FPSs are boring, generic soldier boy/fat space marine simulators that haven't had a shred of innovation or interest in the last decade.

The last (and in my view only) good FPS is Half-Life. The first one.


That's just being rude.

#95
Kunari801

Kunari801
  • Members
  • 3 581 messages

Dean_the_Young wrote...

Mass Effect was never close to being 'our generations' epic cultural product. Halo has a better claim to being one of the most famous/influential video game series in the last decade and a half.

Mass Effect's claim was in its ambitious trilogy-RPG attempt, and its blending of action-shooter and RPG genres. Except a lot of the RPG fans never accepted that either, and thought it was the weakness of the series.


I came into Mass Effect from the RPG side and never understood the complaints about the "action-shooter" side of ME.  It was a great blend, ME was easy enough as a shooter on lowest setting if necessary but I got through Normal easy enough. 

I'm one of the few that FPS give me vertigo and make me dizzy quickly.  I can't play a FPS for long before I get dizzy and a headache.  
ME does at times too but it's worth it!   I can even do a few rounds of MP before I get sick. 

Modifié par Kunari801, 06 juin 2012 - 06:32 .


#96
RAF1940

RAF1940
  • Members
  • 1 598 messages

The Angry One wrote...

xsdob wrote...

How close minded, and a little offensive, of you to write.


Why because I think FPSs are generic? 
Well allow me to further ruffle feathers. FPSs are boring, generic soldier boy/fat space marine simulators that haven't had a shred of innovation or interest in the last decade.

The last (and in my view only) good FPS is Half-Life. The first one.


Battlefield 3?

#97
BioticMarauder

BioticMarauder
  • Members
  • 325 messages
Its so sad really. :'(

Each time Garrus said "Just like old times, eh Shepard?", I felt something you don't usually feel in a game, or even a movie. Like you were actually feeling stronger just because Garrus said that.
Its small things like these that make ME special.
Coupled with the epic music, the emotional experience was unparalleled.

Until.......
It would've been a lot better if the ending wasn't that abrupt.
Kinda reminds me of Halo 2 (at least it had halo 3 to continue the series).

#98
The Angry One

The Angry One
  • Members
  • 22 246 messages

xsdob wrote...

The Angry One wrote...

xsdob wrote...

How close minded, and a little offensive, of you to write.


Why because I think FPSs are generic? 
Well allow me to further ruffle feathers. FPSs are boring, generic soldier boy/fat space marine simulators that haven't had a shred of innovation or interest in the last decade.

The last (and in my view only) good FPS is Half-Life. The first one.


That's just being rude.


Why did I hurt Halo's feelings? :blink:
I wouldn't worry about it, after all he's a pretty cool guy.

#99
Eluril

Eluril
  • Members
  • 314 messages
LOL Mass Effect has far more integrity and continuity as a series than Star Wars or Star Trek. (I'll ignore LOTR because it is so different and yes LOTR has basically perfect continuity and integrity).

There is nothing that's anywhere close to midiclorians or dancing aliens or Jar Jar in ME. That's just a fact. Also at no point is there such huge contradictions as in Lucas's setting destroying dialogue in Episode 3: "Only a Sith believes in absolutes." That one line is the ultimate self destruction of a setting, completely negating the whole Jedi code as explained by Obi Wan in A New Hope and Yoda in Empire.

Star Trek. Star Trek is different and more complex but even within the new movie Spock has a line that says "Throw away logic, do what feels right." Ughhh sorry but that is another piece of self destruction.

#100
ArchDuck

ArchDuck
  • Members
  • 1 097 messages

xsdob wrote...

ArchDuck wrote...

So you think that they didn't make any false promises about what was going to be or not be in the game? :blink:


I think they delivered on enough of them to dismiss the rest as hype.

They didn't say anything about 16 endings as well, since that always gets brought up, that was IGN, who pulled and corrected that as a mistake on their part.


Yeah, and I’d say much more so, because we have the ability to build  the endings out in a way that we don’t have to worry about eventually  tying them back together somewhere. This story arc is coming to an end  with this game. That means the endings can be a lot more different. At  this point we’re taking into account so many decisions that you’ve made  as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings  there are or whether you got ending A, B, or C.....The endings have a  lot more sophistication and variety in them.

Casey Hudson <Link to article from Jan

There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.

Casey Hudson <Link to article from Feb


Hype is usaully not said at the end of the development cycle (also it is usually general statements not specifics). I don't view what they said as "hype".

I mean even Peter "I make things up" Molyneux doesn't do that.