This Could've Been Our Starwars Or Our Lord of the rings Or Even Our Strar Trek But For The Gaming Community But Now It Will Only Be Remembered For Tearing The Community Apart
#176
Posté 06 juin 2012 - 09:13
So the fans did it to themselves for the most part, just as much as as the creators did, if you believe such things.
#177
Posté 06 juin 2012 - 09:14
The cynic in me says we've seen the last of the "classic" Mass Effect games.
Yet I remain hopeful that I'm wrong and we'll get new games with a new Hero & crew set X-years after ME3. A galaxy rebuilding from the Reaper War where pirates, tyrants, resurgent Cerberus, etc rule sectors of space. The "SSV Shepard" re-exploring the universe.
Modifié par Kunari801, 06 juin 2012 - 09:16 .
#178
Posté 07 juin 2012 - 02:30
#179
Posté 07 juin 2012 - 02:40
One of the Alike characters i found was Hackett
#180
Posté 07 juin 2012 - 02:40
#181
Posté 07 juin 2012 - 02:49
*looks up grimly*
it's dead, jim.
#182
Posté 07 juin 2012 - 02:51
macrocarl wrote...
Star Wars is pretty crappy and LOTR movies are boring. I'm glad ME is neither!
#183
Posté 07 juin 2012 - 02:52
EA, greed, and COD/multiplayer fanboys have brought down a great franchise.
Instead of bathing in the awesomeness that is ME3, some of us just have to remember what it was and what could have been.
Head-canon sucks, but it's the closest thing to closure I can give myself to ME3.
#184
Posté 07 juin 2012 - 03:01
CrutchCricket wrote...
"You were the chosen one! You were supposed to uplift the series, not bury it! Bring art to video games, not leave them as mindless!"
I loved you!
#185
Posté 07 juin 2012 - 03:05
What do I have to show my kids when they get older?
Facebook? COD? Multiplayer games?
#186
Posté 07 juin 2012 - 03:26
This was a universe where humans are not initially in control of anything. We're new upstarts.
Through the games, humanity proves itself, and you have to defend you and your actions.
This was about to be one of the greatest science fictions of all time.
And then it all ends with a third game that ignores everything, throws logic out the window, contradicts itself, and ruins the rest of the series.
Congratulations, Bioware.
#187
Posté 07 juin 2012 - 03:46
In my opinion you don't try to make art, it's like trying to be funny. More often than not if you are trying to be funny, you won't be funny (the exceptions being comedians who are expected to be funny). Same goes for art. I don't believe we were expecting "art." I don't believe video games will ever become art, but for the sake of the argument I'm indulging their imagingings. I think they are trying to convince themselves that their job matters on a deeper level. The thing is, we didn't need it to be art to begin with. Games matter to the players regardless of their artistic status. They provide memories. I don't know why they thought things had to change like they did.
/rant
#188
Posté 07 juin 2012 - 03:48
If they do that, then Bioware and EA just need to die before they destroy the whole gaming industry for us.
#189
Posté 07 juin 2012 - 03:52
Darth Spike wrote...
i just found out that Bioware bought Command and Conqure into the company. So if we see that the new command and conqure games suck. It is most likly Bioware and EA's fault. I tell you this though, if they ruin C&C like they did ME3 then I'll be so friggin pissed off.
If they do that, then Bioware and EA just need to die before they destroy the whole gaming industry for us.
C&C was dead as soon as Westwood was dissolved.
C&C4 is horrible, and RA3 ignores a LOT of storyline, and contradicts itself constantly.
It's EA that's the problem. They ruined so many of my favorite companies by buying them.
#190
Posté 07 juin 2012 - 03:56
And Was It Really Necessary To Capitalize Every Word In The Title, Like This?
#191
Posté 07 juin 2012 - 03:59
Well dont give up hope guys, theres still "The Witcher" now thats 1 franchise that will definitely not betray the fans.
#192
Posté 07 juin 2012 - 04:03
Kunari801 wrote...
We'll see more ME games as long as EA thinks there is money to be made.
The cynic in me says we've seen the last of the "classic" Mass Effect games.
We might, but the cynic in me as well, says they will be more like games called "The Vega Missions", nice compact linear 8 hour single player rail shooters with multiplayer added on and lots of multiplayer DLC.
Ideally Bioware would expand their horizons and make a Privateer style game with exploring far past known space. Maybe a rts game about expanding our human influence while dealing with a Krogan outbreak.
Maybe an entire game about space combat and commanding a small frigate and growing into commanding a carrier fleet.
Dunno, I'd love anything except another Stars of Duty game, that is 10 percent single player and 90 percent multiplayer.
#193
Posté 07 juin 2012 - 04:04
someguy1231 wrote...
Meh, Lucas pretty much destroyed Star Wars himself. Star Trek has a large-enough and varied-enough universe that each work can do pretty much whatever it wants and it won't ruin the franchise. ME, though, was all about the conflict with the Reapers. Once that's resolved, and resolved in a very poor manner, it's inevitable the franchise will take a huge blow to prestige.
And Was It Really Necessary To Capitalize Every Word In The Title, Like This?
Saying ME is about the Reapers doesn't really fit, knowing how both Star Trek and Star Wars have enormous extended universes and 30+ years of continuity. ME certainly has enough stories to supplement other games, comics, novels, etc.
#194
Posté 07 juin 2012 - 04:08
The false advertising still has me surprised that there has not been a lawsuit. I've also suggested to all my friends not to buy EA games. If they must then borrow, rent or buy used so that EA doesn't get the sale and profits for their shady organization.
Modifié par t_i_e_, 07 juin 2012 - 04:09 .
#195
Posté 07 juin 2012 - 04:09
o Ventus wrote...
someguy1231 wrote...
Meh, Lucas pretty much destroyed Star Wars himself. Star Trek has a large-enough and varied-enough universe that each work can do pretty much whatever it wants and it won't ruin the franchise. ME, though, was all about the conflict with the Reapers. Once that's resolved, and resolved in a very poor manner, it's inevitable the franchise will take a huge blow to prestige.
And Was It Really Necessary To Capitalize Every Word In The Title, Like This?
Saying ME is about the Reapers doesn't really fit, knowing how both Star Trek and Star Wars have enormous extended universes and 30+ years of continuity. ME certainly has enough stories to supplement other games, comics, novels, etc.
That's the thing though. The ENTIRETY of Mass Effect was about the Reapers. They built an immortal, impossible to beat, impossible to top enemy. Then they killed them.
From the first mission, Mass Effect was about the Reapers. Sure it has an expanded universe, but it's still all supposed to be about the Reapers.
And now that they're dead, the universe has nowhere to go.
And if it does go somewhere, it's can't top the Reapers. It never can.
#196
Posté 07 juin 2012 - 04:09
#197
Posté 07 juin 2012 - 04:12
Reign Tsumiraki wrote...
o Ventus wrote...
someguy1231 wrote...
Meh, Lucas pretty much destroyed Star Wars himself. Star Trek has a large-enough and varied-enough universe that each work can do pretty much whatever it wants and it won't ruin the franchise. ME, though, was all about the conflict with the Reapers. Once that's resolved, and resolved in a very poor manner, it's inevitable the franchise will take a huge blow to prestige.
And Was It Really Necessary To Capitalize Every Word In The Title, Like This?
Saying ME is about the Reapers doesn't really fit, knowing how both Star Trek and Star Wars have enormous extended universes and 30+ years of continuity. ME certainly has enough stories to supplement other games, comics, novels, etc.
That's the thing though. The ENTIRETY of Mass Effect was about the Reapers. They built an immortal, impossible to beat, impossible to top enemy. Then they killed them.
From the first mission, Mass Effect was about the Reapers. Sure it has an expanded universe, but it's still all supposed to be about the Reapers.
And now that they're dead, the universe has nowhere to go.
And if it does go somewhere, it's can't top the Reapers. It never can.
The main game trilogy was supposed to be about the Reapers. Like how Halo 1-3 were about the Flood and Covenant, but Halo 4 is something different entirely. The entirety (or even the majority) of the franchise was not about the Reapers. None of the comics or novels focused on them.
#198
Posté 07 juin 2012 - 05:12
#199
Posté 07 juin 2012 - 05:45
VibrantYacht wrote...
Why was it deemed necessary to attempt "artistry?" That's something I don't understand. It had so much potential, as this thread title says, but it seems it was all wasted by arrogance and greed.
In my opinion you don't try to make art, it's like trying to be funny. More often than not if you are trying to be funny, you won't be funny (the exceptions being comedians who are expected to be funny). Same goes for art. I don't believe we were expecting "art." I don't believe video games will ever become art, but for the sake of the argument I'm indulging their imagingings. I think they are trying to convince themselves that their job matters on a deeper level. The thing is, we didn't need it to be art to begin with. Games matter to the players regardless of their artistic status. They provide memories. I don't know why they thought things had to change like they did.
/rant
Because somewhere along the way, someone started thinking dark and incomprehensible was artistic and artistic was mature. Anything else, was deemed childish and too cliche.
However, they adopted the most childish take on a Deus ex, Space Jesus ending topped off by the really mature Garden of Eden scene and the kid being told a bedtime story finale leading up to "buy more DLC." Yes, that is artistic. Just like "Dogs Playing Poker" is.
Somewhere out there a hundred writers (of things like, Omega Man/I Am Legend, Princess Bride, Babylon 5, Deus ex, the Matrix) are screaming, "give me my ending back."
The problem with a writer saying they've created something artistic is, that usually means they haven't. Viewers, players, consumers (I don't necessarily mean buyers, but those that take in art, consume it), they determine whether something is art and not the creator of it. Anytime you have to explain something that you've done is artistic or intellectual, you have just proven it isn't. That kind of thing speaks for itself.
#200
Posté 07 juin 2012 - 06:04
It's how EA works.





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