Well, you do have teamates you know.NewStrings wrote...
NO.
When I'm playing Quarian I have NOTHING except tactical cloak against Geth. No offensive powers. Not even concussive shot. I'm not counting grenades towards ANY race when I say that. All I have is my cloak and my weapon. I need damage bonus otherwise I couldn't play the class at all.
Why Tactial Cloak prevents good weapon creation and weak wep buffs
#351
Posté 06 juin 2012 - 09:55
#352
Posté 06 juin 2012 - 09:57
LULZferBAKON wrote...
Well, you do have teamates you know.
I've jumped in late, so for my benefit... clarify whether that was sarcasm?
#353
Posté 06 juin 2012 - 09:57
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
#354
Posté 06 juin 2012 - 09:57
#355
Posté 06 juin 2012 - 09:58
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
#356
Posté 06 juin 2012 - 09:58
Ramsutin wrote...
BjornDaDwarf wrote...
I would actually like to see you elaborate on your math
All damage counted as buffed shots, this is also using reload *feature on AR
GI: 1087.74 (base) +137.5% (1495.65) +40% (435.1)
AR: 1087.74 (base) +97.5% (1060.55)
Tactical Cloak 6 Sniper Rifle Damage Bonus affects the modified damage (multiplicative), not base damage (additive) like every other bonus in the game. Furthermore, when was the last time you've seen anyone use the Javelin in-game instead of BW or Valiant?
Modifié par Achire, 06 juin 2012 - 10:06 .
#357
Posté 06 juin 2012 - 09:58
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
How can it make a single shot weapon look good?
#358
Posté 06 juin 2012 - 09:59
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
my Favorite Combo is Hurricane + Revenant. tho my shiny new Harrier is nice too even tho it lacks the ammo to make a differance.
#359
Posté 06 juin 2012 - 09:59
Hakuthehedgehog wrote...
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
How can it make a single shot weapon look good?
...I'll get back to you on that -runs off to slap a Widow and Claymore on Turian Soldier-
#360
Posté 06 juin 2012 - 10:00
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
Only until everyone starts crying it's op.
#361
Posté 06 juin 2012 - 10:00
Hakuthehedgehog wrote...
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
How can it make a single shot weapon look good?
im sure Garrus would say he could make ANY weapon look good
#362
Posté 06 juin 2012 - 10:00
NewStrings wrote...
LULZferBAKON wrote...
Well, you do have teamates you know.
I've jumped in late, so for my benefit... clarify whether that was sarcasm?
Apparently the Infiltrator is so OP it should be demoted to relying on other classes for offense?
He's been quite reasonable, so I'd be surprised if thats what he was trying to say, but it sure does look like it.
#363
Posté 06 juin 2012 - 10:02
darkblade wrote...
Both examples, irrelevant. Not only that but no one cares, you think its a good argument to cite players who are really good at the game doing really good with the class as proof?
The elite are not the mean of measurement. The game will never be balance for or around them. all that matters is that the everyday guy, or even an above average guy cannot turn an infiltrator into a cake walk class under normal circumstances.
The infiltrator is the most powerful class in MP, ok so what? Again irrelevent, point me to a class based MP game with RPG elements that doesnt have a most powerful class.
The class just needs a little bit of specializing.
Your rght. There is always a FOTM. This is currently it, and it will get the nerf bat. Bioware has already proven that to be their recourse. I wish your previous suggestions would be the course they would charter, but it won't be. And until some studio does it that way, no one is going to vote with their wallet to hold Bioware accountable.
I honestly don't feel I'm very good at this game. Certainly not elite. I still go down and occasionally wipe a gold run. I don't solo Gold unless my teamtes all die lol. But my score with an infiltrator is always higher than what it would be for any other class.
Because this class is the best at XYZ and ABC, as shown most easily by Scoreboards everywhere and the testimony of people about the rise in population of Infiltrators, they will get the nerf bat. We're all just arguing degrees of severity.
Though I wish they would take away those Prime turrets' X-Ray vision.
#364
Posté 06 juin 2012 - 10:02
Hypertion wrote...
Hakuthehedgehog wrote...
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
How can it make a single shot weapon look good?
im sure Garrus would say he could make ANY weapon look good
Garrus rocks the Javelin, so yes.
#365
Posté 06 juin 2012 - 10:02
#366
Posté 06 juin 2012 - 10:03
TeamLexana wrote...
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
Only until everyone starts crying it's op.
THE TURIAN IS OP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#367
Posté 06 juin 2012 - 10:04
Ramsutin wrote...
BjornDaDwarf wrote...
I would actually like to see you elaborate on your math
All damage counted as buffed shots, this is also using reload *feature on AR
GI: 1087.74 (base) +137.5% (1495.65) +40% (435.1)
AR: 1087.74 (base) +97.5% (1060.55)
Okay, so yeah, if I understand that Sniper bonus correctly (and there are a bunch of threads detailing it), it raises the base weapon damage, and thus also increases all the bonuses. Because it's a multiplicative bonus, not additive. So:
GI per shot: 3616.73 = (1087.74 base + 435.1 40 %) x 2.375 - The 40 percent TC bonus gets added before the rest of the bonuses are applied.
Wheras the first HSold shot is unbuffed because AR isn't active yet, just providing the auto-reload:
HSold first shot = 1386.86
HSold 2nd and 3rd Shots = 2148.29
Total based on your reload/power timing now becomes:
GI: 7233.46 in 2 shots
Hsold: 5683.44 in 3 shots
The GI does more damage in your scenario.
The Rank 6 sniper bonus is huge, and makes every infiltrator with it do more damage with Sniper Rifles than any other class can approach.
Modifié par BjornDaDwarf, 06 juin 2012 - 10:07 .
#368
Posté 06 juin 2012 - 10:05
Well unless he was soloing yes he would have teamates. But the point I've been trying to get across is that the Infiltrator should basically be the boss killer, the single target nuke, but be poor against waves of enemys that can overwhelm him.DiebytheSword wrote...
NewStrings wrote...
LULZferBAKON wrote...
Well, you do have teamates you know.
I've jumped in late, so for my benefit... clarify whether that was sarcasm?
Apparently the Infiltrator is so OP it should be demoted to relying on other classes for offense?
He's been quite reasonable, so I'd be surprised if thats what he was trying to say, but it sure does look like it.
#369
Posté 06 juin 2012 - 10:06
Yajuu Omoi wrote...
TeamLexana wrote...
SanguineRose wrote...
Agenda42 wrote...
N7 Rixus wrote...
To the OP infiltrator don't always dominate the scoreboard once had a match with a turian soldier who got easily 10k above me in the scoreboard.
Turian Soldier is criminally underrated. Hurricane with both capacity mods and Marskman is gross, and Proxy Mine is a very strong power too.
I have proven it time and again, a Turian Soldier can make ANY weapon look good ^^
Only until everyone starts crying it's op.
THE TURIAN IS OP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
See?
#370
Posté 06 juin 2012 - 10:08
#371
Posté 06 juin 2012 - 10:09
Ignore him and pay attention to the people who really care about balance.A Wild Snorlax wrote...
Ah yes, another balancing topic that makes as much sense as if it was written by a stoned hippie with his face on the keyboard.
#372
Posté 06 juin 2012 - 10:10
BjornDaDwarf wrote...
Ramsutin wrote...
BjornDaDwarf wrote...
I would actually like to see you elaborate on your math
All damage counted as buffed shots, this is also using reload *feature on AR
GI: 1087.74 (base) +137.5% (1495.65) +40% (435.1)
AR: 1087.74 (base) +97.5% (1060.55)
Okay, so yeah, if I understand that Sniper bonus correctly (and there are a bunch of threads detailing it), it raises the base weapon damage, and thus also increases all the bonuses. Because it's a multiplicative bonus, not additive. So:
GI per shot: 3616.73 = (1087.74 base + 435.1 40 %) x 2.375 - The 40 percent TC bonus gets added before the rest of the bonuses are applied.
Wheras the first HSold shot is unbuffed because AR isn't active yet, just providing the auto-reload:
HSold first shot = 1386.86
HSold 2nd and 3rd Shots = 2148.29
Total based on your reload/power timing now becomes:
GI: 7233.46
Hsold: 5683.44
The GI does more damage in your scenario.
If that is the case then I stand corrected. How did I read it was additive.
Oh well, I guess infs are WAY OPed then and their TC should be nerfed
/s
Modifié par Ramsutin, 06 juin 2012 - 10:12 .
#373
Posté 06 juin 2012 - 10:11
Gockey wrote...
darkblade wrote...
Both examples, irrelevant. Not only that but no one cares, you think its a good argument to cite players who are really good at the game doing really good with the class as proof?
The elite are not the mean of measurement. The game will never be balance for or around them. all that matters is that the everyday guy, or even an above average guy cannot turn an infiltrator into a cake walk class under normal circumstances.
The infiltrator is the most powerful class in MP, ok so what? Again irrelevent, point me to a class based MP game with RPG elements that doesnt have a most powerful class.
The class just needs a little bit of specializing.
Your rght. There is always a FOTM. This is currently it, and it will get the nerf bat. Bioware has already proven that to be their recourse. I wish your previous suggestions would be the course they would charter, but it won't be. And until some studio does it that way, no one is going to vote with their wallet to hold Bioware accountable.
I honestly don't feel I'm very good at this game. Certainly not elite. I still go down and occasionally wipe a gold run. I don't solo Gold unless my teamtes all die lol. But my score with an infiltrator is always higher than what it would be for any other class.
Because this class is the best at XYZ and ABC, as shown most easily by Scoreboards everywhere and the testimony of people about the rise in population of Infiltrators, they will get the nerf bat. We're all just arguing degrees of severity.
Though I wish they would take away those Prime turrets' X-Ray vision.
I just wish they would stop taking the easy way out...this is the same crap that happened to shamans in WoW. If they absolutely have to change infiltrator, then it should similar to what i suggested. they shouldnt even touch the values that thier powers have.
They are only getting so popular because bioware stupidly didnt exempt the weapon from the 6th evo of TC...now the whole freaking class is going to suffer. Then vanguard will suffer.
#374
Posté 06 juin 2012 - 10:12
LULZferBAKON wrote...
Ignore him and pay attention to the people who really care about balance.A Wild Snorlax wrote...
Ah yes, another balancing topic that makes as much sense as if it was written by a stoned hippie with his face on the keyboard.
So not you
#375
Posté 06 juin 2012 - 10:15
Well unless he was soloing yes he would have teamates. But the point I've been trying to get across is that the Infiltrator should basically be the boss killer, the single target nuke, but be poor against waves of enemys that can overwhelm him.
Infiltrator should be whatever you spec it to be. whether that is nuking with a shotgun or a sniper or using tac cloaks dmg bonus to empty a hurricane clip or a few shots from a falcon and grenades to clear a room.
That choice should always remain with the player.





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