DiebytheSword wrote...
If TC is severely slashed, Sniper rifles would need to be seriously buffed, lest they become useless.
That's kind of the whole idea. Neft TC, buff the weapons, restore balance to the force.
DiebytheSword wrote...
If TC is severely slashed, Sniper rifles would need to be seriously buffed, lest they become useless.
DNC Protoman wrote...
Traim Eisenblut wrote...
lol, Turian Sentinels are so screwed being able to prime Tech and Biotic combos... poor guys.
you fail to see the point
Guest_XxTaLoNxX_*
robarcool wrote...
Troll
Deadlock82 wrote...
I've thought for a while now that TC should have no inherent damage bonus, or a small one, like 20%. Then at rank 4, you could increase that to 50%, then at rank 6, you could give it another bonus exclusive to sniper rifles, maybe another 25-30% damage. This would allow it to be used as a damage dealer if you want, but would also allow for it to also be used as a Tactical Cloak. That's just my own ideas, though.
ABjerre wrote...
robarcool wrote...
Troll
I really, really hope so. Or at least that BioWare will see him as one, and not actually representing a forum oppinion. I like my Tactical Cloak - if it is removed (read: nerfed beyond reasonable use), Infiltrators will be nothing but gimped Engeneers or Soldiers.
Maybe cloak should just immediately drop all aggro? You know, since if someone cloaked right in front of you, you would lose track of them pretty quickly in a heated firefight.KainD wrote...
Deadlock82 wrote...
I've thought for a while now that TC should have no inherent damage bonus, or a small one, like 20%. Then at rank 4, you could increase that to 50%, then at rank 6, you could give it another bonus exclusive to sniper rifles, maybe another 25-30% damage. This would allow it to be used as a damage dealer if you want, but would also allow for it to also be used as a Tactical Cloak. That's just my own ideas, though.
That's the problem. It does not work like a cloak, everyone lock on to you, and see most of the time.
Deadlock82 wrote...
Maybe cloak should just immediately drop all aggro? You know, since if someone cloaked right in front of you, you would lose track of them pretty quickly in a heated firefight.
Mojenator12345 wrote...
DiebytheSword wrote...
If TC is severely slashed, Sniper rifles would need to be seriously buffed, lest they become useless.
That's kind of the whole idea. Neft TC, buff the weapons, restore balance to the force.
Guest_XxTaLoNxX_*
Mojenator12345 wrote...
DiebytheSword wrote...
If TC is severely slashed, Sniper rifles would need to be seriously buffed, lest they become useless.
That's kind of the whole idea. Neft TC, buff the weapons, restore balance to the force.
Modifié par Immortal Strife, 06 juin 2012 - 06:08 .
DNC Protoman wrote...
I propose that after the TC nerf Bioware gets working on overahauling many of the weapons. Not to the degree that TC currently boosts them too, but a level that will make them useable on Gold.
that way Infiltrater gets Balanced and all classes benefit.
Modifié par Yajuu Omoi, 06 juin 2012 - 05:57 .
Ashen Earth wrote...
So basically what you want is the infiltrators to go invisible, dumping all of the aggro on you anyway, but not actually being able to deal significant damage in return.
Brilliant fix OP, you should fax Bioware your resume.
This is what I wish cloak was, you know a cloak. I love playing my QFI running around sneaking behind enemies and sabotaging their guns, unloading my Hurricane, then re-cloaking and running away. That's what infiltrators are meant to do anyways, get behind enemies for hit-and-run style attacks. At least in my mind, that is.KainD wrote...
Deadlock82 wrote...
Maybe cloak should just immediately drop all aggro? You know, since if someone cloaked right in front of you, you would lose track of them pretty quickly in a heated firefight.
Yes. Enemy should perceive cloak as player being completely gone from the map, same mechanics when the player dies. Then nerf the damage all you want.
Modifié par richcz3, 06 juin 2012 - 06:01 .
DiebytheSword wrote...
Mojenator12345 wrote...
DiebytheSword wrote...
If TC is severely slashed, Sniper rifles would need to be seriously buffed, lest they become useless.
That's kind of the whole idea. Neft TC, buff the weapons, restore balance to the force.
So that the soldier and AA become as good, if not better snipers than the sniper class? I totally see your point dude. I switch sides, like right now.
Deadlock82 wrote...
This is what I wish cloak was, you know a cloak. I love playing my QFI running around sneaking behind enemies and sabotaging their guns, unloading my Hurricane, then re-cloaking and running away. That's what infiltrators are meant to do anyways, get behind enemies for hit-and-run style attacks. At least in my mind, that is.KainD wrote...
Deadlock82 wrote...
Maybe cloak should just immediately drop all aggro? You know, since if someone cloaked right in front of you, you would lose track of them pretty quickly in a heated firefight.
Yes. Enemy should perceive cloak as player being completely gone from the map, same mechanics when the player dies. Then nerf the damage all you want.