The 2da part seems to work, as inputting an empty string into that stops even the player from showing up, and places the camera in a different location. However, no matter what I try, it always uses the default char_stage.are as the area.
Also, if I modify the char_stage.are to have a waypoint for my custom follower, then they show up fine, the only thing that's not working is setting a custom stage.
Has anyone been able to get this to work? Or will I need to modify char_stage.are and keep it in /addins/module name/module/override so as not to mess with other peoples OC?
Modifié par Lord Thing, 12 décembre 2009 - 10:47 .





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