This was mentioned a couple times so may not be entirely pertinent, but I don't think people should hold up the falcon as an example of an over-nerfed weapon. Weapons have more variables besides damage. In the case of the falcon, we lost damage, but it has effective transfer of ammo mods via AOE, excellent CC via stagger, is forgiving about aiming, most of the time, and is lastly the only (?) weapon that has projectiles that bounce. It is a stunningly effective weapon on many classes and it is referred to as such in many threads, even after the nerf. The wonderful thing is that there are other weapons that are weak in some of these variables that are strong in others. The weapons feel different because of their different strengths. Just like the different classes do. I could pick up the revenant and it could totally change my playstyle just from the weapon itself.
Edit: For example, It fires a lot of bullets. It is forgiving about aiming, but less so then the falcon, yet moreso then a sniper.Look at some of the variables where the Krysae excels: It does a decent amount of direct damage and damage over an area, which is enhanced by tactical cloak. It has CC at both close and long range. Its damage is proximity based, you don't have to hit the 20 on the dartboard to get 20 points. I am sure there are more that are better examples, but it seems that there are too many weapon parameters that the Krysae excels at compared with most other weapons. The damage point has been debated, but even if that was not true, the other points are objective and factual (right?).
On the subjective side, I do think it is probably more in line with other weapons when used on a non infiltrator.
Personally, it simply is NOT fun to NOT have a Krysae when someone else in the lobby does. I basically end up running around the map, aiming at something, and see it explode violently before I can do anything. Maybe I suck, maybe I could do better and find enemies faster, but it makes it very hard to contribute. Compareably, with BEs or other "OP" game items, while powerful I still feel like I can contribute something. Even if I am not playing a biotic myself, I can add something to the team as an engineer. With the Krysae, I feel like I need to use one to contribute equally. Knowing/feeling like I have contributed is an integral part of the joy of the game to me--the Krysae hinders that.
Modifié par Ektogamut, 07 juin 2012 - 09:35 .