Modifié par eldrjth, 08 juin 2012 - 04:54 .
Minority complaining about the Krysae - an open letter to BioWare voicing my concerns
#176
Posté 08 juin 2012 - 04:51
#177
Posté 08 juin 2012 - 04:53
#178
Posté 08 juin 2012 - 04:53
#179
Posté 08 juin 2012 - 05:32
I would never consider Mr Fagnan a fool. I am willing to wager that he takes the entire playerbase into account when making a change.ABjerre wrote...
Forums simply put, are no where near an accurate representation of the customer base, and thus one would be a fool to make desicions based upon oppinions voiced in them.
It seems silly to completely dismiss feedback from a group that's arguably most familiar with the systems in question. Developers aren't obligated to make a change, but it doesn't hurt to 'look into' an issue if one is presented. There is a lot of chaff for a developer to sort through, but I'm certain they're intelligent enough to find the wheat.
For example: http://social.biowar.../index/916218/1
Are we going to posit that because a vocal minority wants these bugs fixed that the silent majority would be opposed to the developer looking into it?
#180
Posté 08 juin 2012 - 05:55
Since they're the ones who are the most involved and committed to the game, it's natural that their opinions would and should have more weight. And it's not that they ask for changes only to satisfy a small minority. The changes asked by them are in the interests of good balance and end up benefiting the entire player base.
#181
Posté 08 juin 2012 - 06:07
Palladin123 wrote...
Well, the 0.1% of the game base on this forum are the most active gamers. They're the ones who're the first to complain about game breaking bugs. They're the ones who try out different builds and strategies and then post guides for all of us to use. And when the next ME game with MP is announced, they'll be the ones who'll discuss it the most, play the beta, give feedback etc and end up making the game better for all of us.
Since they're the ones who are the most involved and committed to the game, it's natural that their opinions would and should have more weight. And it's not that they ask for changes only to satisfy a small minority. The changes asked by them are in the interests of good balance and end up benefiting the entire player base.
Yes, I do think the devs review what is being talked about on the forums. Do forum goers opinions have more weight then the silent majority, no. Forums sometimes can turns into a mob. An idea can spread like cancer and then the whole site can becomes polluted-luckily this is usually only for a short span of time. I think Bioware is wise enough to make their own decisions about Mass Effect and what would be in the best interests of all.
Modifié par Immortal Strife, 08 juin 2012 - 06:24 .
#182
Posté 08 juin 2012 - 06:14
Modifié par Immortal Strife, 08 juin 2012 - 06:21 .
#183
Posté 08 juin 2012 - 06:15
#184
Posté 08 juin 2012 - 06:30
Cold_Breaker12 wrote...
Only Noobs dont want it nerfd cos they finally feel good playing with the completely overpowered gun, theyre just so happy they can finally do gold
I think BW should deduct all the credits earned on FBW so we know who are noobs.
#185
Posté 08 juin 2012 - 06:50
The issue isn't so much that the Krysae is overpowered; rather, it requires little skill to achieve results similar to experienced users with A-list weapons. There's very little marginal gain to damage output in becoming familiar with the weapon;
Compare it to the Black Widow, for instance, where things like landing headshots, quickscoping, and leading moving targets are all required to really maximize damage output. The Kishock Harpoon Gun had an even greater learning curve, prior to the indirect nerf via removal of headshot damage.
I'm not going to scream and holler to have the Krysae nerfed, but certainly as somebody who's only a mediocre sniper I can see the problem with it. Why bother learning how to snipe properly when I can just equip a Krysae X and turn crowds of enemies into Ragu, while also being able to whittle down heavy units at a reasonable pace?
#186
Posté 08 juin 2012 - 07:06
#187
Posté 08 juin 2012 - 11:41
Regarding this comment I would advise you guys to have a look at this thread. Although I would prefer a system that utilizes the BSN and its polls, because I do believe the people that make it and are active here deserve a bit more say than those that don't., the idea in the above thread is definitely worth considering.ABjerre wrote...
All i am asking for, is that when 99,9% of something is unknown, desicions shouldn't be made based on how the known 0,1% looks. If you would care to read my post and the thread thoroughly, you'd see that.
#188
Posté 08 juin 2012 - 11:53
#189
Posté 08 juin 2012 - 12:03
Lima54 wrote...
I think the Krysae is overpowered. On an Infiltrator. So that's Tactical Cloak's fault, not the weapon's.
Well - apart from the fact that the WEAPON is a sniper rifle and that's what makes it lethal with TC so it IS the weapon's fault.
#190
Posté 08 juin 2012 - 12:12
Maybe this topic should have a poll to it.
Modifié par supertitan, 08 juin 2012 - 12:14 .
#191
Posté 08 juin 2012 - 12:14
#192
Posté 08 juin 2012 - 12:18
It is the weapon's fault having area of effect damage. With the brutal bonuses that TC provides, a sniper rifle that damages more than one target per shot can be game breaking if his normal damage isn't too small to make it a good weapon for other classes.Chealec wrote...
Lima54 wrote...
I think the Krysae is overpowered. On an Infiltrator. So that's Tactical Cloak's fault, not the weapon's.
Well - apart from the fact that the WEAPON is a sniper rifle and that's what makes it lethal with TC so it IS the weapon's fault.
#193
Posté 08 juin 2012 - 12:18
http://social.biowar...41/polls/34985/
Help build a consensus and share your opinion.
Thanks!
#194
Posté 08 juin 2012 - 12:25
I love the Krysae the way it is.
#195
Posté 08 juin 2012 - 12:32
It shows the stats on the Krysae vs other weapons. I'm trying to remain neutral since I started the poll to see what people think, though I have a strong opinion on the subject!
But these are the numbers:
http://social.biowar.../index/12466968
#196
Posté 08 juin 2012 - 01:01
Chealec wrote...
... but that's the ONLY way you CAN make decisions, based on the limited sample data available - you have to assume the 0.1% sample data is enough to scale up to the larger population - in statistical analysis a randomly chosen sample set of approximately 2000 people is generally enough to get a reasonable idea of the overall opinion of the rest of the population.
Forums are somewhat scewed however as it's a self-selecting sample set rather than a random one.
It is pretty far from the only way you can make desicions in an online game. I took it for granted, but it would seem that you haven't considered that most likely, everthing in every game played is logged. The classes, their mods, weapons and performance as well as the success rate together with the individual players usual pick of classes, weapons, mods and performance. That makes a foundation for some very accurate statistics, and i would trust that much, much more than i would rely on the statements of a handfull of active players.
If people complain, it should only be used to raise the flag. Then subsequently build the statistics to confirm or deny the claims. If stats show that a large portion of players, normally performing mediocre on low difficulty with Infiltrators suddenly perform excellently on higher difficulties, perhaps "against" players that usually perform excellent on high difficulty, then there may be something to the claim, and it needs to be further examined what may be the cause of it.
Palladin123 wrote...
Well, the 0.1% of the game base on this forum are the most active gamers. They're the ones who're the first to complain about game breaking bugs...
... it's natural that their opinions would and should have more weight. And it's not that they ask for changes only to satisfy a small minority. The changes asked by them are in the interests of good balance and end up benefiting the entire player base.
I respectfully disagree with you on this one. Their oppinions should not weigh more than anyone elses. The players may be more valuable to the company because they provide them with statistics they would otherwise have to pay for. Thats about it.
Their oppinions may be valuable when it comes to things that cant be measured in numbers - combat system feels clunky, controls should be customizable, holes in the story line plot, ect. but apart from that, statistics is much more trustworthy.
Mindlog wrote...
I would never consider Mr Fagnan a fool. I am willing to wager that he takes the entire playerbase into accountABjerre wrote...
Forums simply put, are no where near an accurate representation of the customer base, and thus one would be a fool to make desicions based upon oppinions voiced in them.
when making a change.
It seems silly to completely dismiss feedback from a group that's arguably most familiar with the systems in question. Developers aren't obligated to make a change, but it doesn't hurt to 'look into' an issue if one is presented. There is a lot of chaff for a developer to sort through, but I'm certain they're intelligent enough to find the wheat.
I agree that Fagnan is not a fool, and i never said that he or anyone else on the BioWare staff is. I said that they would be fools if they made desicions based solely upon forum oppinions, with nothing else (see above) to back it up.
Modifié par ABjerre, 08 juin 2012 - 01:11 .
#197
Posté 08 juin 2012 - 01:02
#198
Posté 08 juin 2012 - 02:33
The primary Geth changes show me that for an enemy with little diversity they were pretty weak on gold. Perhaps this came to light in part because of FBW/G/G, but without that I don't doubt they'd have gotten an upgrade at some point.neteng101 wrote...
You can read the patch notes and take it at face value - but the Geth changes all indicate one thing to me... its the direct result of all the FBWGG whiners on the forums.
As for the headshot fix, they indicated the Prime was bugged very early on.
Doubtfull.You say others don't speak, but actually there are plenty of others that speak up for no changes, they just get drowned out and bullied off the forums for doing so.
There has been a very large number of threads countering the nerf-calls. I dare say they outnumber them, but only in the number of in****ing/flamebaiting or senseless threads (not to say that these don't exist for threads calling for a nerf).
And many threads about these topics get a large number from both sides discussing it.





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