If only it was just the endings. Gameplay's mostly good but storywise I think it's got some weird stuff from the very beginning (e.g. Shepard's omnistabby - would s/he really be allowed that thing when under house arrest?) starts going downhill by the end of Priority: Mars when it turns out that Cerberus has gone from being minor quasi-terrorist group to massive and implausibly well equipped fricking army, not to mention an even more implausibly plot armoured and incredibly annoying senior henchman who appeared out of nowhere having had no mention at all in ME2. I know he's from the books, I just wish he'd stayed there. Then there's the fanservice/cosmetic enhancement of the chests of Femshep and other female characters and the even bigger fanservice/cosmetic enhancement of giving EDI a very sizeable chest where she didn't used to have a chest at all and turning her into Joker's perfect robo-girlfriend. And this boobie inflation takes place in a game where the makers seem terrified of showing so much as a glimpse that acknowledges that people usually get naked to shower or have sex. From the incomplete play I've had on someone else's system and watching some other high/lowlights on the web it mostly just feels more like a teen's game now than an adult's game, and that's before getting anywhere near the endings - which I have little desire to do even if I didn't already know what's coming. That's fine if that's the idea, but it seems a shame when ME1 and to a slightly lesser extent ME2 didn't feel like that.
Edited to add: also the Reapers' purpose. ME1 the Reapers' aims are vague and Sovereign says they're beyond the comprehension of organic life. Brilliant stuff, absolutely brilliant. It makes the Reapers almost an implacable force of nature and their actions as cold and cruel and inexplicable as why some children get cancer. ME3 this mysterious and unknowable purpose turns out to be, "Yo Dawg...." /facepalm
Modifié par PsiFive, 08 juin 2012 - 02:05 .