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Why Do People Hate This Game So Much?


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#326
SNascimento

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Because it doesn't have a happy ending.

#327
BatmanPWNS

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Since I am bored I'll just give it some of the flaws.

- Autodialogues
- Choices really don't matter in the end
- Hardly any side missions
- Hardly any N7 missions
- Too many fetch quests
- Journal is busted
- No real closure
- The fact that you need MP or one of their little apps to get the best ending.

Feel free to add more people.

#328
Guest_slyguy200_*

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SNascimento wrote...

Because it doesn't have a happy ending.



It is glitchy, has a few too many loading screens, not very many locations that you can go to more than once, auto-dialog, multiplayer requirement, bad questing system, then those eves dropping quests, etc.

iSousek wrote...

-making ME 2 pointless in absolutely every way
-most characters were poorly done, some were not done at all
-autodialogue
-irrelevance of any major decision made in ME3 and in both previous games
-forcing you to feel something you don't necessarily feel

Those were just some of mine cons for ME 3. But i don't hate the game, i like it and its still my no.1 franchise.
I just wish it was more perfected.


The  guy is right^

Also, i do not full-on hate the game, i just didn't enjoy it very much.

#329
WhiteKnyght

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slyguy200 wrote...

SNascimento wrote...

Because it doesn't have a happy ending.



It is glitchy, has a few too many loading screens, not very many locations that you can go to more than once, auto-dialog, multiplayer requirement, bad questing system, then those eves dropping quests, etc.

iSousek wrote...

-making ME 2 pointless in absolutely every way
-most characters were poorly done, some were not done at all
-autodialogue
-irrelevance of any major decision made in ME3 and in both previous games
-forcing you to feel something you don't necessarily feel

Those were just some of mine cons for ME 3. But i don't hate the game, i like it and its still my no.1 franchise.
I just wish it was more perfected.


The  guy is right^

Also, i do not full-on hate the game, i just didn't enjoy it very much.


No he's not.

- ME2 is totally relevant. You got to know Cerberus, the truth about the Prothean's fate, how the Reapers are created, as well as make several new allies that actually do count as war assets in ME3.

Miranda has a pretty decent subplot with Sanctuary, Cerberus, and her father. Thane's presence offers a sad, but better outcome when you first meet Kai Leng. Mordin Solus and Legion are major parts of their respective storylines and the latter is necessary for a very very good outcome.

People are just being petty because Harbinger only re-appeared  once in the game, believing he was the King Reaper. When nothing in ME2 implied that to be true. He was the Harbinger, the commander of the Collectors, just like Sovereign was the Vanguard. Without the collectors, he had no real purpose other than helping to harvest.

- That isn't true.

- I've already explained the autodialogue.

- Just because you have alternative ways to gain war assets doesn't mean all your choices were pointless. Every decision, good and bad, affect your EMS in different ways. Multiplayer and Infiltrator just make it so a person doesn't have to waste 90 hours of playing just to be stuck with the worst possible outcomes.

- ALL games do that. It's also realistic. It's rare in reality to be able to have the perfect options for things that suit you. In ME3, you were facing a near almighty enemy. It's enough to just win. There's no point in whining about how every little thing isn't on your terms.

#330
spirosz

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The Grey Nayr wrote...

No he's not.

- ME2 is totally relevant. You got to know Cerberus, the truth about the Prothean's fate, how the Reapers are created, as well as make several new allies that actually do count as war assets in ME3.

Miranda has a pretty decent subplot with Sanctuary, Cerberus, and her father. Thane's presence offers a sad, but better outcome when you first meet Kai Leng. Mordin Solus and Legion are major parts of their respective storylines and the latter is necessary for a very very good outcome.

People are just being petty because Harbinger only re-appeared  once in the game, believing he was the King Reaper. When nothing in ME2 implied that to be true. He was the Harbinger, the commander of the Collectors, just like Sovereign was the Vanguard. Without the collectors, he had no real purpose other than helping to harvest.

- That isn't true.

- I've already explained the autodialogue.

- Just because you have alternative ways to gain war assets doesn't mean all your choices were pointless. Every decision, good and bad, affect your EMS in different ways. Multiplayer and Infiltrator just make it so a person doesn't have to waste 90 hours of playing just to be stuck with the worst possible outcomes.

- ALL games do that. It's also realistic. It's rare in reality to be able to have the perfect options for things that suit you. In ME3, you were facing a near almighty enemy. It's enough to just win. There's no point in whining about how every little thing isn't on your terms.


EMS is a bad design choice IMO.  It leaves the choices to been seen as mathematical, rather than an actual emotional attachment to the "consequence".  All I ended up caring about was how much the EMS, compared to what was the outcome or what it actually influenced.  

#331
abaris

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spiros9110 wrote...

EMS is a bad design choice IMO.  It leaves the choices to been seen as mathematical, rather than an actual emotional attachment to the "consequence".  All I ended up caring about was how much the EMS, compared to what was the outcome or what it actually influenced.  


That's about it. It's number crunching instead of getting involved. There are of course moments like Tuchanka or Tali/Geth, but these moments are very scarce.

#332
Guest_slyguy200_*

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The Grey Nayr wrote...

slyguy200 wrote...

SNascimento wrote...

Because it doesn't have a happy ending.



It is glitchy, has a few too many loading screens, not very many locations that you can go to more than once, auto-dialog, multiplayer requirement, bad questing system, then those eves dropping quests, etc.

iSousek wrote...

-making ME 2 pointless in absolutely every way
-most characters were poorly done, some were not done at all
-autodialogue
-irrelevance of any major decision made in ME3 and in both previous games
-forcing you to feel something you don't necessarily feel

Those were just some of mine cons for ME 3. But i don't hate the game, i like it and its still my no.1 franchise.
I just wish it was more perfected.


The  guy is right^

Also, i do not full-on hate the game, i just didn't enjoy it very much.


No he's not.

- ME2 is totally relevant. You got to know Cerberus, the truth about the Prothean's fate, how the Reapers are created, as well as make several new allies that actually do count as war assets in ME3.

Miranda has a pretty decent subplot with Sanctuary, Cerberus, and her father. Thane's presence offers a sad, but better outcome when you first meet Kai Leng. Mordin Solus and Legion are major parts of their respective storylines and the latter is necessary for a very very good outcome.

People are just being petty because Harbinger only re-appeared  once in the game, believing he was the King Reaper. When nothing in ME2 implied that to be true. He was the Harbinger, the commander of the Collectors, just like Sovereign was the Vanguard. Without the collectors, he had no real purpose other than helping to harvest.

- That isn't true.

- I've already explained the autodialogue.

- Just because you have alternative ways to gain war assets doesn't mean all your choices were pointless. Every decision, good and bad, affect your EMS in different ways. Multiplayer and Infiltrator just make it so a person doesn't have to waste 90 hours of playing just to be stuck with the worst possible outcomes.

- ALL games do that. It's also realistic. It's rare in reality to be able to have the perfect options for things that suit you. In ME3, you were facing a near almighty enemy. It's enough to just win. There's no point in whining about how every little thing isn't on your terms.

Of my 12, you covered 1.5... kinda.
In ME2 the factors of what you do, not what you learn, mean nothing.

What does Harbinger have to do with this. He was a reaper flag-ship.

It is true though, give me a few real examples. Either way, most previous actions were ignored where it mattered.

I never saw your explanation, autodialog is a load of BS.

Games are a form of entertainment not reality. In ME you get choices, the only canon stuff has been the story, some of its developement, and most characters. The feel you get should not be forced on you. BEsides, the reality thing is just another excuse, IMO.

I'll add another, ME3 is about as linear as Gears of war.

EMS is just a cop-out, and a bunch of laziness.

Modifié par slyguy200, 08 juin 2012 - 05:20 .


#333
jaza

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Grubas wrote...

@Jaza

rofl one of the crew members you can not have sex with a sex toy? Yeah explain me why i can't have... never mind. She's jokers bride.

She's supposed to look attractive, this would help her working as an infiltration unit. Did you play the game? Actually well introduced, if you ask me.


Uh huh.

http://facepunch.com...4159&viewfull=1

Modifié par jaza, 08 juin 2012 - 05:29 .


#334
mauro2222

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^ Nice!

#335
Gravbh

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It's a sequel and this is the internet.

ME2 was considered a dumbed down abomination compared to the perfect masterpiece that was ME1. Now that ME3 is out, it's a dumbed down abomination compared to the perfect masterpiece that was ME2.

That's how game forums work.

#336
abaris

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Gravbh wrote...

It's a sequel and this is the internet.

ME2 was considered a dumbed down abomination compared to the perfect masterpiece that was ME1. Now that ME3 is out, it's a dumbed down abomination compared to the perfect masterpiece that was ME2.

That's how game forums work.


I might stress that I don't hate it.

But I also stress that I liked ME2. ME3 on the other hand suffers from a severe lack of replayability - as has been explained in detail in this very thread. It's fun for one playthrough, but there's nothing new to discover. The series went from action based RPG to action based linear adventure. And that's it's main problem.

#337
Guest_slyguy200_*

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Gravbh wrote...

It's a sequel and this is the internet.

ME2 was considered a dumbed down abomination compared to the perfect masterpiece that was ME1. Now that ME3 is out, it's a dumbed down abomination compared to the perfect masterpiece that was ME2.

That's how game forums work.

The changes between ME and ME2 are the part that people didn't like,  

#338
spirosz

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Gravbh wrote...

It's a sequel and this is the internet.

ME2 was considered a dumbed down abomination compared to the perfect masterpiece that was ME1. Now that ME3 is out, it's a dumbed down abomination compared to the perfect masterpiece that was ME2.

That's how game forums work.


True, but ME1 was no where near perfect as people keep claiming, as the same with ME2 and the third game.  I always prefered the second one over the first because of the characters, but that's just me as a gamer and what I personally love and look for in games.  Where as ME1 stood out because of the story.  ME3, meh - Good game, not what I expected, but hey, **** happens.  

#339
Fishy45

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I loved most of it except towards the end things seem to be more rushed. And all the work building up war assets all for nothing.

#340
Monkie13

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Let me go to stable and take out the dead horse #1 again.

#341
wright1978

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abaris wrote...

Gravbh wrote...

It's a sequel and this is the internet.

ME2 was considered a dumbed down abomination compared to the perfect masterpiece that was ME1. Now that ME3 is out, it's a dumbed down abomination compared to the perfect masterpiece that was ME2.

That's how game forums work.


I might stress that I don't hate it.

But I also stress that I liked ME2. ME3 on the other hand suffers from a severe lack of replayability - as has been explained in detail in this very thread. It's fun for one playthrough, but there's nothing new to discover. The series went from action based RPG to action based linear adventure. And that's it's main problem.


I hate the catalyst, the ending & really hate with a passion the huge levels of Auto-dialogue. However there are some very good segments like the genophage arc so i don'thate it as a whole.
Yeah and i love ME2, a fantastically replayable game, something i wish i could say about ME3.

#342
slimgrin

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KillaCam7i3 wrote...

Sure, the ending was bad, but it was a blast all the way up to that point. You people need to get over it. 


No, you do. A lot of people hate the ending, deal with it.

#343
RocketManSR2

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A troll topic reaches 14 pages. Impressive. Well done, TC.

#344
Hayllee

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I loved every bit of it, except the lack of clarification on the ending. Unlike most people, I'm actually content with the Extended Cut DLC. I do understand everyone's frustration though. I wasn't fond of DA2 compared to Origins. But no one complains with me anymore, and I have to deal with it. It sucks, I know. *pats everyone on shoulder*^_^

EDIT: Oh yeah, and the post above reminds me... come on, Bioware, Tali wasn't even one of my favorite character's and I was dissapointed with her face. A picture? And an edited stock photo, at that?

Modifié par Hayllee, 08 juin 2012 - 06:29 .


#345
lillitheris

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Seriously, why is everyone talking about the EC as if it was some spontaneous phenomenon that BioWare just thought would be cool?

#346
AlanC9

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Who's saying that?

#347
Thargorichiban

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I don't like the ending, in my opinion it is trite, abrupt, and horrible.

To put it as an ice-cream metaphor: the best ice cream in the world can become the worst dessert if the topping is a turd.

#348
Grubas

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Hayllee wrote...

I loved every bit of it, except the lack of clarification on the ending. Unlike most people, I'm actually content with the Extended Cut DLC. I do understand everyone's frustration though. I wasn't fond of DA2 compared to Origins. But no one complains with me anymore, and I have to deal with it. It sucks, I know. *pats everyone on shoulder*^_^

EDIT: Oh yeah, and the post above reminds me... come on, Bioware, Tali wasn't even one of my favorite character's and I was dissapointed with her face. A picture? And an edited stock photo, at that?


I m glad you think that way. I for my part haven't seen the EC yet, therefore i have no opinion.
Only speculation. Lotsa speculation:whistle:.  

#349
WARMACHINE9

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KillaCam7i3 wrote...

Sure, the ending was bad, but it was a blast all the way up to that point. You people need to get over it. Extended Cut is on the way to fix that. I'm reading stuff here about how the entire series is now completely trash, and people will never even consider buying another ME game ever again. It sounds like the CoD people on Gamefaqs. Every year they say it's garbage, but they go and buy it anyway.

EC WILL NOT FIX THE ENDING. PERIOD. We'll be lucky if we get closure. Maybe you ought to listen to what BW is saying.. or not saying.Oh and I don't hate the game I'm just dissapointed.

Modifié par WARMACHINE9, 08 juin 2012 - 07:49 .


#350
iSousek

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The Grey Nayr wrote...

slyguy200 wrote...

SNascimento wrote...

Because it doesn't have a happy ending.



It is glitchy, has a few too many loading screens, not very many locations that you can go to more than once, auto-dialog, multiplayer requirement, bad questing system, then those eves dropping quests, etc.

iSousek wrote...

-making ME 2 pointless in absolutely every way
-most characters were poorly done, some were not done at all
-autodialogue
-irrelevance of any major decision made in ME3 and in both previous games
-forcing you to feel something you don't necessarily feel

Those were just some of mine cons for ME 3. But i don't hate the game, i like it and its still my no.1 franchise.
I just wish it was more perfected.


The  guy is right^

Also, i do not full-on hate the game, i just didn't enjoy it very much.


No he's not.

- ME2 is totally relevant. You got to know Cerberus, the truth about the Prothean's fate, how the Reapers are created, as well as make several new allies that actually do count as war assets in ME3.

Miranda has a pretty decent subplot with Sanctuary, Cerberus, and her father. Thane's presence offers a sad, but better outcome when you first meet Kai Leng. Mordin Solus and Legion are major parts of their respective storylines and the latter is necessary for a very very good outcome.

People are just being petty because Harbinger only re-appeared  once in the game, believing he was the King Reaper. When nothing in ME2 implied that to be true. He was the Harbinger, the commander of the Collectors, just like Sovereign was the Vanguard. Without the collectors, he had no real purpose other than helping to harvest.

- That isn't true.

- I've already explained the autodialogue.

- Just because you have alternative ways to gain war assets doesn't mean all your choices were pointless. Every decision, good and bad, affect your EMS in different ways. Multiplayer and Infiltrator just make it so a person doesn't have to waste 90 hours of playing just to be stuck with the worst possible outcomes.

- ALL games do that. It's also realistic. It's rare in reality to be able to have the perfect options for things that suit you. In ME3, you were facing a near almighty enemy. It's enough to just win. There's no point in whining about how every little thing isn't on your terms.


Yes it is relevant as a filler, the story would be completely the same without you storming the galaxy fighting the Collectors - there was no need for ME 2 in the overall main story. ME 2 could pass as a DLC as it stands now.

You get to know Cerberus in ME 1... ME 2 would make sense if you were given an option to play pro Cerberus in ME3 and have a completely different experience (like Witcher for example).

Displaying how your choices matter through EMS is a perfect example of how your choices do not matter at all. Chosing A over B has no effect on the game whatsoever.

I was going to write down the rest of my argument but then I saw you think that EMS is proper way of displaying how our choices matter throught the game and that treating of ME 2 companions was satisfactory.