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Bravo Bioware(Trash Day)


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#51
Creighton72

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cly57 wrote...

What's an "Aimbot"?


Think headshot auto lock.

#52
Catastrophy

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Dorje Sylas wrote...

dr_random wrote...

Landline wrote...

Right, so in a cooperative multiplayer game who is hurt by cheating?

And don't say it hurts you because you loose the challenge, you can always leave the session.


This argument is getting stale and old. Look it's a game, right? And games have rules, OK?
Think of it as a football match:
We players are one team and and Bioware/EA is the other one. We play for fun, they play for money. Anyway, didn't we all agree to some terms of service? That's the rules.
If the other team makes a rightful claim the rules were violated it's totally OK to enforce them, because we all agreed to them.

If any players have a problem with the rules then why don't they:
1) Quit the game and look for another with more suitable rules.
OR
2) Make an appeal for the rules to be changed.




Yes but when the regulating body takes absolutely 0 action and makes virutally no statments about a team's missing uniform and cash, and are forces them to play in the buff until they pick up some wins... your sports analogy begins to draw thin. Two wrongs don't make a right, but as the "regulating" body Bioware takes some blame for staying rather silent and unresponsive. They never once used the ingame message system to push notices out of the community about that status of major technical issues.
...


Then the sudden enforcement of rules appears to be arbitrary. If you witness rule breaking not being sanctioned it's like an invitation to continue the behaviour.
It's annoying for people who stick to the rules (and feel dumb for doing so) and it's annoying for people who get hit by the first saction.
So yes, a direct response is absolutely better. I don't know, maybe they didn't have the means to find or punish violators equally?
However, it should never be late for imposing rules. Things without rules tend to get ugly.

#53
unchained wrath

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Raging Nug wrote...

Whether you condone it or not isn't the point. Bioware's negligence on the issue and poor damage control has resulted in the loss of some community members. That's a fact, until Priestly or Abraham decide they'd like to elaborate or say otherwise.



I know it seems bad now man, but just think what these people would have done to find another exploit.
This needed to happen sooner or later.
Like i have said before......I am 95% sure that the people gone never put forth any effort to help anyone,but them selfs.
So? in the end who did we really lose?
no one, sir.

#54
Raging Nug

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We lost 861 players. We don't know anything about them, and until we see why they were banned on a case-by-case basis, all any of us have is conjecture. I'm hopeful that they were the worst of the lot, but I don't know that, and I'm not comforted by a 'maybe it's for the best'.

#55
Father_Jerusalem

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People are blaming BioWare for actually enforcing the rules that we ALL agreed to follow and banning cheaters? And they're saying this is a BAD thing?

Really?

REALLY?

They cheated. They got caught. They got banned. Boo. Freaking. Hoo.

If people don't want to be banned, maybe they ought to take some personal responsibility and not cheat like little ****es. End. Of.

#56
QCteamkill

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So there's the last 2 guys still allowed to play MP meeting in the lobby, Moe and Larry. Moe hits ready right away, Larry demands why not wait for Shemp?

Moe says Shemp has been banned for doing a reload cancel with a claymore yesterday, increasing the firing rate of the weapon.

On the next match, Moe was the last guy allowed to play MP, so he called it SP "Mercenary mode"

#57
N7-RedFox

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Not saying i condone modifying the game to cheat your guns up to lvl X. But i can certainly understand why those people did it. The store system is a complete and utter s**t bag. Dishing out character cards 30-1 instead of Gear mods/ultra rares guns/consumables (ya know - the stuff u can actually use).

Battlefield games give you XP for playing rounds and getting kills/objectives etc. You get to CHOOSE an unlock from a list of many when you've earned enough XP. Rewards for hardships.

ME3 MP however, gives you credits. But when you have enough credits you DON'T get to choose. You click a random pack and pray that its not full of useless sh**. Which for 90% of that time, it IS!

Modifié par CaptainTeabag, 08 juin 2012 - 06:18 .


#58
Skullheart

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I hope the avengers got banned.

#59
Quixal

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dr_random wrote...
If you witness rule breaking not being sanctioned it's like an invitation to continue the behaviour.
It's annoying for people who stick to the rules (and feel dumb for doing so) and it's annoying for people who get hit by the first saction.
So yes, a direct response is absolutely better. I don't know, maybe they didn't have the means to find or punish violators equally?
However, it should never be late for imposing rules. Things without rules tend to get ugly.

Pretty much my thoughts.

I think this could have been handled a lot better but better late than never. I just hope this is a sign of increased attentiveness. Or better yet, communication.

#60
Tommy 9un

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I salute you bioware. Now if only others would take a more strict cheating policy I might start playing call of duty again

#61
WandererRTF

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Also AFAIK (I could be wrong) we didn't necessarily lose the players. If they want to they can most likely get another MP Pass and activate another account. They would just need to start from scratch.

#62
spaceling

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I applaud Bioware for taking a stand on cheating. I am sure they have gathered analytics, which could be used as evidence that they were cheating. According to their metrics, these people were violating the terms of service which they agreed to. They broke the rules, so they were kicked.

I personally don't see us losing players, because I personally don't want to play with the type of person that would go out of their way to cheat for WHATEVER reason. I don't care what their reasons were for cheating. I don't care to hear the reasons. Bioware warned people on these forums and at the end of the day does a cheater need to be warned that they shouldn't cheat? Cheaters know exactly what they are doing and I won't feel bad if one of them cries ignorance.

None of us know how many players there are total, so we don't know if the number of people that they banned was a small or large number relative to the total. If they took out the trash, then that means that there are more quality players left and those are they people that I want to play with.

Modifié par spaceling, 08 juin 2012 - 07:16 .


#63
toastar

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So, what forum regulars are gone?

#64
Guest_XxTaLoNxX_*

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Raging Nug wrote...

Whether you condone it or not isn't the point. Bioware's negligence on the issue and poor damage control has resulted in the loss of some community members. That's a fact, until Priestly or Abraham decide they'd like to elaborate or say otherwise.


Boohoo. Sorry, I'm not shedding a damned tear for banned cheaters. As community members, they are bottom of the barrel and we're better off without them.

Also, this community isn't so small that losing 850 members is going to hurt us. Cheaters usually fall into the minority anyway.

#65
Guest_XxTaLoNxX_*

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QCteamkill wrote...

So there's the last 2 guys still allowed to play MP meeting in the lobby, Moe and Larry. Moe hits ready right away, Larry demands why not wait for Shemp?

Moe says Shemp has been banned for doing a reload cancel with a claymore yesterday, increasing the firing rate of the weapon.

On the next match, Moe was the last guy allowed to play MP, so he called it SP "Mercenary mode"


Reload canceling is NOT a glitch, an exploit or a bug knucklehead. This is confirmed by BioWare staff.

#66
Shep3845

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Hi, I'm also micheal as well

#67
unchained wrath

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Raging Nug wrote...

We lost 861 players. We don't know anything about them, and until we see why they were banned on a case-by-case basis, all any of us have is conjecture. I'm hopeful that they were the worst of the lot, but I don't know that, and I'm not comforted by a 'maybe it's for the best'.




in the end all we can do is put our trust in bioware and hope that they banned the right people for the right reasons.
which in this case i like to think it was, look at it this way......
I am 100% sure more then 800+ did the credit glitch(that is even assuming all were banned for that reason, which they were not) and they only took 800+ out......seems very fair to me.
so again, I must say bravo bioware for doing your job!

#68
ParadoxSalem

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So the game was released nigh on 3 months ago, and Bioware now chooses to ban people based on reports of other people as opposed to instituting some form of anti-cheat software?

I, personally, know I haven't been cheating, but I logged into MP the other day (stuck in an easy chair with a gamepad recovering from surgery) just to make sure it still worked. I had edited my ini for a few days early on to test a better FOV (ended up hosing the cutscenes, so I changed it back), and was worried at first this might have been ban-worthy criteria. They weren't exactly specific on what 'advantage' they considered cheating.

I can't applaud a slow and vague response, especially when there are so many problems with the multiplayer system and store that they keep claiming are fixed but obviously aren't. If genuine cheaters are gone, great. If someone got reported as a cheater and was banned unfairly, that sucks. I think the knee-jerk "great job guys" is uncalled for, though.

#69
zerozen00

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Surprised no one posted this.

/zen

#70
E71

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unchained wrath wrote...

See Title.
want to thank you for clearing up the trashImage IPB



EDIT: take it as a troll,flamebait,QQ thread or whatever else you want to.
bottom line is this.....they deserve to be thanked.


With the exception of the cheats that affected your credits, cheating in ME3 MP is almost a victimless crime.

Well, the only victim being EA not making money off duplicate-character-card-containing PSPs.

#71
WaffleCrab

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only problem is, they only banned the stupid ones who kept the upload feedback on, while cheating... i dont think most of the cheaters have it on when they run their hax./cheats

#72
InfamousResult

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WaffleCrab wrote...

only problem is, they only banned the stupid ones who kept the upload feedback on, while cheating... i dont think most of the cheaters have it on when they run their hax./cheats


Turning feedback off does not stop Bioware from tracking you. It will not save you from a ban. They can still just as easily tell who's been cheating and who hasn't, because of information that's been stored server-side; if anything, the "stupid ones" are the ones who believed turning feedback off somehow granted them immortality.

( Just kidding. Anybody cheating was stupid. It was all equal. )

#73
SofaJockey

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Judging by the 900,000+ on the Leaderboard, the 861 people are less than 0.1% of the player population. Maybe 1% of the 'regulars'.

I suspect, considering that items can by acquired by spending real Money, that BioWare are mightily careful not to ban anyone unless they have pretty firm evidence (and they can see 'under the hood' of the software) of dodgy activity.

One sign of this is that Tier 1 and Tier 2 penalties relate to misdeeds that are easier to prove, while Tier 3 Leeching and Griefing leave no hard evidence.

#74
ericjdev

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Father_Jerusalem wrote...

People are blaming BioWare for actually enforcing the rules that we ALL agreed to follow and banning cheaters? And they're saying this is a BAD thing?

Really?

REALLY?

They cheated. They got caught. They got banned. Boo. Freaking. Hoo.

If people don't want to be banned, maybe they ought to take some personal responsibility and not cheat like little ****es. End. Of.


Seriously, what is all hand-wringing about? Cheating is bad, banning cheaters is good.