Bioware, where does this ladder go?
#101
Posté 08 juin 2012 - 02:06
#102
Posté 08 juin 2012 - 06:35
#103
Posté 08 juin 2012 - 06:41
Bahroo3 wrote...
It goes up....
Because there's no such thing as too many Ghostbusters references.
#104
Posté 08 juin 2012 - 06:44
Ibn_Shisha wrote...
Bahroo3 wrote...
It goes up....
Because there's no such thing as too many Ghostbusters references.
He was also using the Reegar Carbine AKA the Ghostbuster gun.
#105
Posté 08 juin 2012 - 06:45
Ibn_Shisha wrote...
Bahroo3 wrote...
It goes up....
Because there's no such thing as too many Ghostbusters references.
I'm shocked somebody got it.
#106
Posté 08 juin 2012 - 06:59
Una escalera muy larga y otra chiquita...
Y arriba y arriba!
#107
Posté 08 juin 2012 - 08:55
#108
Posté 08 juin 2012 - 09:42
#109
Posté 08 juin 2012 - 09:51
I also wonder what the ladders on the sides of the reactor on Reactor (duh) are for.
#110
Posté 08 juin 2012 - 10:09
Mesina2 wrote...
Zero132132 wrote...
Bahroo3 wrote...
Arcadian Legend wrote...
This threads still going? Awesome.
This thread must not die until they tell us where this ladder goes.
Hold. The. Line?
Retake Ladders!
Gather the fleets! I don't want a single Cerberus ladder in my skies.
#111
Posté 09 juin 2012 - 01:41
Arcadian Legend wrote...
We must go deeper.
We must go down another level.
#112
Posté 09 juin 2012 - 05:53
Perhaps the ladder is designed to bring us back up?Bahroo3 wrote...
Arcadian Legend wrote...
We must go deeper.
We must go down another level.
#113
Posté 09 juin 2012 - 06:48
And one even longer going down!
And one leading...nowhere...just for show........
^I hope somebody gets that joke/reference
#114
Posté 09 juin 2012 - 06:55
#115
Posté 09 juin 2012 - 06:59
This ladder, as you see it, is not a ladder at all.
It is, in fact, a mirror image of the ladder that is actually beneath the character in that picture.
You see, mirrors are everywhere in mass effect. They pop up at the most random of places, and are usually accompanied by smoke.

Here, you see a company with mirrors but without the benefit of smoke. The deception is easily seen through and revealed.

Here, we see smoke, though the man immediately requires the usage of a mirror, for one is not complete without the other.
But, with both smoke and mirrors...

You find ladders and plotholes and every sort of Bioware tastrophe (that's the opposite of catastrophe).
In conclusion, the ladder leads to smoke, mirrors, explosions, and, most importantly, completion.
#116
Posté 09 juin 2012 - 07:02
Liquid Unicorn is an awesome name.Liquid_Unicron wrote...
There would'a a be one long ladder just going up!
And one even longer going down!
And one leading...nowhere...just for show........
^I hope somebody gets that joke/reference
#117
Posté 09 juin 2012 - 07:06
#118
Posté 09 juin 2012 - 07:07
darthrevaninlight wrote...
Liquid Unicorn is an awesome name.Liquid_Unicron wrote...
There would'a a be one long ladder just going up!
And one even longer going down!
And one leading...nowhere...just for show........
^I hope somebody gets that joke/reference
Well thank you, but its actually liquid Unicron, a reference to the villain of the original Transformers movie.
#119
Posté 09 juin 2012 - 09:29
Liquid_Unicron wrote...
darthrevaninlight wrote...
Liquid Unicorn is an awesome name.Liquid_Unicron wrote...
There would'a a be one long ladder just going up!
And one even longer going down!
And one leading...nowhere...just for show........
^I hope somebody gets that joke/reference
Well thank you, but its actually liquid Unicron, a reference to the villain of the original Transformers movie.
Is there a Solid Unicron and Solidus Unicron too?
#120
Posté 09 juin 2012 - 10:11
#121
Posté 09 juin 2012 - 12:02
#122
Posté 09 juin 2012 - 02:18
dream3873 wrote...
This map can be a lot bigger. FBW is only a small section of it. Hopefully Bioware will extend this map.
Yeah I don't see that happening.
#123
Posté 09 juin 2012 - 08:05
#124
Posté 09 juin 2012 - 08:10
Arcadian Legend wrote...
We must go deeper.
That's what she said.
Sorry. I couldn't help myself.
#125
Posté 09 juin 2012 - 09:31
It was such a epic moment, like a rite of passage lolArcadian Legend wrote...
Nearly 3 quarters of the way through the game after beating a certain boss, you had to climb this ladder in a tunnel up the mountainside. The whole time through the games main theme starts playing and it's a freaking long lader. All the while Snakes stamina bar is slowly draining. Some even jokingly refer to it as a boss fight itself.Bahroo3 wrote...
Arcadian Legend wrote...
All this ladder talk is giving me flashbacks to Metal Gear Solid 3. *shudders*
Never played MGS3 so missing out on the joke here.
But hey, show, don't tell.




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