An Argument for the IT: The Weapon Bob
#26
Posté 08 juin 2012 - 10:05
#27
Posté 08 juin 2012 - 10:08
#28
Posté 08 juin 2012 - 10:12
I just want to believe it's intentionally there to make us feel like something's off.
#29
Posté 08 juin 2012 - 10:12
liggy002 wrote...
No, but we see the headaches happening in the TIM / Anderson scene and we hear those strange noises when TIM is supposedly controlling Shepard.
But TIM does not control through the indoctrination. He controls Anderson in the same way he controls Shepard. And Anderson for sure was not indoctrinated. So Shepard hearing the noises when TIM controls her/him has nothing to do with indoctrination.
If Shepard is not hearing noises and is not having headaches before TIM controls him/her, then there is a major plothole to the IT.
#30
Posté 08 juin 2012 - 10:16
HagarIshay wrote...
liggy002 wrote...
No, but we see the headaches happening in the TIM / Anderson scene and we hear those strange noises when TIM is supposedly controlling Shepard.
But TIM does not control through the indoctrination. He controls Anderson in the same way he controls Shepard. And Anderson for sure was not indoctrinated. So Shepard hearing the noises when TIM controls her/him has nothing to do with indoctrination.
If Shepard is not hearing noises and is not having headaches before TIM controls him/her, then there is a major plothole to the IT.
Not necessarily a plot hole. Just because we don't see Shepard having headaches and touching his head, doesn't mean that he isn't having them. Also, Shepard isn't the type to complain about the headaches. He's not a whiner. Remember that if the IT was to be true, Bioware couldn't give it away by making it too explicit.
#31
Posté 08 juin 2012 - 10:20
I must say it's interesting, just not convincing for me.
#32
Posté 08 juin 2012 - 10:26
liggy002 wrote...
Not necessarily a plot hole. Just because we don't see Shepard having headaches and touching his head, doesn't mean that he isn't having them. Also, Shepard isn't the type to complain about the headaches. He's not a whiner. Remember that if the IT was to be true, Bioware couldn't give it away by making it too explicit.
We are seeing Shepard's dreams. That is how much we getting into Shepard's head. And there are lots of movments in ME3. But Shepard does not touch his/her head too many times to think it's suspicious. And Shepard has the option many times to voice his/her concerens or just throwing out how s/he feels. Headaches, if I remember right, was never brought up. Hell, when Chakwas is checking Shepard for health problems she said that Shepad didn't have any problem to him/her. That would have been the perfect time to remark on headaches.
"It's seems you have a slight fever, Shepard" Or... "Shepard, my reading says you suffer from some headaches", Or something like that...
"It's nothing to be concerned about".
Modifié par HagarIshay, 08 juin 2012 - 10:32 .
#33
Posté 08 juin 2012 - 10:28
#34
Posté 08 juin 2012 - 10:30
Actually, the weapon bob is already there before that happens. Like, the whole time you're on Earth.SubAstris wrote...
I don't see why this can't be explained by the fact that he has just been hit by a massive beam and is feeling the consequences of that.
#35
Posté 08 juin 2012 - 10:31
liggy002 wrote...
RavenEyry wrote...
Shepard does that on missions other than Earth...Helios969 wrote...
Or it could be the result of all the running, jumping, side-to-side rolling... Just saying.
Yes, so why not make him dizzy while he was on the other missions? They saw that they weren't doing that for the other missions and then they just up and decide to do it for Priority:Earth? That doesn't make any sense.
Could simply be a game glitch or oversight. Plenty to go around:) I have one where Tali is talking to me in a cutscene and where a supersized version of a non-scoped weapon symbol ( ) fading in and out over her face. Is this symbolic of Sheppard passing on earlystage indoctrination?
Not saying your theory is impossible, but there's a whole lot of overanalysis of nitpicky issues going on. David Childress: It has to be ancient aliens. There's no other explaination for it.
#36
Posté 08 juin 2012 - 10:37
#37
Posté 08 juin 2012 - 10:38
#38
Posté 08 juin 2012 - 10:45
#39
Posté 08 juin 2012 - 10:48
Captain_Obvious_au wrote...
...you realise that shepard has just been hit with a big f-off space laser right? S/he probably isn't feeling too good after that, it doesn't support IT in the slightest. I support IT, but this is ridiculous.
Did you pay attention to the video? The bobbing was happening BEFORE Shepard was hit by the laser.
#40
Posté 08 juin 2012 - 10:55
Modifié par HagarIshay, 08 juin 2012 - 11:00 .
#41
Posté 08 juin 2012 - 10:56
According to some of the people in this thread, some strange bug in the game caused by lazy programming, opened a portal in time that rewrote the game (using space magic) so that shepard exhibits signs of weapon bob before being struck by a giant laser.
To me, this would take a lot more effort to explain than "Bioware programmed weapon bobing in for the last mission, possibly for something to do with IT, or then again maybe not".
Even if you don't believe in IT, the idea that Bioware programmed it in just for the sake of it, or originally planned the game to have weapon bobing (then removed it from all but the last mission), makes more sense than it being a bug or caused by the laser.....
#42
Posté 08 juin 2012 - 11:02
They had a completely different ending in mind when they made the Arrival DLC.HagarIshay wrote...
Then why in ME2 arrival the weapon bobbing didn't happen when Harbinger tried to take control of Shep?
That's why it ended up being utterly irrelevant.
#43
Posté 08 juin 2012 - 11:06
It's like 'because I said so', the argument you use when you don't have an argument.Sire Styx wrote...
Not just in this thread, but in others, but it really annoys me when people just dismiss IT or *any* theory as bioware being lazy/the game being buggy. There are some things that are hard to explain that simply.
#44
Posté 08 juin 2012 - 11:11
Sauruz wrote...
They had a completely different ending in mind when they made the Arrival DLC.
That's why it ended up being utterly irrelevant.
So? They still need for things to fit each other. If it didn't happen in Arrival, then BioWare should not have put it at the end of ME3. It can't just come out of nowhere, the weapon bob cannot be an evidence if we were proven before in the DLC that it's not an issue.
Modifié par HagarIshay, 08 juin 2012 - 11:13 .
#45
Posté 08 juin 2012 - 11:12
This is the dumbest 'proof' for Indoctrination Theory I've heard in some time.
#46
Posté 08 juin 2012 - 11:17
As for this weapon bobby thing... It's a bit of stretch even if the thing about it only happening on Priority:Earth is true (I hate to be so sceptical but after the "Bodies by the conduit" and dream_foliage it's my natural response).
I don't get why Bioware would spend time implementing such a redundant and obscure clue that 90% of people aren't even going to notice let alone make any connection with.
#47
Posté 08 juin 2012 - 11:26
To make IT a robust theory we have to look at all the evidence and check for validity. Saying that something is a bug over and over, or it's due to laziness is not helping whatsoever. In some (or many) cases this may be true, but it's not true in all cases.
It just stunts the growth of this theory if anytime someone raises a point someone else just says "bug" or "lazy" as it adds nothing new.
#48
Posté 08 juin 2012 - 11:27
Sauruz wrote...
Actually, the weapon bob is already there before that happens. Like, the whole time you're on Earth.SubAstris wrote...
I don't see why this can't be explained by the fact that he has just been hit by a massive beam and is feeling the consequences of that.
It is considerably worse after Shepard is hit by the beam. The bobbing in the London mission seems very similar to that you find in other missions of ME
#49
Posté 08 juin 2012 - 11:43
liggy002 wrote...
Also notice that Shepard's weapon no longer bobs when you choose the Red option at the end and idle there with the gun pointed at the structure you need to destroy. Perhaps it is symbolic of his newfound freedom from indoctrination and both his resolve and resistance to the Reapers ideals.
It stops bobbing as soon as you get on the Citadel. Nothing to do with Destroy.
#50
Posté 08 juin 2012 - 11:44





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