Allan Schumacher wrote...
AndrahilAdrian wrote...
Doesn't her coming back from the dead with no explaination in DA2 kind of undermine that?Allan Schumacher wrote...
No, but I think it makes Leliana a more interesting character that she was willing to fight to the death for something that she believed in.
For myself, it actually doesn't bother me. If it had happened at the end of DAO, I would have certainly been confused and frustrated by it.
I'm someone that doesn't mind things being canon from previous games. I do understand that that bothers you though.
I'm not even really sure WHY it doesn't bother me. Just a quirk with the type of gamer that I am I guess. I seem to be forgiving of choices that transcend other games, as long as the choices within those particular games are respected. Maybe it's a concession I made due to previous experience with sequels, or something along those lines.
Honestly I think Dragon Age will paint itself into a corner if it either lets too many variables into imports or makes certain things become canon.
The best solution(IMO) would be to have big decisions matter in little ways. Take the OGB for example, that would need an extreme amount of hand-waving to make go away. However, Morrigan is thought to be pregnant if warden romanced her and did not do DR, not to mention that no one in Thedas has any idea what exactly happens when a Grey Warden kills an Archdemon, all they know is that The AD can't possess a darkspawn and recover. This combined with the fact that few, if any, know what happens to a soul when the body dies, could leave a path open to Morrigan to obtain an OGB without DR.
That wall of text being said, having some recognition of PC choices from previous games, like who the Warden was and what solution was taken with the Archdemon.
Just do not attempt to take in to account the sheer amount of variables that ME3 did. ME has the advantage of a fixed PC and there are still those who felt that ME3 didn't acknowledge PC choices enough.





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