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New Game Mode Ideas- Just for fun


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#1
Killinginthename

Killinginthename
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 Ok so this may sound a bit extreme, but I was thinking of a new game mode for mass effect 3 multiplayer which would work similar to the normal game mode, except there would be a far greater number of rounds to survive through until extraction, and maybe 6 players per game instead of 4. Basically, there would be a kill reward system- where the team as a whole would have to kill a certain number of enemies over a certain amount of time- greater team kills over a shorter time would receive better rewards; which could include bomber strikes, sentry turrets etc. as the target of the kill reward is met, a crate would fall from an Alliance ship in orbit and land in a nearby location, which would be redeemed by pressing a on the crate maybe/ x if your on the PS3?? (Not sure about how that would work :P) Obviously the maps would have to be like twice the size they currently are to accomodate for the kill rewards and much larger waves. Here are a few ideas, it would be interesting to see what you guys come up with :)

Hanar Disruptor Squad:

-  10 kills in 20 seconds.
- Low health, low shields.
- Three hanars with biotic abilities would spawn in formation at the highlighted location, and then fly off invisible, cloaked. Powers include lift, pull etc. They would move slow around the map cloaked- and as they use ther powers, would turn visible- making them vulnerable to enemy fire. They would keep fighting until all three are killed.

Alliance Sentry Turret:

- 20 kills in 30 seconds.
- Medium health, medium shields.
-An alliance sentry turret would fall from orbit and deploy at the highlighted location- causing impact damage to surrounding enemies. The turret would provide burst fire to nearby enemies until it's destroyed. 

Volus Bomber Strike:

-  22 kills in 30 seconds.
- /
- The player would higlight a line of fire accross the map, and a Volus Bomber would fly down from orbit and carpet bomb the highlighted area.

Elcor Pathmaker:

- 24 kills in 30 seconds.
- Medium health, high shields.
- An elcor with mounted automated shoulder turrets and heavy armour would deploy from an Alliance Drop Ship- in the highlighted area, and would roam around the map causing heavy enemy casualties with its auto turrets. The elcor could be directed to specified locations by any member of the team selecting the elcor and choosing a highlighted location for it to walk to.

And that's all I got :L anyone else have any more ideas?? :D