Wasn't it related to war points or whatever?
I thought that it was related to the paragon/renegade status bar... i dont know anymore lol
Wasn't it related to war points or whatever?
I thought that it was related to the paragon/renegade status bar... i dont know anymore lol
I get that Dragon Age: Origins is a smaller game, but couldn't they program banter to where only certian spots of the map the banter can be heard? Like Origins?
Origins wasn't just smaller, it also had bottlenecks on the map that you were guaranteed to pass, like the bridge in Orzammar. You cannot do that in an open world map design, because the players can easily miss all of the triggers. It makes a lot more sense to make banter fire in certain situations or to just give it a timer.
Wasn't it related to war points or whatever?
I had the same problem myself and I never missed a paragon option, paragon bar on top, war asset higher than what I needed to save Shepard on the destroy ending (especially easy to achieve with the extended cut). Weird.
Anyways, I always shoot TIM myself, this is a matter of principle ![]()
@Jos,
Too bad there are no more new combat level designs. I was hoping to use the Mako as a light tank platform for MHEs (Monster Hunting Expeditions). We can then customize our cabin in the Tempest with trophies. Hell, have our Squad mates have trophies of their own.
Sad.. I thought it's a great idea!
@Jos,
Too bad there are no more new combat level designs. I was hoping to use the Mako as a light tank platform for MHEs (Monster Hunting Expeditions). We can then customize our cabin in the Tempest with trophies. Hell, have our Squad mates have trophies of their own.
Sad.. I thought it's a great idea!
Trophies...ME: Andromeda characters for Smash Bros. 5 confirmed! ![]()
Your friends are back! Grunt plush, Garrus shirts, Bull's Chargers tanks are back in stock! http://sanshee.com/

@Jos,
Too bad there are no more new combat level designs. I was hoping to use the Mako as a light tank platform for MHEs (Monster Hunting Expeditions). We can then customize our cabin in the Tempest with trophies. Hell, have our Squad mates have trophies of their own.
Sad.. I thought it's a great idea!
I think it's now safe to assume that MAKO will be simply a vehicle to get you from point A to Point B faster than walking, right? that's sad. I was hoping more cool stuff about it, like opening paths, shooting stuff, pulling debris or something, maybe a cool interface with the option to talk to your squadmates while drivin....
And i loved this idea of having our squadmates having trophies themselves! it would add lots of depth for the character background
i think we're 9 month before the release the game is nearly finish>> the big thing are done
> alpha is done i think they are on beta
>>add minor thing and erase bug
>> but we will never know a thing until they are ready to say it >> policy oblige
next major reveal at n7 day until then only tweet and perhaps one or two screenshot so wait wait ^^
i m on gaming sice cpc exist so i begin to know how the thing are done ![]()
2 months for the start of fall.
MUST.STAY.STRONG.
https://forum.biowar...649-countdowns/
For some reason, 118 days to N7 Day doesn't seem like that big of a deal.
118 days
2,832 hours
169,920 minutes
10,195,200 seconds
I mean after no Bioware at PAX South, I was like "100+ days until the big E3 info dump, I got this"...and that wait was bearable. So yea. 118 days isn't that bad.
*dies of info starvation*
Yah, they came out and said in their interviews at E3/EA Play that they didn't want to get in the way (*cough*smother*cough*) of TitanFall 2 or Battlefield 1. And they both come out in October, I believe.
So, it's beans and weenies and hair threads galore!
For some reason, 118 days to N7 Day doesn't seem like that big of a deal.
118 days
2,832 hours
169,920 minutes
10,195,200 seconds
Ok, now it does ![]()
I had the same problem myself and I never missed a paragon option, paragon bar on top, war asset higher than what I needed to save Shepard on the destroy ending (especially easy to achieve with the extended cut). Weird.
Anyways, I always shoot TIM myself, this is a matter of principle
So basically 3.5 months *still hopes for GI cover regardless*
118 days
2,832 hours
169,920 minutes
10,195,200 seconds
Keelah not this again....
I'm sure this is the third countdown to the information dump.
*Drowns*
Third? I thought it was the fourth.
But they promised this time. *looks at the other times they promised only to give nothing or almost nothing*
Keelah not this again....
I'm sure this is the third countdown to the information dump.
*Drowns*
*vomits*
Keelah not this again....
I'm sure this is the third countdown to the information dump.
*Drowns*
Then comes N7 day, we get a 1:30 long trailer and are told to wait until next year to see all the awesome stuff. The game releases and we are still waiting for them to release information, oh and we will have to sign a NDA to play the game.
so maudlin...
I had the same problem myself and I never missed a paragon option, paragon bar on top, war asset higher than what I needed to save Shepard on the destroy ending (especially easy to achieve with the extended cut). Weird.
Anyways, I always shoot TIM myself, this is a matter of principle
Damn right, we sexy turians need to stick together ![]()
Third? I thought it was the fourth.
But they promised this time. *looks at the other times they promised only to give nothing or almost nothing*
They haven't promised anything this time.
Only that we're unlikely to get much more information before N7 day. Not that we'd actually get anything for N7 day