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The Mass Effect Andromeda Twitter Thread


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#3151
spirosz

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Vlk3 wrote...

Enhanced Edition containing ME2 LI's as optional squadmates in ME3. I'd buy it for sure.


:o:O:O:O:O:O:O:O:O:O:O:O:O:O

#3152
Lawrence0294

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spirosz wrote...

Vlk3 wrote...

Enhanced Edition containing ME2 LI's as optional squadmates in ME3. I'd buy it for sure.


:o:O:O:O:O:O:O:O:O:O:O:O:O:O

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#3153
Guest_Commander Casanova_*

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The only way they'd get my money for that would be from a robbery.

#3154
Fiery Phoenix

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An Enhanced Edition does sound like a great idea, but it's not going to happen. I just don't see EA doing it. At all.

#3155
Omega Torsk

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Fiery Phoenix wrote...

An Enhanced Edition does sound like a great idea, but it's not going to happen. I just don't see EA doing it. At all.

And yet they do it all the time with "The Sims" franchise.

#3156
Maximazed

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What if, just what if they have 8 writers working on it because they're actually going to give the game a new ending.
Yeah I know thats not gonna happen :(

#3157
Fiery Phoenix

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Omega Torsk wrote...

Fiery Phoenix wrote...

An Enhanced Edition does sound like a great idea, but it's not going to happen. I just don't see EA doing it. At all.

And yet they do it all the time with "The Sims" franchise.

You don't seriously think ME3 is as simple a project as The Sims when it comes to development costs and effort, do you?

#3158
Kathleen321

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Grubas wrote...

i would like to drive this hidden citadel corridors... with a MAKO.
But i guess the revamped graphics cant handle it.

Also i would like a lot of things to happen in-game, not in a cutscene. 

YESSSSSSSSSSSSSSSSSSSSS

#3159
Vertigo_1

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twitter.com/GambleMike/status/275813683005882368
All done with with VGA content for Spike's award show this Friday. Huge thanks to @geoffkeighley and his team for being great to work with.

Modifié par Vertigo_1, 04 décembre 2012 - 04:19 .


#3160
ejustinp

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O_o

#3161
Liec

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Vertigo_1 wrote...

twitter.com/GambleMike/status/275813683005882368
All done with with VGA content for Spike's award show this Friday. Huge thanks to @geoffkeighley and his team for being great to work with.


Great, now I'll have to sit through the VGAs and all its dudebrosity :(

#3162
ejustinp

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No I just remembered it is probably what video they put together for the categories that they were nominated in and such.

#3163
MWMike2011

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ejustinp wrote...

No I just remembered it is probably what video they put together for the categories that they were nominated in and such.


Probably. MAYBE a little snippet of upcoming DLC with an "early 2013" tag, but doubtful. Most likely just a montage of game vids for nominations. <_<

#3164
royceclemens

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It's most likely for the Character of the Year award. Every year they actually have the characters themselves accept the nomination in one video and the award in another. Remember when The Joker held up the script for "Arkham World" last year?

#3165
kobayashi-maru

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Although I dont think expansion pack is on the cards it may be great idea to consider. I like reading dev tweets and speculating but the new elephant in room - standing beside tri coloured ending elephant - has not been addressed. Omega being disappointing to many and first created by ME4 team. I liked it but many missed rpg element but from tweets I understood that it was all out action and next DLC more character based. Thats why this thread is good for both new info, crazy speculations and explaining decisions. Should be stickied to top.

An expansion pack developed by them could silence many of the critics and showcase there vision of franchise. It may delay ME4 but honestly would rather have more dev time on DA3 and ME4 as the team got blasted for SP game. It was lack of time not bad devs that caused issues - ignoring end which I think would have been fixed with more time, especially war asset integration some of which where negated due to movement of Citadel takeover to earlier in game with no time to adjust WA.

And sorry if bits slightly off-topic xbox browser wont allow me to start new thread :)

#3166
MWMike2011

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kobayashi-maru wrote...

Although I dont think expansion pack is on the cards it may be great idea to consider. I like reading dev tweets and speculating but the new elephant in room - standing beside tri coloured ending elephant - has not been addressed. Omega being disappointing to many and first created by ME4 team. I liked it but many missed rpg element but from tweets I understood that it was all out action and next DLC more character based. Thats why this thread is good for both new info, crazy speculations and explaining decisions. Should be stickied to top.

An expansion pack developed by them could silence many of the critics and showcase there vision of franchise. It may delay ME4 but honestly would rather have more dev time on DA3 and ME4 as the team got blasted for SP game. It was lack of time not bad devs that caused issues - ignoring end which I think would have been fixed with more time, especially war asset integration some of which where negated due to movement of Citadel takeover to earlier in game with no time to adjust WA.

And sorry if bits slightly off-topic xbox browser wont allow me to start new thread :)


I agree. Personally, I think this would be logical, to try adn tie up loose ends and set things up for ME4. Or, if they choose not to do an expansion, maybe an XBLA and PSN game.

#3167
kyban

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Maximazed wrote...

What if, just what if they have 8 writers working on it because they're actually going to give the game a new ending.
Yeah I know thats not gonna happen :(


It's wishful thinking. God knows I want it to be.

But if twitter is to be believed, what kind of content could possibly require that many writers?

i'm more inclined to think it's something involving all of your squadmates, separated into chunks of content. I saw earlier that someone mentioned the possibility of your LI from ME2 joining, that sounds awesome and would make sense.

Or maybe they're really going through with ramping up priority earth, but probably going to keep the ending as is. Still, that would be cool .

One thing is for sure, it's going to have lots of dialogue, and that's something i look forward to.

Modifié par kyban, 04 décembre 2012 - 07:43 .


#3168
MWMike2011

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kyban wrote...

Maximazed wrote...

What if, just what if they have 8 writers working on it because they're actually going to give the game a new ending.
Yeah I know thats not gonna happen :(


It's wishful thinking. God knows I want it to be.

But if twitter is to be believed, what kind of content could possibly require that many writers?

i'm more inclined to think it's something involving all of your squadmates, separated into chunks of content. I saw earlier that someone mentioned the possibility of your LI from ME2 joining, that sounds awesome and would make sense.

Or maybe they're really going through with ramping up priority earth, but probably going to keep the ending as is. Still, that would be cool .

One thing is for sure, it's going to have lots of dialogue, and that's something i look forward to.


It's possible that, in ramping up Priority: Earth, they are going to ramp up the ending, as well. I dunno, I'm kind of to the point where I just want whatever else that is coming to come already. If what we have for the ending is truly it, fine. Just, give me more Mass Effect!

#3169
Snypy

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kobayashi-maru wrote...

*snip*

An expansion pack developed by them could silence many of the critics and showcase there vision of franchise. It may delay ME4 but honestly would rather have more dev time on DA3 and ME4 as the team got blasted for SP game. It was lack of time not bad devs that caused issues - ignoring end which I think would have been fixed with more time, especially war asset integration some of which where negated due to movement of Citadel takeover to earlier in game with no time to adjust WA.


No, the ending isn't so bad because of lack of time. It's so bad because of a lack of vision (or perhaps because of the so-called artistic integrity). The writers could've given the game a "simple" ending--maybe a suicide mission v2--and players would be happy. But instead, they opted for an ending in which your Shepard has to take an order from a Reaper in order to "win."

The idea of creating an expansion pack is interesting, but I don't see it happening. ME3 has four varied endings. And your Shepard certainly dies in 2 of them.

Modifié par Snypy, 04 décembre 2012 - 12:53 .


#3170
Andrew Waples

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twitter.com/GambleMike/status/275813683005882368  

All done with with VGA content for Spike's award show this Friday. Huge thanks to@[/s]geoffkeighley[/b] and his team for being great to work with.

#3171
JeffZero

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Just beat the game again to show my friend Control, as he had chosen Synthesis. In the credits, Leviathan is listed as having five writers, so I'd recommend tempering expectations against eight writers meaning Awakening 2.0.

(ETA: I quite like Leviathan, I'm just saying, it was definitely average DLC levels in size and magnitude.)

Modifié par JeffZero, 04 décembre 2012 - 02:58 .


#3172
Andrew Waples

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JeffZero wrote...

Just beat the game again to show my friend Control, as he had chosen Synthesis. In the credits, Leviathan is listed as having five writers, so I'd recommend tempering expectations against eight writers meaning Awakening 2.0.

(ETA: I quite like Leviathan, I'm just saying, it was definitely average DLC levels in size and magnitude.)


i dont understand awakening 2.0? what if there just sayin 8 writers as to increase hype? they certianly dont need 8 writers for squad based dialogue. btw where in the credits were it would say writers for dlc?

Modifié par eaglefan129, 04 décembre 2012 - 03:49 .


#3173
ElitePinecone

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eaglefan129 wrote...

JeffZero wrote...

Just beat the game again to show my friend Control, as he had chosen Synthesis. In the credits, Leviathan is listed as having five writers, so I'd recommend tempering expectations against eight writers meaning Awakening 2.0.

(ETA: I quite like Leviathan, I'm just saying, it was definitely average DLC levels in size and magnitude.)


i dont understand awakening 2.0? what if there just sayin 8 writers as to increase hype? they certianly dont need 8 writers for squad based dialogue. btw where in the credits were it would say writers for dlc?


If I'm reading Jeff right, it's that more writers doesn't necessarily mean a larger piece of content, and that we shouldn't be expecting an expansion or DLC pack the size of Dragon Age Origins: Awakening just because it seems eight writers are working on it. There's not a set formula where x amount of writers produce y number of lines each, and it is possible that they're bringing some writers on just to maintain a consistent voice for some characters. 

Modifié par ElitePinecone, 04 décembre 2012 - 04:04 .


#3174
JeffZero

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You are indeed reading me right, EP. :)

eagle, I saw credits scroll for From Ashes and Leviathan toward the end of ME3's scrolling, just as the DLCs were listed in ME2. Oddly, I saw no update for Omega. I was impressed however that Leviathan didn't seem to cause the music to eventually end while credits continued to roll, which was what happened after a while with ME2. Maybe the scrolling speed was increased slightly to compensate but Omega's credits weren't added because it'd be too much, but I thought it was required that these things be added, so I... don't know.

Modifié par JeffZero, 04 décembre 2012 - 04:04 .


#3175
Jos Hendriks

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eaglefan129 wrote...
i dont understand awakening 2.0? what if there just sayin 8 writers as to increase hype? they certianly dont need 8 writers for squad based dialogue. btw where in the credits were it would say writers for dlc?

I said 8 because someone asked how many writers are involved, and that's how many writers are involved. Just answering questions. ^_^

Modifié par Jos Hendriks, 04 décembre 2012 - 04:40 .