FFZero wrote...
Maddok900 wrote...
Grivous456 wrote...
Didn't the Extended Cut add stuff for the IT.
It did not.
I and quite a few others would argue that it did, the main addition being Harbinger not firing at the Normandy despite it being within point blank range. Harbinger has been blasting everything in front of him but he just suddenly decides to ignore the Normandy altogether, how does that make any sense? They even make a point of highlighting the fact that Harbinger doesn’t fire.
Anyway this isn't an IT discussion thread, you want to debate IT take it elsewhere.
That's easy to explain without IT. When you go up to EDI on the bridge earlier in the game, she says she's been adding Reaper code to the IFF to make the Normandy almost indistinguishable from an actual Reaper. Assuming Harbinger was able to recognise the Normandy as a target at all, the IFF could well have made it impossible for it to open fire, in the midst of trying to stop hammer from reaching the beam.
But anyway, the main problem with IT now is, as I've said, the Control and Synthesis endings post EC. They are supposed to be Reapers win choices according to IT, yet they work out fine. IT supporters can''t explain that without saying "It's an indoctrinated dream" which is a baseless assumption. It requires ignoring What the game tells you and changing the story to suit your interpretation. That's fine, I guess, but you can't expect everyone to go along with that, and you certainly can't argue IT is more valid than taking the game at its word because if you can't trust what the game tells you, then one could argue that there's no point in playing it. That's why games never mislead players without rewarding them for seeing through the deception and punnishing those who don't (Morinth anyone?). The EC does niether of these things.
There are going to be some dissapointed BSNers it seems.