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The Mass Effect Andromeda Twitter Thread


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#4426
Grubas

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All i think we get is more corridor shooting and autodialog + cutscenes. They tell a gripping story, but the gameplay fraction will get the short stick again.

#4427
Guest_simfamUP_*

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xsdob wrote...

In my opinion, if they had made omega a hub, people would just complain about it and how it's different than in ME2. Also about how it doesn't affect the ending, and how we never see what happens to it, and how the reapers never take it, and lots and lots of other stuff.

But I just have a very cynical view of the fanbase right now.


Hey! I don't blame ya :P

#4428
Guest_simfamUP_*

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Grubas wrote...

All i think we get is more corridor shooting and autodialog + cutscenes. They tell a gripping story, but the gameplay fraction will get the short stick again.


You mean the new DLC?

#4429
digoutyoursoul

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Bioware would never do it but playing as a squad mate or love interest in post ending DLC would of been great, however I think we all expect this DLC to be set before the final battle, hope it's good :)

#4430
xsdob

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Grubas wrote...

All i think we get is more corridor shooting and autodialog + cutscenes. They tell a gripping story, but the gameplay fraction will get the short stick again.


That might not be too far off the bat in all honestly, at least gameplay wise.

I view the gameplay of a game to be the vehicle for getting from one story section to another, and I feel ME3 did a very good job with that aspect.

#4431
Omega Torsk

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lostmercenary99 wrote...



We can only live in hope guys.

Just when I thought I had finally suppressed my hope for this game...

Do you see your fans, Bioware? Do you see the passion? Can't you tell how much we CARE about this saga?

#4432
Cele89

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lostmercenary99 wrote...



We can only live in hope guys.


Posted Image

Modifié par Cele89, 21 janvier 2013 - 10:19 .


#4433
Guest_simfamUP_*

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Cele89 wrote...

lostmercenary99 wrote...



We can only live in hope guys.


Posted Image


Gladly ;)

#4434
Grubas

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Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 

#4435
Erixxxx

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Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 



Try sabotaging the genophage cure while letting the rachni queen live.

#4436
Guest_simfamUP_*

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Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'

#4437
Edolix

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simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


They didn't want the new players to miss out on anything, remember?

<_<

#4438
Siran

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simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


Pretty obvious explanation - they didn't want people to miss out. If they would have just cut the mission those people not only would have missed a complete side-mission but would never had the chance to meet Grunt again. And writing a whole other mission for those who killed the Queen just wasn't doable budget- and time-wise.

#4439
millsenberry

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Omega Torsk wrote...

lostmercenary99 wrote...



We can only live in hope guys.

Just when I thought I had finally suppressed my hope for this game...

Do you see your fans, Bioware? Do you see the passion? Can't you tell how much we CARE about this saga?


if they made this, i would gladly give them my credit card details & they could charge me whatever they wanted for this DLC.
please give me my happy ending, bioware! :wub:

#4440
Grubas

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Siran wrote...

simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


Pretty obvious explanation - they didn't want people to miss out. If they would have just cut the mission those people not only would have missed a complete side-mission but would never had the chance to meet Grunt again. And writing a whole other mission for those who killed the Queen just wasn't doable budget- and time-wise.


You guys really dont remember? Maybe its better this way..

#4441
StElmo

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Cele89 wrote...

lostmercenary99 wrote...



We can only live in hope guys.


Posted Image


I am literally throwing money at the screen. Nothing is happening.

#4442
StElmo

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Edolix wrote...

simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


They didn't want the new players to miss out on anything, remember?

<_<


default shepard could have simply saved the rachni.

Easy.

#4443
Siran

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Grubas wrote...

Siran wrote...

simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


Pretty obvious explanation - they didn't want people to miss out. If they would have just cut the mission those people not only would have missed a complete side-mission but would never had the chance to meet Grunt again. And writing a whole other mission for those who killed the Queen just wasn't doable budget- and time-wise.


You guys really dont remember? Maybe its better this way..


I do remember and it's even here in this thread, explained by Patrick Weekes, you just have to search for it ;)

But I guess you're referring to what Mac Walters said regarding the Rachni. In the EC you do have quite differing outcomes, just depends on if that is enough of a change for you or not.

#4444
Siran

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StElmo wrote...

Edolix wrote...

simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


They didn't want the new players to miss out on anything, remember?

<_<


default shepard could have simply saved the rachni.

Easy.


Not easy - what happens to those who killed the Queen in ME1?

#4445
StElmo

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Siran wrote...

StElmo wrote...

Edolix wrote...

simfamSP wrote...

Grubas wrote...

Actually im more careful now. Im still waiting for the Rachnidecision to have an impact in the game. 


Still don't see how they didn't just cut that quest for people who killed her. It was awesome to see it at first because I had no idea that people who killed her also got a 'clone.'


They didn't want the new players to miss out on anything, remember?

<_<


default shepard could have simply saved the rachni.

Easy.


Not easy - what happens to those who killed the Queen in ME1?


they don't get a mission, or they get a different mission.

omissions create gravitas.

#4446
DesioPL

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I heard a rumors, that this DLC will be the last for single player.

Is any proof about this? I heard only, that next DLC will not improve the endings, but that one? :o

#4447
Veganterror

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DesioPL wrote...

I heard a rumors, that this DLC will be the last for single player.

Is any proof about this? I heard only, that next DLC will not improve the endings, but that one? :o


No one is quite sure if it's the last one, but many things point towards it being the last SP DLC. 

As for the endings, there's only speculation. BioWare stated that they will not add upon the existing endings, but some choose to take this information and speculate the exact opposite; That BioWare is saying this to trick us. 
Truth is, that for now there's only speculation. 

Modifié par Veganterror, 21 janvier 2013 - 02:03 .


#4448
MrDbow

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DesioPL wrote...

I heard a rumors, that this DLC will be the last for single player.

Is any proof about this? I heard only, that next DLC will not improve the endings, but that one? :o


Speculation is this:

The next DLC, may or may not, have something to do with the Citadel.  This is based on some files that include the "Cit" abreviation for several levels that are not currently in the game.

Last week, A bunch of devs and Mike Gamble, had what appears to be their last ME3 design metting.  That has most believing that there will be no more SP DLC.

Wheither or not the supposed "Citadel" DLC is the last, it is not clear.   Bioware has always held the belief that they are done with "endings."  I take that to mean that  there will be no additional content that "changes" the endings as they currently stand Post-EC. They could add to it, maybe, such as war assets action (my opinon) or more explanation, but again, that is more community hope than fact.

Mike Gamble, tweeted that there is more to come... a very vague statement, but it is a statement (actually a response to a twitter question).

Hope you are caught up, DesioPL.

EDIT: Grammar and spelling.

Modifié par MrDbow, 21 janvier 2013 - 02:12 .


#4449
MaximizedAction

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Veganterror wrote...

DesioPL wrote...

I heard a rumors, that this DLC will be the last for single player.

Is any proof about this? I heard only, that next DLC will not improve the endings, but that one? :o


No one is quite sure if it's the last one, but many things point towards it being the last SP DLC. 

As for the endings, there's only speculation. BioWare stated that they will not add upon the existing endings, but some choose to take this information and speculate the exact opposite; That BioWare is saying this to trick us. 
Truth is, that for now there's only speculation. 


Well they might be done with the "endings" (Priestly keeps refering to them in quotation marks), but this doesn't mean that they're done with the trilogy's ending and that there won't be non-ending related added by DLC, i.e. content that builds around the endings.

Especially, considering that Gamble tweeted once that they will not add codex entries on how the Crucible works/what it does exactly in the end.

#4450
shepskisaac

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Finally found that "last meeting" tweets.

twitter.com/PatrickWeekes/status/292322108615315456
Last ME3 meeting. Watched clips from all three games. All the feels. It's been a fantastic ride, and an honor to be part of the team.

twitter.com/PatrickWeekes/status/292446692706496512
@cosmochyck been my honor. Looking forward to whatever I work on next. And as @GambleMike said, ME3 is done for us, not necessarily you. :)

Yup, Citadel will be the last DLC (that or the MP DLC, whichever comes out first).

Modifié par IsaacShep, 21 janvier 2013 - 02:26 .