No matter where these MP levels are made (main gamein Montreal, all DLC levels here by myself and for Earth by 2 additional designers and myself), the division of work is similar. The designers in Montreal who worked on MP before the game came out aren't anymore, but you bet that they're working on *something*
I have been on MP since release because I wanted a different challenge for a bit, and because I have enjoyed doing MP stuff since I started designing levels in a more serious capacity 12 years ago.
EDIT: ofcourse my tablet jumped the gun on submitting the post. MP has been a great pleasure for me the past little while since release. Probably more info than you wanted,but there you go. ThoughI can't speak specifics, I do look forward to thecool things that all the other designers here and in Montreal are working on. Until you know more, take it from me that the love for things besides MP is alive and well here.
Modifié par Jos Hendriks, 17 juillet 2012 - 03:51 .





Retour en haut





