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The Mass Effect Andromeda Twitter Thread


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#601
Vertigo_1

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And this is how you don't talk to developers:

twitter.com/GambleMike/status/226439470734520320
"Go **** yourself, you incompetent piece of ****. You're actually banning innocent people in there. Ban isn't a solution. Fix is."

"Hahahahahahahahahahahahahahahaha"

Modifié par Vertigo_1, 20 juillet 2012 - 11:53 .


#602
RenegadeXV

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IsaacShep wrote...

shepdog77 wrote...

lol I realize you're joking, but i CANNOT WAIT for that game to come out.  Oct. 30th!

You DO know what's Ubisoft saying these days right? www.nowgamer.com/news/1491104/assassins_creed_3_ending_is_making_ubisoft_nervous.html I say, be careful. This sounds HELLA lot like Bioware's "not all fans will like the ending"...


What is more concerning to me is that Ubisoft seems intent on making even more AC games after AC3. I believe one of their higher ups claimed that they wanted to reach "at least ten" and that there was "no such thing as not being able to annualize a franchise."

I want the story questions answered in this (AC3) game. I don't want it dragged out for another few sequels. :unsure:

#603
JeffZero

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Vertigo_1 wrote...

And this is how you don't talk to developers:

twitter.com/GambleMike/status/226439470734520320
"Go **** yourself, you incompetent piece of ****. You're actually banning innocent people in there. Ban isn't a solution. Fix is."

"Hahahahahahahahahahahahahahahaha"


Prepare that socially inept individual for ascension.

Modifié par JeffZero, 20 juillet 2012 - 11:57 .


#604
JeffZero

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Vertigo_1 wrote...

Bringing you your daily dose of the A word:

twitter.com/ehlien/status/226454291622264832
"I constantly catch myself in awe of how awesome our team deals with issues. Seeing it once = awesome. Everyday = mind blown #ME3 #ilovemyjob"

:D


Shoot the button -- AWESOME.
Control the button -- AWESOME.
Blend your DNA with the button -- AWESOME.
Refuse the button -- hey, whoa, not cool, dude.

#605
Vertigo_1

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LOL, though I'd change the last part of this:

"Refuse the button -- hey, whoa, not cool, dude."

to: "SO BE IT"

Modifié par Vertigo_1, 21 juillet 2012 - 12:03 .


#606
JeffZero

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Vertigo_1 wrote...

LOL, though I'd change the last part of this:

"Refuse the button -- hey, whoa, not cool, dude."

to: "SO BE IT"


:lol:

#607
LilyasAvalon

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COGNiTiON 1 wrote...

IsaacShep wrote...

shepdog77 wrote...

lol I realize you're joking, but i CANNOT WAIT for that game to come out.  Oct. 30th!

You DO know what's Ubisoft saying these days right? www.nowgamer.com/news/1491104/assassins_creed_3_ending_is_making_ubisoft_nervous.html I say, be careful. This sounds HELLA lot like Bioware's "not all fans will like the ending"...


What is more concerning to me is that Ubisoft seems intent on making even more AC games after AC3. I believe one of their higher ups claimed that they wanted to reach "at least ten" and that there was "no such thing as not being able to annualize a franchise."

I want the story questions answered in this (AC3) game. I don't want it dragged out for another few sequels. :unsure:


But which story questions are you referring to? The Assassin's Creed Universe is large enough that they can span off in a few varying directions (And they have, see the Daniel Cross storyline and the Project legacy 'memories'). I have complete faith that Ubisoft will leave the plot of the world ending and Desmond for AC3, but I see no reason for them not to continue post AC3 as I personally do not see the conflict between the templars and assassins ending any time soon.

#608
RenegadeXV

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I don't mind Ubisoft continuing the Assassins vs Templars storyline in future games, but I want a resolution for the Desmond/Those That Came Before/2012 storyline.

This is getting off-topic, however.

#609
Splinter Cell 108

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Burayan_Koga wrote...

I do hope so, the standard classes in single player have gotten very dull for me and much harder for me to start a new game since multiplayer came, I just love fighting as an N7 Slayer!Image IPB


I'd love to be able to do what the N7 Shadow does with one of my Shepards. I think if they implemented those type of classes in SP, we'd have more variety. 

COGNiTiON 1 wrote...

What is more concerning to me is that Ubisoft seems intent on making even more AC games after AC3. I believe one of their higher ups claimed that they wanted to reach "at least ten" and that there was "no such thing as not being able to annualize a franchise."

I want the story questions answered in this (AC3) game. I don't want it dragged out for another few sequels. :unsure:


Well that's how UBI works, part of the reason why the Tom Clancy games went bad IMO, is because of this. I remember Splinter Cell got milked really fast, SC1 came out then came Pandora Tomorrow and finally Chaos Theory(Splinter Cell's "golden age") and then came Double Agent and things started getting bad when finally Conviction came around and screwed up everything, well at least if you share my opinion, and now there's this blacklist game that looks really bad IMO. The same happened with Rainbow Six and Ghost Recon and unfortunately it looks like the same will happen with Assassin's Creed, although I've never liked the franchise.

#610
Guest_Burayan_Koga_*

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Splinter Cell 108 wrote...

Burayan_Koga wrote...

I do hope so, the standard classes in single player have gotten very dull for me and much harder for me to start a new game since multiplayer came, I just love fighting as an N7 Slayer!Image IPB


I'd love to be able to do what the N7 Shadow does with one of my Shepards. I think if they implemented those type of classes in SP, we'd have more variety. 


I feel we should do more like make art posts of Shepard as one of these classes to grab Bioware's attention! I would like to make one of MaleShep using the ME3 cover box as a N7 Slayer with a sword strapped to his back instead of the Avenger while still holding the Carnifex or one of FemShep as a N7 Shadow but sadly I'm not capable of doing this.

#611
Guest_Burayan_Koga_*

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Oh why didn't I think of this before, not only should Shepard get specializations but his/her squadmates as well! For example, getting Vega the a version of the N7 Destroyer or Liara one of the Justicar using the Biotic Sphere.

Modifié par Burayan_Koga, 21 juillet 2012 - 01:48 .


#612
Erixxxx

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Burayan_Koga wrote...

Oh why didn't I think of this before, not only should Shepard get specializations but his/her squadmates as well! For example, getting Vega the a version of the N7 Destroyer or Liara one of the Justicar using the Biotic Sphere.


That I would pay a lot of money for.

#613
Guest_Burayan_Koga_*

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Erixxxx wrote...

Burayan_Koga wrote...

Oh why didn't I think of this before, not only should Shepard get specializations but his/her squadmates as well! For example, getting Vega the a version of the N7 Destroyer or Liara one of the Justicar using the Biotic Sphere.


That I would pay a lot of money for.


You and me both! I do wish I can get a response of this from Mike Gamble from twitter.

Modifié par Burayan_Koga, 21 juillet 2012 - 02:37 .


#614
ElitePinecone

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Burayan_Koga wrote...

Erixxxx wrote...

Burayan_Koga wrote...

Oh why didn't I think of this before, not only should Shepard get specializations but his/her squadmates as well! For example, getting Vega the a version of the N7 Destroyer or Liara one of the Justicar using the Biotic Sphere.


That I would pay a lot of money for.


You and me both! I do wish I can get a response of this from Mike Gamble from twitter.


I suppose it's possible, but.. would it be worth the investment? Is the demand large enough?

It's one thing to make a new class for players to use but integrating it into the singleplayer (especially if allies can use it) would probably require a lot of work - balancing, squad AI, enemy AI, bugfixes, maybe a new interface for assigning 'classes' to squadmates?

#615
Guest_Burayan_Koga_*

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ElitePinecone wrote...

Burayan_Koga wrote...

Erixxxx wrote...

Burayan_Koga wrote...

Oh why didn't I think of this before, not only should Shepard get specializations but his/her squadmates as well! For example, getting Vega the a version of the N7 Destroyer or Liara one of the Justicar using the Biotic Sphere.


That I would pay a lot of money for.


You and me both! I do wish I can get a response of this from Mike Gamble from twitter.


I suppose it's possible, but.. would it be worth the investment? Is the demand large enough?

It's one thing to make a new class for players to use but integrating it into the singleplayer (especially if allies can use it) would probably require a lot of work - balancing, squad AI, enemy AI, bugfixes, maybe a new interface for assigning 'classes' to squadmates?


I not familiar on how this works but I've seen it been done before, I just can't think of any examples at the top of my head right now. I also don't think it will be as hard as you say it be for squadmates, all that would happen is adding a couple new abilities. I can understand it would be difficult to integrate a new class for Shepard since it will be a new way of fighting, but I do believe its well worth it for everyone when this is made and people will jump on it!

#616
Guest_Burayan_Koga_*

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I just made a poll on the subject so if anyone is interested then come place your vote and thoughts to see if the demand is high enough for the devs to take notice.


social.bioware.com/1865066/polls/37199/

Modifié par Burayan_Koga, 21 juillet 2012 - 03:52 .


#617
LilyasAvalon

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As long as it'd be optional, I'd have no problem with it. I'm personally not over the moon with the latest human classes from the Earth DLC, but I wasn't over the Moon about Space Nin- sorry, I mean Kai Leng.

#618
Guest_Burayan_Koga_*

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LilyasAvalon wrote...

As long as it'd be optional, I'd have no problem with it. I'm personally not over the moon with the latest human classes from the Earth DLC, but I wasn't over the Moon about Space Nin- sorry, I mean Kai Leng.


Fair enough, I think when you reset your abilities that you should also remove the Spec.

#619
Vertigo_1

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twitter.com/manveerheir/status/226728748442087424
"Game development pro-tip: give people what they want, not what they ask for"

Modifié par Vertigo_1, 21 juillet 2012 - 06:33 .


#620
Iakus

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Vertigo_1 wrote...

twitter.com/manveerheir/status/226728748442087424
"Game development pro-tip: give people what they want, not what they ask for"


So...what do they think we want?Image IPB

#621
Splinter Cell 108

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Vertigo_1 wrote...

twitter.com/manveerheir/status/226728748442087424
"Game development pro-tip: give people what they want, not what they ask for"


I don't know what to say about this except that I don't think they did it very well. I don't know, is this supposed to be some kind of joke? I don't think BioWare gave people what they wanted, at least not when it came to the endings. 

#622
Chala

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Vertigo_1 wrote...

twitter.com/manveerheir/status/226728748442087424
"Game development pro-tip: give people what they want, not what they ask for"

For a strange reason, this thought crossed my mind:
"This is the feature the fans deserve, but not the one they need"

#623
Lawrence0294

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Mmmm....i don't quite see the difference between what we want and what we ask. If we want it, we ask for it no?

#624
shepdog77

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COGNiTiON 1 wrote...

IsaacShep wrote...

shepdog77 wrote...

lol I realize you're joking, but i CANNOT WAIT for that game to come out.  Oct. 30th!

You DO know what's Ubisoft saying these days right? www.nowgamer.com/news/1491104/assassins_creed_3_ending_is_making_ubisoft_nervous.html I say, be careful. This sounds HELLA lot like Bioware's "not all fans will like the ending"...


What is more concerning to me is that Ubisoft seems intent on making even more AC games after AC3. I believe one of their higher ups claimed that they wanted to reach "at least ten" and that there was "no such thing as not being able to annualize a franchise."

I want the story questions answered in this (AC3) game. I don't want it dragged out for another few sequels. :unsure:


I'm pretty sure this will at least be the ending of Desmonds story because it's based around the "Dec 21 End of the World" theme, but that doesn't mean they can't make games based solely around other Assassin's in different periods of time without the Animus overarching plot.

Anyways, back on topic.  Any recent tweets about SP dlc hints?

Modifié par shepdog77, 21 juillet 2012 - 09:14 .


#625
xsdob

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kratos0294 wrote...

Mmmm....i don't quite see the difference between what we want and what we ask. If we want it, we ask for it no?


Fans asked for no more boss fights, mako's, or hammerheads.

There is validity in his statement.