"Garrus has a Bullet for your Sins. Mass Effect: Homeworlds 3 bit.ly/LNMuKU @masseffect @bioware @ME3News @macwalterslives Avail. Now!"
Modifié par Vertigo_1, 26 juillet 2012 - 03:45 .
Modifié par Vertigo_1, 26 juillet 2012 - 03:45 .
Vertigo_1 wrote...
Updates? Well...
twitter.com/ehlien/status/228015803952427008
"On each #MassEffect game I filed a suggestion to add a post-credits scene of Shepard & husks doing the Thriller dance. No bites so far."
...other than that no, not that I see
Modifié par shepdog77, 26 juillet 2012 - 09:49 .
Vertigo_1 wrote...
twitter.com/DarkHorseComics/status/228185611528445952
"Garrus has a Bullet for your Sins. Mass Effect: Homeworlds 3 bit.ly/LNMuKU @masseffect @bioware @ME3News @macwalterslives Avail. Now!"
Modifié par Vertigo_1, 26 juillet 2012 - 08:31 .
Vertigo_1 wrote...
twitter.com/ehlien/status/228587578184572928
"The team is kicking ass and taking names today!! #ME3 #AWESOMEisComing"
This is the best post i've seen on these forumsLopez23 wrote...
SKiLLYWiLLY2 wrote...
magnetite wrote...
By the way, Anderson was born in London, did you know that? I sure didn't!
Maybe he's a dual citizen or something. I mean if he lived there most of his life, he'd have an accent. However, he doesn't have an accent.
Some people are born in a country, but are raised in another, thus may not develop an accent of sorts.
I think it's an inside joke. I'm pretty sure Anderson tells Shepard, at least twice, that he was born in London lol.
Anderson: Shepard
Shepard: yea?
Anderson: London is where i was born and raised
at big ben is where i spent most of my days
chillin out maxin relaxin all cool
shootin some turians right outside the school
when a couple of recruiters who were up to no good
startin recruiting in my neiborhood
i signed one little paper and my mom got scared
she said "i just pray to god you dont get shot in the head"
i looked for a shuttle and when it came near
the identification said arcturus with fuzzy volus in the mirror
after some years i was the first N7 graduate here
as shepard looked at me confused to what I mentioned
I yelled loud as hell that I was born in london!
Shepard: O_o really?
Lakeshow1986 wrote...
Vertigo_1 wrote...
twitter.com/ehlien/status/228587578184572928
"The team is kicking ass and taking names today!! #ME3 #AWESOMEisComing"
Operation doesn't start until tomorrow, what could this mean???
Modifié par Xellith, 26 juillet 2012 - 08:55 .
Xellith wrote...
Lakeshow1986 wrote...
Vertigo_1 wrote...
twitter.com/ehlien/status/228587578184572928
"The team is kicking ass and taking names today!! #ME3 #AWESOMEisComing"
Operation doesn't start until tomorrow, what could this mean???
Well at one point Mike Gamble said "if you guys knew what we were planning the reaction would be different".
It could be that. We shoulda had it ages ago, but the team focused on EC. But its hard to be excited since they think that ME3 is the best game they have ever made. Kinda doesnt inspire confidence in the amount of win they believe they are bringing.
MarchWaltz wrote...
I hope the next SP DLC takes what DA2 did with their DLC; brought the whole cast back for voice work.
Modifié par COGNiTiON 1, 27 juillet 2012 - 01:50 .
Agreed.MarchWaltz wrote...
I hope the next SP DLC takes what DA2 did with their DLC; brought the whole cast back for voice work.
The writers could be full of huge ideas and wild dreams.COGNiTiON 1 wrote...
The Leviathan files contained lines for the whole squad.
Modifié par devSin, 27 juillet 2012 - 04:01 .
devSin wrote...
The writers could be full of huge ideas and wild dreams.COGNiTiON 1 wrote...
The Leviathan files contained lines for the whole squad.
It doesn't mean anything until the actors are back in the studio and the designers are staging the conversations. Just words on a page.
Modifié par shepdog77, 27 juillet 2012 - 04:19 .
I'm hoping this as well, although the actors' contract may compel them to come into the studio every so often when BioWare calls anyway (it may not have been just a one-time gig for the squad and crew actors).shepdog77 wrote...
I'm going to go out on a limb and say that they probably recorded these lines when some of the VA's were in for the EC.
Modifié par devSin, 27 juillet 2012 - 04:44 .
Xellith wrote...
Lakeshow1986 wrote...
Vertigo_1 wrote...
twitter.com/ehlien/status/228587578184572928
"The team is kicking ass and taking names today!! #ME3 #AWESOMEisComing"
Operation doesn't start until tomorrow, what could this mean???
Well at one point Mike Gamble said "if you guys knew what we were planning the reaction would be different".
It could be that. We shoulda had it ages ago, but the team focused on EC. But its hard to be excited since they think that ME3 is the best game they have ever made. Kinda doesnt inspire confidence in the amount of win they believe they are bringing.
Vertigo_1 wrote...
Updates? Well...
twitter.com/ehlien/status/228015803952427008
"On each #MassEffect game I filed a suggestion to add a post-credits scene of Shepard & husks doing the Thriller dance. No bites so far."
...other than that no, not that I see
Modifié par Vertigo_1, 28 juillet 2012 - 08:16 .
Vertigo_1 wrote...
twitter.com/PatrickWeekes/status/229238946016657408
"The subject of auto-dialog in #ME3 has come up in the forums a lot lately ... (CONT)"
"… as I recall you had some insightful responses to the criticism via Twiter. Do you see it continuing in #ME3 SP DLC?"
"I believe it'll continue. Lets scenes have more natural dialog flow. But also learning from places it felt too long w/o choice"
Vertigo_1 wrote...
twitter.com/PatrickWeekes/status/229238946016657408
"The subject of auto-dialog in #ME3 has come up in the forums a lot lately ... (CONT)"
"… as I recall you had some insightful responses to the criticism via Twiter. Do you see it continuing in #ME3 SP DLC?"
"I believe it'll continue. Lets scenes have more natural dialog flow. But also learning from places it felt too long w/o choice"
Mesina2 wrote...
Let's see.
More role playing options or slightly more cinematic scenes?
I think it's easy decision to make.
Modifié par Doommarine23, 28 juillet 2012 - 10:23 .
Doommarine23 wrote...
Mesina2 wrote...
Let's see.
More role playing options or slightly more cinematic scenes?
I think it's easy decision to make.
Auto-Dialouge got rid of things like "Investigate". You stop a conversation with someone to ask 20+ questions, whereas in ME3, they have a natural conversation and actually tell you. You know, like a real natural conversation would with a person.
I can't choose if my Shepard asks or barks at Joker during the Palaven moon mission, no one reacts. Its just a small flavor dialouge. Perhaps many of these are not choosable because they don't really affect your choices and just that, flavor dialouge. ME3 still has plenty of choice for the big things.
Middle options didn't serve a lot of purpose, cut away from the Paragon/Renegade motif of the game and overall meant more quanity and less quality. Developers even said "Resources" were an issue, considering how much was cut from the game, its obvious why they're not there. Along with "Its a war-story". Was another reason.
A lot of the situations in ME3, can't have a middle option, what can you really do with TIM, or Samara, or even Mordin? There is no middle option there, you can't because it wouldn't make much sense.
I rather have high-quality seamless conversations, but that is not to say ME1-ME2 was bad at all. Investigate was flowed into conversations, most auto-dialouge is either this, or just flavor text during actual gameplay/cutscene transitions into gameplay.
Keep in mind, I don't mean to be hostile or write a giant wall of crap, I'm just giving my two cents.
This is really-offtopic, I apologize for that.
Modifié par Vertigo_1, 29 juillet 2012 - 01:09 .
Modifié par rapscallioness, 29 juillet 2012 - 05:09 .