General Slotts wrote...
ElitePinecone wrote...
He also said that - to him - a lot of the responses felt like people grieving about the loss of their Shepard, even though the team had made it pretty obvious through foreshadowing that some sort of sacrifice would happen at the end of the game.
After ME2, its not surprising that people ignored all that "foreshadowing".
After all, who could have expected BioWare to force the death of our protagonist on us
twice.
The death in
Mass Effect 2, however brief it was in terms of gameplay between the Collector attack and the Lazarus Project escape, was a pivotal moment for the character and how many of the players perceived the character.
I expected the death of my Shepard to be a
possibility in
Mass Effect 3, but never a requirement. The thought of being forced to watch my avatar die twice without any agency on my part never even crossed my mind, and I'm still somewhat resentful of it.
The fact that the resurrection by the Lazarus Project is largely glossed over and barely mentioned at all by Shepard infuriates me. It's as though this wasn't a "real" death, and that it's no more relevant than if Shepard had been in a coma for 2 years. If it wasn't supposed to be seen or treated as a death, it shouldn't have happened as such.
Modifié par Arisugawa, 20 juillet 2013 - 06:47 .