The Mass Effect Andromeda Twitter Thread
#7201
Posté 23 juillet 2013 - 04:13
Everything is known with the unknown along for the ride.
#7202
Posté 23 juillet 2013 - 04:53
If they do it than the entire game will be nothing but one giant back-peddle that doesn't expand on the universe at all, or advance any narratives, or tells any new stories.
Basically a giant waste of time and money for anyone looking for more mass effect. Like if they made a movie with a bad ending, and the next film was nothing but the same movie, but with that bad part removed and with older sounding actors playing the same parts.
#7203
Posté 23 juillet 2013 - 04:57
shingara wrote...
kobayashi-maru wrote...
I think the EC allows both prequel or sequel, because the original plan was obviously Galactic dark age with future games being prequel. The EC took away some of the larger consequences to give BW more freedom in where to go next - especially when most fans didn't want prequel. It could go either way and that is only because of the choices they made in EC, before it was far more complicated.
I do like the way the devs are using Twitter more this time keeping fans up to date and dropping hints. The way they have done it with DAI has been interesting and fun so good job on the twitter front this time - just no killing characters via it
I think they allow for a sequel set a few hundred years in the future when a few of the rag tag almost imortal of the crew are still alive and gives major hints that shep not only survived the ending of 3 but carried on doing some stuff but prequel, nah. To close to the current time line and they will want to play garrus or wrex or one of the other crew which will lead to people screaming foul that they cant have shep in the game somehow. Not to mention there is a large bulk of us the playerbase who dont want to know what is going to happen when we finish the next batch of me games and prequel or interweaving within this time line of ME and we dont just know whats going to happen but also as stated will want some interaction with the already existing crew from 2 or 3 and again shep interaction.
Have a prequel to far back and all the species arnt advanced enough right upto playing protheon and thats far to limited and we all know exactly how that ends and risks destroying all ME trilogy cannon.
I agree with you. However the whole bring back old characters ideas some fans want is least interesting idea, unless done right. If they do go sequel and allow for ME3 ending variations I would rather have as codex entry explaining what happened to living destroy ending Shep.
As for other characters no more Liara I've had it with her character. If anyone should be brought back for a small cameo it should be an elderly Grunt as he would be only possible living character if they want to leave wide enough timeline gap from original trilogy.
#7204
Posté 23 juillet 2013 - 05:02
Just throwing ideas out there, they ruined 1 and 2 with the ending to 3.Even though 3 had some really outstanding stories and I like all the SP DLC. This would be one way to solve that problem and not have to worry about A,B,C and D ending from 3.
#7205
Posté 23 juillet 2013 - 05:07
Darth Brotarian wrote...
Personally I think that's a horrible idea, and that alternative storylines are for the realm of dlc only.
If they do it than the entire game will be nothing but one giant back-peddle that doesn't expand on the universe at all, or advance any narratives, or tells any new stories.
Basically a giant waste of time and money for anyone looking for more mass effect. Like if they made a movie with a bad ending, and the next film was nothing but the same movie, but with that bad part removed and with older sounding actors playing the same parts.
I agree - frankly I'm a little baffled that an alternate universe is a serious proposal that people actually like. It adds nothing new to the storyline we already have, and depending on your perspective could make Shepard's entire story irrelevant. It's also really.... awkward. Do people who want an alternate universe feel so badly about ME3 that they'd rather wipe the entire slate clean? Or do they just want more Shepard?
I've just never understood the appeal of reboots or alternate universes, and it's a pretty weird way to treat a storytelling medium that should be confident enough to maintain a consistent chronology without relying on the sort of plot tricks we see in comic books.
#7206
Posté 23 juillet 2013 - 05:12
Ihatebadgames wrote...
Worked for Star Trek.
Just throwing ideas out there, they ruined 1 and 2 with the ending to 3.Even though 3 had some really outstanding stories and I like all the SP DLC. This would be one way to solve that problem and not have to worry about A,B,C and D ending from 3.
That was years after the movies had ended. The big time difference IRL kinda affects how things work and are recieved.
Modifié par Darth Brotarian, 23 juillet 2013 - 05:13 .
#7207
Posté 23 juillet 2013 - 05:16
Ihatebadgames wrote...
Worked for Star Trek.
Just throwing ideas out there, they ruined 1 and 2 with the ending to 3.Even though 3 had some really outstanding stories and I like all the SP DLC. This would be one way to solve that problem and not have to worry about A,B,C and D ending from 3.
It would be far easier to retcon the ending, than to redo one game or as some are suggesting, the whole trilogy. Doing a reboot would be a waste of time for Bioware, and a waste of time for fans.
#7208
Posté 23 juillet 2013 - 05:18
At this point they're expanding the universe releasing new comics and stuff like that, it would be really stupid to do all of this effort and them reboot the whole thing in the new game.
#7209
Posté 23 juillet 2013 - 05:20
felipejiraya wrote...
The idea of a reboot is absurd.
At this point they're expanding the universe releasing new comics and stuff like that, it would be really stupid to do all of this effort and them reboot the whole thing in the new game.
If you mean the Foundation comics, those new comics look like it's telling the backstories of the squadmates in comic form
#7210
Posté 23 juillet 2013 - 05:26
Before ME3 came out EA was making sure fans knew Sheps story was over and there was no more Shepard in any maybe/futureMass Effect. Nobody I know (then or now)was wanting more Shepard.
#7211
Posté 23 juillet 2013 - 05:39
#7212
Posté 23 juillet 2013 - 05:42
Ihatebadgames wrote...
I've never seen the New Star Treks. I'm a old Trekkie from the stone age. But an alternate universe would wipe out the A,B,C, and D endings that were so polarizing to the fan base.
Before ME3 came out EA was making sure fans knew Sheps story was over and there was no more Shepard in any maybe/futureMass Effect. Nobody I know (then or now)was wanting more Shepard.
They could easily just take the next game's story down a totally different route though, especially if it's a prequel. No need to ever reference the Reapers or those endings again. I can see why people are still upset (*I'm* still upset), but the endings happened and they aren't going to change.
The IP is so detailed by this point that they could make a game about a smuggler in 2170 or conflict in the Terminus Systems (hey Skyllian Blitz) or the Alliance's early exploration efforts in the 2150s. There's tonnes of room there for a new protagonist and companion characters.
A story set before anyone had even heard of the Reapers can include everything about the Mass Effect universe (aliens, spaceships, technology) except its most polarising and divisive aspect.
#7213
Posté 23 juillet 2013 - 09:10
The discussion is an interesting one, though, don't get me wrong. Just not the right place for it
#7214
Posté 23 juillet 2013 - 09:51
ElitePinecone wrote...
They could easily just take the next game's story down a totally different route though, especially if it's a prequel. No need to ever reference the Reapers or those endings again. I can see why people are still upset (*I'm* still upset), but the endings happened and they aren't going to change.
The IP is so detailed by this point that they could make a game about a smuggler in 2170 or conflict in the Terminus Systems (hey Skyllian Blitz) or the Alliance's early exploration efforts in the 2150s. There's tonnes of room there for a new protagonist and companion characters.
A story set before anyone had even heard of the Reapers can include everything about the Mass Effect universe (aliens, spaceships, technology) except its most polarising and divisive aspect.
As much as I am not a fan of the idea of a prequel, I see your point and I do agree that there is potential there. It would make perfect sense to go down the route you suggested. But do you think they will stop after one prequel saga? Assuming they do not mess it up, there will be demand for more and I am not sure there would be enough room to accomodate a third series of games. And while the 30 year window of humanitys involvement in galactic politics sounds like more than enough time to set a whole new saga in, it also imposes very strict limitations such as races (you cannot have ones that did not appear in ME1-3), social and political structure and tech. Sticking to pre-Reaper era would ultimately narrow the universe down to just that one shard of time. The most common theme I am noticing in these "future of ME" threads is the thirst for something new and I am not entirely certain a prequel is the best way to sate that demand.
But of course, all we can do for now is hypothesize; who knows? Maybe the new game *will* be a prequel and it will also surprise us all, making me look like the biggest idiot this world has ever seen. It has been known to happen
#7215
Posté 23 juillet 2013 - 11:37
Fabrice Condominas @Faburisu
Awesome day at the #SDCC having a lots of #masseffect discussion with fans, including @RobertKazinsky
Fabrice Condominas @Faburisu
Great #sdcc with precious feedback on #masseffect but the Minions are looking for me so I have to leave.Bye! pic.twitter.com/XaOeIb4JG4
Yanick Roy @YanickRRoy
@shinobi602 We'll let the fan judge the results, but we are taking our inspiration as much from ME1 as from ME2/3. We always try to improve!
[user]
@YanickRRoy I'm stoked to see what's in store! As far as the story goes, is there anything you can say as of how it connects to the first 3?
Yanick Roy @YanickRRoy
@[user] No, sorry, the story is one of the things we're most secretive about. I'm not even sending a picture of THIS binder! :-)
_____
It sounds like they did do the feedback session at SDCC. Wonder what was shown there?
#7216
Posté 23 juillet 2013 - 12:20
ElitePinecone wrote...
Yanick Roy @YanickRRoy
@shinobi602 We'll let the fan judge the results, but we are taking our inspiration as much from ME1 as from ME2/3.
Now that's good news! I think there's a fair chance we'll get more exploration in ME"4"
#7217
Posté 23 juillet 2013 - 01:13
ElitePinecone wrote...
Yanick Roy @YanickRRoy
@shinobi602 We'll let the fan judge the results, but we are taking our inspiration as much from ME1 as from ME2/3. We always try to improve!
Probably the most encouraging news I've heard yet.
But still holding out for hard facts.
#7218
Posté 23 juillet 2013 - 02:49
As for how to work the ME3 ending choices I read some more posts on the topic and have changed my mind on it. The new game will hopefully be sequel set hundreds of years after the original trilogy. If this is case then easy method to dealing with ME3 ending - pick one and go from there.
If you look at the three endings control is least popular so that is not an option, leaving destroy and synthesis. Now my personal take is this; pick destroy and go from there for a few reasons. Synthesis is a good ending for the franchise but as a building block to future games it changes so much of the universe that it is essentially the matrix revolutions of endings. The implication of having sentient husks/banshees/marauders etc trying to rebuild there old life is horrific and way to complex to be addressed properly. It is the ultimate end game, everything is different and as a sci-fi story ending it works to close down the franchise. So I look at it as the definitive trilogy ending.
Destroy on the other hand does a few things to the universe which change it but don't feel as much like franchise closure. It does what we set out to do - destroy the Reapers but at a cost of many lives. By having the whole it destroys synthetics as well aspect it allows for some interesting possibilities. What would the ME universe look like without synthetics? The original trilogy became so much about organic Vs Synthetic that a starting point where synthetics are gone or being rebuilt and treated differently would be great. This allows a fresh start to the franchise and allows for a new theme to emerge.
From the tweets it sounds like there going with the fresh start approach.
#7219
Posté 23 juillet 2013 - 03:50
ME1 had a lot of exploration on inhospitable worlds (Even if the terrain was similiar, apart from the nice skies views in each planet).ElitePinecone wrote...
Tweets!
Fabrice Condominas @Faburisu
Awesome day at the #SDCC having a lots of #masseffect discussion with fans, including @RobertKazinsky
Fabrice Condominas @Faburisu
Great #sdcc with precious feedback on #masseffect but the Minions are looking for me so I have to leave.Bye! pic.twitter.com/XaOeIb4JG4
Yanick Roy @YanickRRoy
@shinobi602 We'll let the fan judge the results, but we are taking our inspiration as much from ME1 as from ME2/3. We always try to improve!
[user]
@YanickRRoy I'm stoked to see what's in store! As far as the story goes, is there anything you can say as of how it connects to the first 3?
Yanick Roy @YanickRRoy
@[user] No, sorry, the story is one of the things we're most secretive about. I'm not even sending a picture of THIS binder! :-)
_____
It sounds like they did do the feedback session at SDCC. Wonder what was shown there?
It would be nice to being able to do that again.
#7220
Posté 23 juillet 2013 - 04:01
kobayashi-maru wrote...
I'm glad their going to ME1 for inspiration, I want to door hack properly againwhat I take from that is the new game will focus again on the exploration and discovery rather than drop in and shoot things - just my take though.
There were some tweets a while ago about the potential for larger environments and exploration using Frostbite 3 and some of the tech and systems from DA Inquisition.
Yanick Roy @YanickRRoy
[users] I agree. To me, the idea of the Mako was great, even if its execution fell a bit short.
(I can't find the others but I definitely remember reading about it - perhaps it was in an interview.)
_____
Also, just on the topic from before:
[user]
@YanickRRoy Is it possible for ME4 to take place in the same time span as the ME trilogy? I think it would avoid many narratice issues!
Yanick Roy @YanickRRoy
@[user] Possible? Yes. But we'll pick the timeline we think is the best, not necessarily the easiest. We have great writers :-)
#7221
Posté 23 juillet 2013 - 04:12
B.Shep wrote...
ME1 had a lot of exploration on inhospitable worlds (Even if the terrain was similiar, apart from the nice skies views in each planet).
It would be nice to being able to do that again.
Definitely agree.
That was probably what I missed most from ME1. Being able to drive over uncharted planets and discover interesting things really helped the space exploration vibe of that game.
ME2 and ME3 had some good moments with some of the side missions, but they never really matched the same sense of setting foot on a totally alien planet. The level design was also sometimes frustrating, since it was so clearly constructed for Shepard to move around on foot and to fit the confines of the combat system.
#7222
Posté 23 juillet 2013 - 04:59
kobayashi-maru wrote...
I agree with you. However the whole bring back old characters ideas some fans want is least interesting idea, unless done right. If they do go sequel and allow for ME3 ending variations I would rather have as codex entry explaining what happened to living destroy ending Shep.
As for other characters no more Liara I've had it with her character. If anyone should be brought back for a small cameo it should be an elderly Grunt as he would be only possible living character if they want to leave wide enough timeline gap from original trilogy.
Im not personally bothered about liara coming back, not as a crew member anyhows, maybe after 300 years with most asari been having there heads kicked in i could see her being a council member or something but not as crew unless it was some dlc thing then its take or leave on your own choice. But liara is still very young, she is only 109 and asari live well over a 1000, as for grunt, even if you take the story 900 years ahead the grunt would still be younger then wrex the 1st time you met him.
I would love to have Ari as a crew member cos god knows how old she is but i dont see here going anywhere fast. I would think wrex would be dead but again with grunt he could be the new leader of the krogon or if times have changed a splinter group of krogon who support you. So sorta like grunt will be more loyal and trustworthy then the person you would normally get.
I dont think garrus will be knocking about then but he is relativly young and i have no idea how long turians live. But I dont think any old crew members should be able to become new crew members, maybe they take the places if still alive of npcs who you would otherwise come into contact with and depending on how they do the next story and how they relate to your new char would make mild but thoughtful changes.
There are slight twists that can be incorperated depending on how they do it, did you get the reaper heart or brain. that could make a slight twist or did you get peace between the Q/G or did you kill one side. Obviously not all from the ones you chose to kill would have been killed thus there will be a much bigger group that have regrown since that choice was made. Or you get a special mission to go track down wep crates and bam, you have an antique collector armour set.
Also depends on if they do this galaxy at war thing in the next game and how they will twiust progression, zhus hope could be a safe haven for docking thats expanded into a large colony or it could be taken over by mercs its basically a dump, reflecting prices and safety. All little things that when bolted together make a big difference.
Its just something to make both mass effect franchise relevent yet not required.
To the tweets, i hope when the refer to ME1 there on about being more pc orintated and alot harder puzzles and explo cos with 2 then 3 it was dumbed down alot for console, especialy wep spec and armour stats and type.
Modifié par shingara, 23 juillet 2013 - 05:09 .
#7223
Posté 23 juillet 2013 - 05:19
Shingara I like the Asari but Liara constantly get forced on you got tiresome for me that's main reason I don't want her back. However bringing her back for a cameo as the Shadow broker would be great and wouldn't mind as much. I'm actually looking forward to how the Asari are developed in future games, especially with the speculation about the Ardat-Yakshi not being a defect but the future of the race genetically. It could lead to some interesting storylines.
As for Grunt who I admit is my favourite character I can't see him as Krogan leader but as a cameo with old Grunt surrounded by his kids who keep getting into trouble I fully support. The new team does need a Krogan and I would love it to be Grunt JR who is more akin to Charr in personality. A poetic, bookish nerd Krogan would be interesting to interact with.
The tweets have definetly got me less worried about the direction and I personally love addition of the GOW dev Chris Wynn and am looking forward to the MP. I just wish there was more tweets about the MP development, has there been any yet?
Modifié par kobayashi-maru, 23 juillet 2013 - 05:23 .
#7224
Posté 23 juillet 2013 - 05:30
I mean, I assume it's probably going to be there, but nobody has said anything about it.
#7225
Posté 23 juillet 2013 - 05:37
Then again this could all be smoke and mirrors to keep us away from what is really being made. Whilst they maybe talking about specific mechanics from the games they could be aiming for something different.
What ever they do i hope to hell the next batch have real boss fights at then end like 1 and 2 did.





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