The Mass Effect Andromeda Twitter Thread
#7751
Posté 26 septembre 2013 - 06:37
#7752
Posté 26 septembre 2013 - 07:17
Nitrocuban wrote...
If ME4 really takes 4 or 5 more years, how about a ME3MP-style stand alone title in like 2 years?
Its a possibility considery that ME3's mutliplayer was supposed to be a stand alone title.
Modifié par rallyfan, 26 septembre 2013 - 07:18 .
#7753
Posté 26 septembre 2013 - 07:44
ME3MP is based on the main game's SP without any doubt.
Let's just assume this time they take the time they need to finish the SP including a proper ending and use all their artistic integrity to their full potential, the basic game mechanics, weapons, enemies etc. would be done longe before the SP story part is completed, right?
Why not give us the MP part as standalone titel instead of making us wait another year for the full game?
Hell, I'd even pay 10.- just for MP, the hype for the SP game would be incredible and they could make SP still 60.-
#7754
Posté 26 septembre 2013 - 10:42
felipejiraya wrote...
I would guess Michael Gamble is the Project Director.
Gamble isn't at Montreal. The studio director is Yanick Roy.
El_Chala_Legalizado wrote...
I don't think he is directing both games...
I meant 'directing' as in 'overseeing'; as executive producer he'd still be very heavily involved in both projects. He has the same position on the next Mass Effect as he did on all the others, which seemed to require a lot of his personal input on things.
Point being, I don't think that tweet about a new universe was referring to Mass Effect. They've been developing the new IP for some time now.
#7755
Posté 28 septembre 2013 - 02:55
#7756
Posté 29 septembre 2013 - 02:47
Only if they actually make it fun and about 150,000 times less grindy. ME3MP is more of a boring chore than WoW, and that's saying a lot.Nitrocuban wrote...
If ME4 really takes 4 or 5 more years, how about a ME3MP-style stand alone title in like 2 years?
#7757
Posté 01 octobre 2013 - 09:57
#7758
Posté 02 octobre 2013 - 05:20
"October: Leaves falling. Frost in the morning. NYCC... On the same weekend as Canadian Thanksgiving!? Noooo! #WhenWorldsCollide #TurConNy"
Looks like he will be there again this year...and so will I!
No word on if other Bioware devs are going but they might say something this week or early next week (they usually announce it late -- two panels remain TBA atm)
Modifié par Vertigo_1, 02 octobre 2013 - 05:25 .
#7759
Posté 02 octobre 2013 - 06:39
Mac traditionally attends the Dark Horse comics panels and he does have a Mass Effect comic series running at the moment, so it might not necessarily have anything to do with the next game though.
#7760
Posté 07 octobre 2013 - 02:49
Jay Watamaniuk @JayWatamaniuk
Worked with @annlemay yesterday to come up with the first step for this thing we're working on. It contains conflict. #Space!
Currently waiting for approval to move to the next step unless the feedback is a sharp backhand. That indicates more work is needed. #Space!
and from today:
Jay Watamaniuk @JayWatamaniuk
I suspect there will be some writing done today.
Looks like they've actually started writing.
So, who is the Lead Writer?
Modifié par InterrogationBear, 07 octobre 2013 - 02:50 .
#7761
Posté 07 octobre 2013 - 03:36
#7762
Posté 08 octobre 2013 - 05:39
ElitePinecone wrote...
Cool. Hope you can corner him for information
Mac traditionally attends the Dark Horse comics panels and he does have a Mass Effect comic series running at the moment, so it might not necessarily have anything to do with the next game though.
Yeah I went to NYCC last year and attended the Dark Horse panel he was in.
Looks like this year is low key.
Sci-Fi panel and signings @ Dark Horse Booth:
twitter.com/macwalterslives/status/387331323351678976
"I'll be at #NYCC with @DarkHorseComics - signings at their booth most days. Also at a #SciFi panel on Thursday at 3:15."
Meh
Modifié par Vertigo_1, 08 octobre 2013 - 05:40 .
#7763
Posté 08 octobre 2013 - 06:57
rallyfan wrote...
I don't believe they have announced the lead writer yet. Nice to see some tweets again though.
It's Mac Walters again, he told this in an interview some months ago.
I hope we will see a teaser in 2014, but imo the game will be released something like november 2015, 2 years after the beginning of the next gen just like Mass Effect 1 in 2007.
#7764
Posté 08 octobre 2013 - 08:23
Seishoujyo wrote...
It's Mac Walters again, he told this in an interview some months ago.
No, he's not the Lead Writer. He works on the Mass Effect Franchise as Bioware's "Narrative Director" (whatever that is), but he may not even be a character writer for the next game.
There was also a job opening for "Lead Writer" at Bioware Montreal on their website. But that disappeared two or three weeks ago.
Modifié par InterrogationBear, 08 octobre 2013 - 08:25 .
#7765
Posté 08 octobre 2013 - 08:49
Seishoujyo wrote...
rallyfan wrote...
I don't believe they have announced the lead writer yet. Nice to see some tweets again though.
It's Mac Walters again, he told this in an interview some months ago.
I hope we will see a teaser in 2014, but imo the game will be released something like november 2015, 2 years after the beginning of the next gen just like Mass Effect 1 in 2007.
Yeah, it's not Mac. In the interview he mentioned he was writing for the game, not that he'd be the lead.
Like the person above said, Bioware Montreal advertised for a Lead Writer earlier this year. I presume they want someone who can actually work as lead writer from the studio (instead of trying to coordinate it from Edmonton).
#7766
Posté 08 octobre 2013 - 08:52
They clearly want to keep him out of the limelight.
#7767
Posté 08 octobre 2013 - 08:04
David7204 wrote...
I would imagine that 'Narrative Director' is a position that keeps Walters on in an advisory position but doesn't give him any ultimate authority.
They clearly want to keep him out of the limelight.
Well, it's the same way with Casey Hudson. He'll pretty much be in an advising role for the Mass Effect series, not making day to day decisions about story, characters, etc. He'll just offer some advice or input. So for those worried about these two destroying their favorite franchise again, nothing to worry about. And for those who actually think that the ending was perfectly fine (like me), we keep those who pretty much made and envisioned the Mass Effect universe.
So everyone wins, I think...
#7768
Posté 08 octobre 2013 - 08:18
#7769
Posté 09 octobre 2013 - 06:01
And end of the day, with a fourth game we're looking at a relatively clean slate, with a largely new team at the helm. Whether it's a sequel with a developer chosen canon, a pre-Shepard prequel, a side story, whatever; at least the writing team will have framework to write whatever they want without having to pander to or live up to the expectations of the tightly woven Shepard trilogy. That's all over, and they've made a big point of that. Whatever happens next will be new steps forward for a new narrative, even if it's set within the confines of an existing one. No matter who is writing, that can only be a good thing, as there's no longer any pressure to tie up lose ends and pander to mysteries within an established trilogy.
As for the new team, Montreal did work on ME2 and ME3, but them at the lead could give the series the kind of new life it needs. New heads thinking together about how to make the game interesting and fun to play, while also faithful. Sometimes thats all a project or series needs; new creative minds taking control. Even if it's not quite as polished, or missing "something", you've at least got a new vision, and a new outlook to help freshen up the series.
I'd be far more concerned about Mass Effect 4 if it were a direct continuation of the Shepard story arc with the exact same team and the exact same vision on the exact same platforms. At least then there would be a pattern, and thus decent expectation for issues to return. But it's not. All three of those things are different, so I'm going to keep myself somewhat optimistic, at least until I see the game in motion for myself.
I don't just want to see Mass Effect 4 and think "this looks fun", I want to be surprised. Safe developers are boring developers. We're looking at new characters, a new narrative, and set in new places. Surprise, shock, and aim for the sky!
#7770
Posté 09 octobre 2013 - 06:54
#7771
Posté 09 octobre 2013 - 05:12
chris2365 wrote...
David7204 wrote...
I would imagine that 'Narrative Director' is a position that keeps Walters on in an advisory position but doesn't give him any ultimate authority.
They clearly want to keep him out of the limelight.
Well, it's the same way with Casey Hudson. He'll pretty much be in an advising role for the Mass Effect series, not making day to day decisions about story, characters, etc. He'll just offer some advice or input. So for those worried about these two destroying their favorite franchise again, nothing to worry about. And for those who actually think that the ending was perfectly fine (like me), we keep those who pretty much made and envisioned the Mass Effect universe.
So everyone wins, I think...
Yep, I agree.
#7772
Posté 09 octobre 2013 - 06:55
EatChildren wrote...
Here's how I look at it: through all the bull, and the tears and rubbish, I still drew many fond memories from all three Mass Effect games. I mean, get me started on the stuff I didn't like or what disappointed, and I'll be ranting for hours. But I still enjoyed the saga enough to know I'm down for a fourth game, concerns and all.
And end of the day, with a fourth game we're looking at a relatively clean slate, with a largely new team at the helm. Whether it's a sequel with a developer chosen canon, a pre-Shepard prequel, a side story, whatever; at least the writing team will have framework to write whatever they want without having to pander to or live up to the expectations of the tightly woven Shepard trilogy. That's all over, and they've made a big point of that. Whatever happens next will be new steps forward for a new narrative, even if it's set within the confines of an existing one. No matter who is writing, that can only be a good thing, as there's no longer any pressure to tie up lose ends and pander to mysteries within an established trilogy.
As for the new team, Montreal did work on ME2 and ME3, but them at the lead could give the series the kind of new life it needs. New heads thinking together about how to make the game interesting and fun to play, while also faithful. Sometimes thats all a project or series needs; new creative minds taking control. Even if it's not quite as polished, or missing "something", you've at least got a new vision, and a new outlook to help freshen up the series.
I'd be far more concerned about Mass Effect 4 if it were a direct continuation of the Shepard story arc with the exact same team and the exact same vision on the exact same platforms. At least then there would be a pattern, and thus decent expectation for issues to return. But it's not. All three of those things are different, so I'm going to keep myself somewhat optimistic, at least until I see the game in motion for myself.
I don't just want to see Mass Effect 4 and think "this looks fun", I want to be surprised. Safe developers are boring developers. We're looking at new characters, a new narrative, and set in new places. Surprise, shock, and aim for the sky!
A clean slate is pretty much what I'm hoping for. But I'm going to have to see it to believe it.
At this point, the tweets singing the praises of this next Mass Effect are the same ones that sang the praises of ME3. So for me, there's a credibility problem right there. I have to know that lessons were learned and applied. And the right lesons too.
#7773
Posté 09 octobre 2013 - 08:17
just like Patrick Weekes said about writibg Mordin for ME2
>
#7774
Posté 10 octobre 2013 - 08:29
Actually a narrative director usually has ultimate authority for everything story related. It's a promotion from lead writer, who answers to the narrative director if the structure for Mass Effect is comparable to for example Halo.David7204 wrote...
I would imagine that 'Narrative Director' is a position that keeps Walters on in an advisory position but doesn't give him any ultimate authority.
They clearly want to keep him out of the limelight.
#7775
Posté 10 octobre 2013 - 09:39
Didn't the ME series have a Narrative Director all along? I thought the role had more to do with ensuring that all the series' media fit somewhere and didn't do crazy things with characters/the timeline.





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