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The Mass Effect Andromeda Twitter Thread


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#8026
Sion1138

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LisuPL wrote...

The detective idea seems cool, but so far none of the pics shown from N7 day picture anything from the Citadel.


Space Sherlock with a geth as Watson.

- "Data! Data! Data!" he cried impatiently. "I can't make bricks without clay."

- "No data available."

Modifié par Sion1138, 07 novembre 2013 - 11:40 .


#8027
Anacronian Stryx

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Sion1138 wrote...

Anacronian Stryx wrote...

No matter what you do ME 3 is going to factor into it - set it before ME 3 and as you point out it just leads to ME 3, Set it after and well ME 3 ending plays into it.

Between ME 1 and ME 2 seem to be the best time before the ME universe vent full R*****.


Wouldn't that be extremely limiting as to where you could go with the story?


Well not really since Bioware has said that the story is completely unreleated to Shepard's story - You could bacically tell any tale, The milky way galaxy is a bloody big place.

#8028
Mr.BlazenGlazen

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Cool stuff. But for the love of god please don't let the next ME games be packaged with controversy and backlash.

YOU HEAR ME BIOWARE? NO MORE CONTROVERSY AND POTENTIAL FOR BACKLASH, PLEASE!

Modifié par Mr.BlazenGlazen, 07 novembre 2013 - 11:40 .


#8029
Blooddrunk1004

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Well they already did detective / James Bond stuff with Imperial Agent in TOR.
Which was IMO the greatest arc from all characters, maybe they could take some inspirations from that.

#8030
felipejiraya

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OH GOD THIS IS THE BEST DAY EVER

#8031
Sion1138

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Anacronian Stryx wrote...

Well not really since Bioware has said that the story is completely unreleated to Shepard's story - You could bacically tell any tale, The milky way galaxy is a bloody big place.


Sure, but the shadow of a much larger and more impactful chain of events would always loom heavily on whatever story they could put together.

There would be no long term prospect, no gaze towards an unknown horizon.

#8032
Anacronian Stryx

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Sion1138 wrote...

Anacronian Stryx wrote...

Well not really since Bioware has said that the story is completely unreleated to Shepard's story - You could bacically tell any tale, The milky way galaxy is a bloody big place.


Sure, but the shadow of a much larger and more impactful chain of events would always loom heavily on whatever story they could put together.

There would be no long term prospect, no gaze towards an unknown horizon.


The Hobbit is a fine tale in it's own right even though Lord of the Rings exist.

#8033
Sion1138

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Anacronian Stryx wrote...

The Hobbit is a fine tale in it's own right even though Lord of the Rings exist.


The Hobbit was written before The Lord of the Rings.

#8034
Anacronian Stryx

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Sion1138 wrote...

Anacronian Stryx wrote...

The Hobbit is a fine tale in it's own right even though Lord of the Rings exist.


The Hobbit was written before The Lord of the Rings.


I'm aware of that fact.

Modifié par Anacronian Stryx, 07 novembre 2013 - 11:51 .


#8035
Lady Sif

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Mike Gamble@GambleMike: Thanks everyone for the #N7Day13 tweets. Hopefully we've given you a few things to discuss ;)

#8036
Reofeir

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I think a name of the game or the time period alone would of been better to talk about.

#8037
Lieber

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Zenor wrote...

I think a name of the game or the time period alone would of been better to talk about.


Too early for that. Either VGAs this year, E3 2014, Gamescom 2014 or VGAs 2014.

#8038
Sion1138

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Rachel73 wrote...

Mike Gamble@GambleMike: Thanks everyone for the #N7Day13 tweets. Hopefully we've given you a few things to discuss ;)


Yeah, yeah... Sadist.

#8039
rallyfan

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This is still more than I expected so I'm happy. It does seem like all Bioware wants us to do these days is speculate.

#8040
Chala

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Holy sheep!
I was right :lol:

#8041
B.Shep

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Much more than I was expecting...nice :D

Modifié par B.Shep, 08 novembre 2013 - 01:37 .


#8042
Lady Sif

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David Hulegaard@HulegaardBooks: I was hooked on Mass Effect from the moment I first played it in '07. It is an honor to now call this team my coworkers. #N7Day13

David Hulegaard@HulegaardBooks: Likewise, I love this community. Greater passion and talent is nowhere to be found in this industry. You guys are the best! #N7Day13

David Hulegaard@HulegaardBooks: Thanks for being a part of #N7Day13 and for sharing all your experiences and creations. Today was incredible!

#8043
ElitePinecone

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pablodomi wrote...

Several pictures remind me of the 'uncharted planets' exploration from ME1, which is something they said they'd look at. I wouldn't be surprised if many planets included 'hubs' and areas that you're free to explore (DA:I is taking that route). Those areas you can explore would feel less limited than, let's say, Noveria and Feros, where everything was quite railroaded once you got out of Port Hanshan and Zhu's Hope.


Yeah, I think a focus on exploration and larger worlds is likely. And if they put the Mako in again I'll be super happy.

#8044
Phoenix_Also_Rises

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Intellectually, emotionally, squeee-tastically - i am spent. Best. Day. Ever.

#8045
ElitePinecone

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Blooddrunk1004 wrote...

No prequels.
If they want to set things right they better show us what happened after the Crucible explosion.
Anything before that would just make it paintful to play, since we would know how the universe and characters would end up. Making the game a sequel will remove that problem.

But how would they account for the ending choices without either making one canon or disregarding them entirely?

Do people really value a sequel so highly that they'd accept an imposed ending choice, or else accept hand-waving the endings away so that they mean nothing? Watering down the impact of Shepard's series disrespects the magnitude of those choices, whatever your opinions of the endings. There are other issues, too - how do you account for the variety of universe states where the krogan, geth or quarians could be wiped out in various combinations? Do you not include anyone from those species in the game at all?

I guess I just don't understand why people are so desperate for a sequel that they'd endorse disregarding player choices so blatantly - when those choices have been the cornerstone of the series, and something people have complained Bioware already don't pay enough attention to. Setting something after ME3 mandates dealing with the ending choices in some way, "4000 years later" - apart from being a stupid plot device - still won't make each distinct choice approach anything like convergence. 

To me it seems overwhelmingly likely that ME3 was intended as the chronlogical end of the series. The plot, choices and Extended Cut were designed to show the long-term ramifications of three games' worth of decisions. Bioware went out of their way to show what would happen to most species and characters, with the intention that we'd never revisit this part of the timeline.

#8046
ElitePinecone

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N7 Jos HeN7driks N7 ‏@Sjosz
N7 Day is not over yet, damnit.

(I like the name, and the optimism)

#8047
Bushido Effect

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 I haven't signed in a long time!  I just logged in today to say this. 

Posted Image

ME4, Fallout 4, and others will be the system seller for me on PS4.  That's why I'm not getting at launch, I don't care much for any of the early games.  

Give me a in game trailer already!  Let me see dat new sexy FROSTBITE doing it's work. (Bafflefileld 4 looks great too)
I shall return to my meditations.
:alien::alien::alien::alien::alien::alien::alien::alien::alien::alien::alien::alien::alien::alien::alien:

Modifié par Bushido Effect, 08 novembre 2013 - 08:38 .


#8048
Blooddrunk1004

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ElitePinecone wrote...

Blooddrunk1004 wrote...

No prequels.
If they want to set things right they better show us what happened after the Crucible explosion.
Anything before that would just make it paintful to play, since we would know how the universe and characters would end up. Making the game a sequel will remove that problem.

But how would they account for the ending choices without either making one canon or disregarding them entirely?

Do people really value a sequel so highly that they'd accept an imposed ending choice, or else accept hand-waving the endings away so that they mean nothing? Watering down the impact of Shepard's series disrespects the magnitude of those choices, whatever your opinions of the endings. There are other issues, too - how do you account for the variety of universe states where the krogan, geth or quarians could be wiped out in various combinations? Do you not include anyone from those species in the game at all?

I guess I just don't understand why people are so desperate for a sequel that they'd endorse disregarding player choices so blatantly - when those choices have been the cornerstone of the series, and something people have complained Bioware already don't pay enough attention to. Setting something after ME3 mandates dealing with the ending choices in some way, "4000 years later" - apart from being a stupid plot device - still won't make each distinct choice approach anything like convergence. 

To me it seems overwhelmingly likely that ME3 was intended as the chronlogical end of the series. The plot, choices and Extended Cut were designed to show the long-term ramifications of three games' worth of decisions. Bioware went out of their way to show what would happen to most species and characters, with the intention that we'd never revisit this part of the timeline.

I stopped caring for choices in ME3 when i visited Rachni and realized nothing happened, same for the Collector's base. So yes i would have no problem if they would choose canon ending since all 3 of them suck anyway + dat 1 troll ending is Bioware giving a middle finger to everyone who dislikes their other endings.

And no this wouldn't be "disrespecting players" because they picked different ending, players were the ones who got disrespected the moment when Bioware decided to force us into these crappy decisions of another deus ex machina plot twist. Extended Cut didn't help anything, extended crap is still a crap.

#8049
ElitePinecone

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So, just because you're angry about the endings the entire concept of player choice should be thrown out the window? Do you understand how other people could be upset that their final choice isn't being respected?

I think picking an ending and calling it canon, or inventing some scenario that "neutralises" the impacts of the endings and makes everything like it was during ME/ME2 would be terrible. Not only would that make the entire plot of ME3 essentially meaningless, but it disposes with the idea of reflecting player choices entirely - if they could ignore something as huge as altering all life in the galaxy or destroying the Reapers, why have choice at all? Why offer any decisions if the plan is to ignore them?

You can't have it both ways. Complaining about the rachni means you should also oppose anything that render significant player choices meaningless just because the developer didn't think through the consequences properly. Otherwise that standpoint starts to look like selectively being okay with some railroading just because you don't like the endings.

And really, I don't understand how people can be so upset that a prequel will always end up in the same place when they're demanding that ME3's decisions all end up in the same place.

#8050
David7204

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People are justified in complaining about the Rachni and accepting a canonical ending because incorporating a significant consequence to the Rachni choice was well within the realm of possibility. Making a sequel to Mass Effect 3 that incorporates the final choice in a satisfying and meaningful way, however, is almost surely impossible.

There are some limits to video games, and that's just the end of it. Complaining about them is silly, regardless of how nonsensical they might be, because they're impossible to avoid. For example, even in games with very realistic graphics and animations, the player character can't simply continue moving in one direction, no matter how much their character canonically should be able to. The map is always limited. The Rachni choice does not fall into that category. The ending choice does.

There is a world of difference between accepting prequels and accepting a canonical ME 3 ending choice. Why? Because a prequel is all that the story will ever be. No matter how good it is, the galaxy will never move past the Reaper invasion, never move past an ending many people hate. Whereas while a canonical ending choice might well be unpleasent, the story can move forward. Grow. The story is not confined to being about the ME 3 ending choice for the rest of forever, while a prequel assures the story will be confined under the Reaper invasion.

Modifié par David7204, 08 novembre 2013 - 10:53 .