The next few months after that will give us solid details imo. (also DA:I launch period)
Then the next few months after that, we'll be just waiting for the damn launch date already.
Modifié par SwobyJ, 02 février 2014 - 08:24 .
Modifié par SwobyJ, 02 février 2014 - 08:24 .
dead_goon wrote...
I'm not convinced we'll get any solid details until after DA:I has launched.
Modifié par Shermos, 03 février 2014 - 03:01 .
Shermos wrote...
I'll honestly be surprised if we don't get a trailer of some kind in March. If I'm wrong about that, than it's gotta be June. The game has been in development too long for Bioware not to have something out by then. And I'm sure said trailer will give us at least a rough idea of what time period the game is set in. The devs know what us fans are hoping for and they won't want to di anything too controversial after all the ME3 ending hate.
Fishstick wrote...
I only hope DAI is successful. If DAI and ME4 tank bioware will probably suffer the same fate as Westwood Studios.
Fishstick wrote...
I sincerely hope they don't tank either. I've been a Bioware fan since Kotor and all I want to see is them to return to that level again, but I'm just being realistic about the situation they're currently in.
Modifié par Shermos, 03 février 2014 - 08:11 .
Shermos wrote...
If Bioware can manage to survive and outlast EA, I am optimistic about their future and game franchises.
ElitePinecone wrote...
The idea that all would be good in the world if evil publishers fell apart and game studios were free to make games is, basically, a fantasy. If you want AAA games made at the level of quality and scope that Bioware does, they have to be supported by somebody.
ElitePinecone wrote...
Shermos wrote...
If Bioware can manage to survive and outlast EA, I am optimistic about their future and game franchises.
...
Team sizes would be smaller. The games would be less ambitious. They'd have less marketing support.
...
Modifié par Sion1138, 03 février 2014 - 12:05 .
This is true - and I didn't mean to imply that smaller titles aren't being ambitious.Sion1138 wrote...
Games can be ambitious in more than one way. In fact, the pressure to sell past a certain number of copies and the pressure to constantly one up or at the least keep up with the graphical and cinematic quality of competing games actually hampers ambition.
Most of the money goes to surface features and marketing and therefore other elements have to be downsized. And furthermore, the games have to be made to appeal to the largest possible audience, which limits creativity.
I compare the issue to films, a larger budget doesn't guarantee a better movie.
Back on topic!Fishstick wrote...
Alright, if we can't put in multiple race selection can we try an go for space combat?
bayofangels wrote...
Space combat would have been stretching the fiction in ME2, let alone ME3. Who is there to fight, mercs? And in ME3, it's about co-operation between races - you are actively trying to avoid factions getting into wars. In both games you have a bigger overall mission to keep on track of.
MENext on the other hand, if set in new areas of galaxy on fresh frontiers... that'd be prime ground for space combat.
It's also a bit unrealistic that an Alliance frigate (or a souped-up version like the SR2) could ever be challenged by anything short of a rival species' military or the Reapers/Collectors, true.bayofangels wrote...
Space combat would have been stretching the fiction in ME2, let alone ME3. Who is there to fight, mercs? And in ME3, it's about co-operation between races - you are actively trying to avoid factions getting into wars. In both games you have a bigger overall mission to keep on track of.
MENext on the other hand, if set in new areas of galaxy on fresh frontiers... that'd be prime ground for space combat.
ElitePinecone wrote...
I think there's a place for both, but I currently enjoy "big behemoth Bioware making AAA games" more than I think I'd enjoy "indie Bioware making cool niche games with tiny budgets".
Modifié par Sion1138, 04 février 2014 - 11:19 .
Fishstick wrote...
Whatever they do, they must do it well.