ElitePinecone wrote...
People have suggested an ark ship that gets waylaid and ends up in a new galaxy, or something.
I am already 100% in love with this idea. Ship it!
ElitePinecone wrote...
People have suggested an ark ship that gets waylaid and ends up in a new galaxy, or something.
The only issue is that it'd be really hard to strike a balance between the "familiar" aliens and any new ones they're introducing, since a new galaxy would have no hubs/homeworlds that we've seen before, and the asari/krogan/salarian etc population would only be whoever was on the ship in the first place.keightdee wrote...
ElitePinecone wrote...
People have suggested an ark ship that gets waylaid and ends up in a new galaxy, or something.
I am already 100% in love with this idea. Ship it!
keightdee wrote...
ElitePinecone wrote...
People have suggested an ark ship that gets waylaid and ends up in a new galaxy, or something.
I am already 100% in love with this idea. Ship it!
Modifié par chris2365, 10 février 2014 - 09:39 .
RussianZombeh wrote...
I feel like I'm the only one who doesn't want the new game to be set centuries in the future, or in undiscovered space.
I want it to be set max 30 or 40 years after ME3 and in the same Galaxy we know. Ofc, there could be new races and parts of the Galaxy introduced but I want to have what we've already got and MORE, not just new stuff with all the old stuff thrown out the window.
...
Modifié par Sion1138, 11 février 2014 - 12:05 .
Shermos wrote...
I'd like NME to be set far enough into the future so that the galaxy has had time to recover. Basically after the events shown in the extended cut slideshow.
Shermos wrote...
I'd like the Reaper war and its after effects to be over and done with so a totally new story can be told in a galaxy we can travel around in without taking years.
I think new alien species are likely, regardless of when MENext is setVapaä wrote...
It would only be about Humans, Asaris, Turians, Salarians and the set of joke races, quite boring if you ask me.
Vapaä wrote...
Shermos wrote...
I'd like the Reaper war and its after effects to be over and done with so a totally new story can be told in a galaxy we can travel around in without taking years.
The problem is: the after effects are too divergeant to allow a game with no canon....even if we consider the refuse ending as a non standard game over, a sequel would have to take in the equation the fact that the Reapers can be dead or not and that organics can be part synthetics or not...whithout even consider what to do with the Krogans, Rachnis, Quarians, Geths...how would they fit in a sequel if they're extinct ? It would only be about Humans, Asaris, Turians, Salarians and the set of joke races, quite boring if you ask me.
Modifié par Valadras21, 11 février 2014 - 10:38 .
ElitePinecone wrote...
I think new alien species are likely, regardless of when MENext is set
Matt Rhodes mentions here that the team as a whole have wanted to introduce new aliens throughout the series. I imagine it's just a matter of resources and time that prevented it, and maybe some technical issues.
ElitePinecone wrote...
If they're going back to the drawing board to completely refine what makes a "Mass Effect" game, bringing in new species seems like a certainty - this is the perfect opportunity.
Valadras21 wrote...
Shepard sides with the Geth on Rannoch: Not all of the Quarians are defeated, many civilian ships escape and enough Quarians survive to rebuild the race. If the Geth are still around they forgive the Quarians and help them settle Rannoch and adapt to their homeworld. It would take a while, but the end result would be the same as if Shepard had supported the Quarians.
Valadras21 wrote...
Shepard sides against the Geth or chooses the destroy ending: The Quarians eventually rebuild the Geth and nurture their intellect, giving them a second chance. They once again achieve sentience and build their own society. End result is the same as if Shepard supported the Geth and didn't choose destroy.
Valadras21 wrote...
Shepard doesn't cure the Genophage: The Krogan aren't killed by this decision. Plenty of them still live during the course of ME3. Once the Reaper War is over, the Council decides to cure the genophage once and for all. Krogan rebuild and expand, and coexist peacefully with the other races. End result is the same as if Shepard cured the genophage.
Valadras21 wrote...
The Rachni: This would probably be the most difficult to explain away, but they could just say that even if the Rachni are wiped out in ME3, another Queen egg is found by some explorer who gets it to hatch and then lets her live and rebuild her race.
Valadras21 wrote...
The Reapers: In destroy, the Reapers are gone. In Green+Blue, the Reapers help the galaxy rebuild. After that happens they could leave known space and never be heard from again. They all lead to the same end result: No Reapers are present in the distant future.
Valadras21 wrote...
That just leaves synthesis, which would either be granted by the green ending or achieved through centuries of technological advancement. The game just needs to be set after a time when synthesis could have been plausibly achieved without the green ending.
Valadras21 wrote...
The point being that it would be pretty easy to create a setting that effectively ignores ME3's variables. I just did it and I'm not even a professional.
Modifié par Vapaä, 11 février 2014 - 12:56 .
Doesn't that have the unfortunate side-effect that... nothing ME3 did matters anymore?Valadras21 wrote...
Set it so far in the future that nothing ME3 did matters anymore.
ElitePinecone wrote...
Doesn't that have the unfortunate side-effect that... nothing ME3 did matters anymore?Valadras21 wrote...
Set it so far in the future that nothing ME3 did matters anymore.
Why did we even play through three games when the galaxy ends up in exactly the same place as it started?
Also, wouldn't that just annoy some people even more? If the writers were going to neutralise every major choice in ME3 through a long series of massive coincidences, then there was no point in offering them, or letting players make them - and Shepard died for absolutely no reason.
Modifié par bayofangels, 11 février 2014 - 11:50 .
bayofangels wrote...
I think what Valadras meant was that it would be set so far in the future none of the specific choices you had would reflect too much on the story. As EatChildren says, everything BioWare has indicated so far suggests ME4 will be a fresh start. I really hope so.
ElitePinecone wrote...
It just seems silly that after making a game where we literally decide the future of the galaxy and all life within it, the next game would go "oh hey lol, starting again now in 9000 AD and nothing really changed after all!!"
It's not called Mass Effect 4 because that would imply it's a continuation of Mass Effect 3. Here's Chris above:bayofangels wrote...
Well isn't this exactly the reason why it's not called ME4?
It's a new game set in the Mass Effect universe. That's exciting! And it needs as little baggage as possible.
To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here. We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying "well, they'll have to pick a canon ending". No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda. Wherever, whenever, whoever, etc will all be revealed years down the road when we actually start talking about it.
I do not call the game ME4 when I talk about it ever, bucause that makes people think of it more as "what happens after Mass Effect 3" rather than "what game happens next set in the Mass Effect Universe", which is far more accurate at this point. Obviously fans are going to speculate content, character and story until we actually reveal details in the years or months to come as you have almost no actual details, just don't get bogged down in "well how are they going to continue ME3...".