ElitePinecone wrote...
It's not called Mass Effect 4 because that would imply it's a continuation of Mass Effect 3. Here's Chris above:To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here. We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying "well, they'll have to pick a canon ending". No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda. Wherever, whenever, whoever, etc will all be revealed years down the road when we actually start talking about it.
I do not call the game ME4 when I talk about it ever, bucause that makes people think of it more as "what happens after Mass Effect 3" rather than "what game happens next set in the Mass Effect Universe", which is far more accurate at this point. Obviously fans are going to speculate content, character and story until we actually reveal details in the years or months to come as you have almost no actual details, just don't get bogged down in "well how are they going to continue ME3...".
If it's a sequel (as in, set after ME3's events) of any kind, though it has to either deal with Shepard's final choice ("The Shepard Incident") or trivialize that choice to the point of not mattering. And given those chocies reshape the galaxy, not dealing with it would p*ss people off.
And if they did deal with the variations, that would p*ss people off too, given the generally unpopular sentiment towards the endings as a whole. Not to mention how resource-intensive that would be (I mean, just the romances prove to eat too many resources at times, lok at what happened to 2/3 of the ME2 romances)
And then there's the problem with canonizing a particular ending or set of choices. That's a whole can of worms in itself.
Which is why I say ditch Shepard's story entirely. Start fresh.





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