The Mass Effect Andromeda Twitter Thread
#926
Posté 08 août 2012 - 11:55
#927
Posté 09 août 2012 - 01:57
De1ta G wrote...
I wonder what he thinks isn't too long of a wait. Waiting two more weeks is too long for me but for him, who knows.
I get the feeling that Leviathan will be out August 21. I only came up with the date because it's in between Operation weekends (one coming up this weekend). And also, EA is releasing Madden 13 on August 28th.
That's just my uneducated guess, anyway.
#928
Posté 09 août 2012 - 02:01
#929
Posté 09 août 2012 - 06:32
#930
Posté 09 août 2012 - 06:37
#931
Posté 09 août 2012 - 06:46
#932
Posté 09 août 2012 - 06:59
JeffZero wrote...
Do we have developer statement confirmation that Leviathan can be played at any point in the game after the intro missions are completed? For that matter, is that the case with Aria's gang-uniting assignments on the Citadel? I don't recall.
Yes, Mike confirmed that it's playable as soon as the intro missions/Citadel are done.
#933
Posté 09 août 2012 - 07:17
Sonashi wrote...
Even if some miracle will happen humanity won't be able to use that technology in the near future. Do you think a turian would want a 80 years old LilyasAvalon?
I'M KIDDING
80 is the new 50, baby!
#934
Posté 09 août 2012 - 07:25
SimplyNeo wrote...
De1ta G wrote...
I wonder what he thinks isn't too long of a wait. Waiting two more weeks is too long for me but for him, who knows.
I get the feeling that Leviathan will be out August 21. I only came up with the date because it's in between Operation weekends (one coming up this weekend). And also, EA is releasing Madden 13 on August 28th.
That's just my uneducated guess, anyway.
They've stuck to a pretty consistent 1 DLC per month release schedule, I wouldn't be surprised if this continued. I'm guessing early September for the Leviathan release.
#935
Posté 09 août 2012 - 07:52
ElitePinecone wrote...
JeffZero wrote...
Do we have developer statement confirmation that Leviathan can be played at any point in the game after the intro missions are completed? For that matter, is that the case with Aria's gang-uniting assignments on the Citadel? I don't recall.
Yes, Mike confirmed that it's playable as soon as the intro missions/Citadel are done.
Thank you, EP. I kinda hope Omega doesn't open up until post-coup for my own selfish reasons, but we'll see.
#936
Posté 09 août 2012 - 08:58
JeffZero wrote...
ElitePinecone wrote...
JeffZero wrote...
Do we have developer statement confirmation that Leviathan can be played at any point in the game after the intro missions are completed? For that matter, is that the case with Aria's gang-uniting assignments on the Citadel? I don't recall.
Yes, Mike confirmed that it's playable as soon as the intro missions/Citadel are done.
Thank you, EP. I kinda hope Omega doesn't open up until post-coup for my own selfish reasons, but we'll see.
Hm, when do Aria's merc missions trigger? I can't really remember... and presumably taking back Omega would be after those.
LotSB only opened up after Horizon, so maybe it'll be the same thing for any hypothetical-but-totally-confirmed Omega pack that could happen post-coup. It'd even give them the chance to reference some of the earlier storyline missions and events.
(Related: I know someone will know here, has there only been one Lev trailer released? Bioware's trailer designers were on a podcast and they mentioned a longer, actual trailer that was meant to be out in early August?)
#937
Posté 09 août 2012 - 09:04
I've only seen the one teaser that Mike showed. I'm not aware of any others. (If there is a full trailer, I imagine they'd reveal it when they do the announcement of the release date.)
#938
Posté 09 août 2012 - 12:22
devSin wrote...
I think she sends you a message after Palaven, so I'm not sure why they'd tie it to the coup.
I've only seen the one teaser that Mike showed. I'm not aware of any others. (If there is a full trailer, I imagine they'd reveal it when they do the announcement of the release date.)
Well, Take Back Omega could start with Hackett or someone else contacting Shepard aboard the Normandy and telling them there's some very useful information related to Aria T'Loak's aim of retaking Omega, and explaining away why Shepard should prioritize that information in some fashion. That or an email, lawl.
Go to Aria; if you haven't united the mercs yet, you might have the option, "Let's take back Omega." (Get it? It's a riff on "Let's get the Shadow Broker." Ohoho, hypothetical BioWare, you so wit-tay.) But you should avoid that until you're done doing so, or you won't get those OH-SO-PRECIOUS, COMPLETELY-IMPORTANT War Assets, now will you? More importantly, experience points.
So yeah, the communication that initiates Take Back Omega could trigger after the coup attempt, which is precisely how LOTSB starts apropos to Horizon, and Hackett's transmission regarding Arrival happens then as well.
Now, why would I want this? Why would I care? Well, because I feel like as far as required missions are concerned, ME3 feels too bare in its back half compared with its first. I realize that's how ME1 and ME2 are to an extent as well, but in their cases more assignments open up in the back half, and in ME2's case in particular only then do the loyalty missions begin popping up, making it much nicer about this.
Why do I care that the two halves feel a bit closer in mandatory missions? Why can't I just postpone various things for the second half if I care so damn much? Valid questions, the likes of which I don't have especially good answers toward. That's just how I roll. I like to tackle everything I can from the get-go, but I want more meat on my second helping. 'Tis all.
We now return you, barring replies, to your regularly scheduled twitter-related thread. Sorry, Vertigo!
Modifié par JeffZero, 09 août 2012 - 12:23 .
#939
Posté 09 août 2012 - 12:31
JeffZero wrote...
Why do I care that the two halves feel a bit closer in mandatory missions? Why can't I just postpone various things for the second half if I care so damn much? Valid questions, the likes of which I don't have especially good answers toward. That's just how I roll. I like to tackle everything I can from the get-go, but I want more meat on my second helping. 'Tis all.
I can understand that. It found it annoying when starting a new game in ME2 and having Hackett contact me post-Horizon regarding Arrival. I like to leave Arrival until after the Suicide Mission and the other DLCs, but it felt odd from a narrative perspective to ignore it for so long.
#940
Posté 09 août 2012 - 12:33
#941
Posté 09 août 2012 - 02:15
But LOTSB couldn't open before Horizon even if they wanted to since Liara & Illium were locked till post-Horizon. Aria and Citadel on the other hand are available right after the prologue so there's no reason to restrict Omega for after the Coup.ElitePinecone wrote...
Hm, when do Aria's merc missions trigger? I can't really remember... and presumably taking back Omega would be after those.
LotSB only opened up after Horizon, so maybe it'll be the same thing for any hypothetical-but-totally-confirmed Omega pack that could happen post-coup. It'd even give them the chance to reference some of the earlier storyline missions and events.
Modifié par IsaacShep, 09 août 2012 - 02:18 .
#942
Posté 09 août 2012 - 03:26
IsaacShep wrote...
The only reason they made Arrival available before SM is because they didn't want to restrict players who didn't finish the game or had Shep die.But LOTSB couldn't open before Horizon even if they wanted to since Liara & Illium were locked till post-Horizon. Aria and Citadel on the other hand are available right after the prologue so there's no reason to restrict Omega for after the Coup.ElitePinecone wrote...
Hm, when do Aria's merc missions trigger? I can't really remember... and presumably taking back Omega would be after those.
LotSB only opened up after Horizon, so maybe it'll be the same thing for any hypothetical-but-totally-confirmed Omega pack that could happen post-coup. It'd even give them the chance to reference some of the earlier storyline missions and events.
Hm, that's true. I just remembered that Aria's mercs are only a sidequest, and for War Assets at that, so it's not like they're a prerequisite to anything. I hardly think they'd make doing her gang sidequest necessary for any Omega DLC...
(That's kinda the problem with these DLCs, they feel a bit... redundant? Since none of them will be set post-ending and none of them will add to it, we're just playing what amounts to a chunky - if interesting - sidequest rather than something which will significantly add to any future storyline. At least LotSB and Arrival were made with ME3 in mind.)
#943
Posté 09 août 2012 - 04:29
#944
Guest_Cthulhu42_*
Posté 09 août 2012 - 04:38
Guest_Cthulhu42_*
#945
Posté 09 août 2012 - 04:43
And like I said, I'm obsessive about doing most things as soon as they're available in games. I make exceptions for LOTSB and Arrival.
It isn't a big deal though. It really doesn't matter. I can just show restraint.
#946
Posté 09 août 2012 - 04:44
Just a quick reply here: I feel the same way about ME3, that it's a bit nose-heavy (pardon the pilot parlance). So I'll probably be playing Leviathan after the Citadel coup before I go after Rannoch. It'll be a drag I won't be able to have Tali along for the ride, though. I might save Retake Omega til after Rannoch...I think it makes sense from a narrative perspective because Aria can be scheming then finally spring her trap. One last hurrah before Thessia.JeffZero wrote...
*snip*
Now, why would I want this? Why would I care? Well, because I feel like as far as required missions are concerned, ME3 feels too bare in its back half compared with its first. I realize that's how ME1 and ME2 are to an extent as well, but in their cases more assignments open up in the back half, and in ME2's case in particular only then do the loyalty missions begin popping up, making it much nicer about this.
Why do I care that the two halves feel a bit closer in mandatory missions? Why can't I just postpone various things for the second half if I care so damn much? Valid questions, the likes of which I don't have especially good answers toward. That's just how I roll. I like to tackle everything I can from the get-go, but I want more meat on my second helping. 'Tis all.
We now return you, barring replies, to your regularly scheduled twitter-related thread. Sorry, Vertigo!
So yes, despite the fact that Mike Gamble has confirmed we can start Leviathan after the intro missions, I will probably be saving it for post-coup, for the same reason as Jeff stated.
#947
Posté 09 août 2012 - 04:46
#948
Guest_Cthulhu42_*
Posté 09 août 2012 - 04:53
Guest_Cthulhu42_*
Anyway, I see myself doing all the DLC post-Rannoch. Maybe even post-Thessia.
#949
Posté 09 août 2012 - 04:55
Great minds and all. Hehe.JeffZero wrote...
Bingo, Sky. My plan to a tee; I'm going to pull myself away from the urge to do them sooner, and play them at exactly those points.
Finding points to do story-based DLC will be an interesting thing if we get more than Leviathan and Omega. It'll be more difficult to hammer out narrative-wise than ME2 because ME2 was a very modular game in terms of missions. Doing the loyalty missions really didn't matter in terms of order in the narrative. ME3's missions have a very set narrative order, more so than ME1, and I still kind of do Bring Down the Sky awkwardly right after Virmire because that's where it makes sense to do it for me. It's like I'm taking a break from fighting Saren after losing my squaddie. XD
Since we've supposedly mined some Omega stuff from the Firefight pack, I wonder how long it'll take for the Devs to acknowledge it on Twitter.
Edit:
Cthulhu42 wrote...
@CDRSkyShepard: It's too much trouble
to take a 5-minute detour to the Veil before doing Leviathan? It's what I
did in order to bring both Tali and Kaidan to the Tuchanka Bomb within
the 3-mission time limit.
Anyway, I see myself doing all the DLC post-Rannoch. Maybe even post-Thessia.
I feel funky if I leave the Veil before I've liberated Rannoch. I feel like I've run out on the quarians. XD I do the entirety of the genophage/Tuchanka arc together, same with Rannoch. I think the only exception to that is I stop at Grissom Academy after Sur'Kesh every PT. Then I springboard off to find Grunt and Co,, then return to Tuchanka to deal with the bomb. Everyone has a different playstyle, though.
Modifié par CDRSkyShepard, 09 août 2012 - 05:01 .
#950
Posté 09 août 2012 - 04:57





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