I don't see these tweets?
He posts a lot but you're welcome to look for them, it was from April 22nd roundabouts.
I don't see these tweets?
He posts a lot but you're welcome to look for them, it was from April 22nd roundabouts.
I'm not a lawyer but was under the distinct impression a patent could not be gained unless you were the inventor. There is no way another company could patent the dialogue wheel after Bioware demonstrated it. This move is to stop others from doing the same (without permission) rather than to simply allow themselves to keep using it.
That's way too generic to patent.
Actually, you can patent just about anything so long as you are capable of describing or depicting it in a way that would make it distinguishable from other similar properties. Intellectual property in itself is a pretty broad term, covering everything from copyrights, trade marks, even to things like localization (not sure if this is the proper English legal term), meaning if you say something was grown/produced in a certain specific area and has certain qualities because of that, you can patent-protect it. With the dialogue wheel here we are talking the graphic depiction of the layout, with specific choices associated with its various parts; it is in no way different from, say, the Coca-Cola logo or the Nintendo D-pad, both of which are patent-protected, by the way. As such, the dialogue wheel constitutes a unique and differentiable UI element and therefore can be subject to patent protection.
Actually, you can patent just about anything so long as you are capable of describing or depicting it in a way that would make it distinguishable from other similar properties. Intellectual property in itself is a pretty broad term, covering everything from copyrights, trade marks, even to things like localization (not sure if this is the proper English legal term), meaning if you say something was grown/produced in a certain specific area and has certain qualities because of that, you can patent-protect it. With the dialogue wheel here we are talking the graphic depiction of the layout, with specific choices associated with its various parts; it is in no way different from, say, the Coca-Cola logo or the Nintendo D-pad, both of which are patent-protected, by the way. As such, the dialogue wheel constitutes a unique and differentiable UI element and therefore can be subject to patent protection.
You are all familiar with the plethora of absurd patent lawsuits that are abound (e.g. Apple). You never know what will happen.
Whenever someone makes a game with interactive dialogue, they may easily decide to arrange choices in a circle. It's not like such a thing requires any considerable effort to think up. It's either a list or a circle.
I just don't think that such things should be subject to patent protection. The Patent Office should consider the complexity of the task of inventing something, the merit of the act of inventing it before they allow it to be patent protected. Otherwise, intellectual property becomes a game of "Shotgun".
Of course, I am not saying that Yanick Roy would be such a person who would sue others over the use of similar systems, but you never know nowadays. We've seen patents and copyrights put severe limits on creativity in our time.
You are all familiar with the plethora of absurd patent lawsuits that are abound (i.e. Apple). You never know what will happen.
Whenever someone makes a game with interactive dialogue, they may easily decide to arrange choices in a circle. It's not like such a thing requires any considerable effort to think up. It's either a list or a circle.
I just don't think that such things should be subject to patent protection. The Patent Office should consider the complexity of the task of inventing something, the merit of the act of inventing it before they allow it to be patent protected. Otherwise, intellectual property becomes a game of "Shotgun".
Of course, I am not saying that Yanick Roy would be such a person who would sue others over the use of similar systems, but you never know nowadays. We've seen patents and copyrights put severe limits on creativity in our time.
I don't agree with you about the whole Geth romance thing lol, but I certainly agree with you here. Patent and Copyright law is total bs, certainly broken. It's become a tool for large corporations and publishers while keeping the little guy out.
Hey, everyone - help parents Roland and Lisa welcome Liara Madison Dietrich to the world. #MassEffect pic.twitter.com/cOtBqmoYfw
Hey, everyone - help parents Roland and Lisa welcome Liara Madison Dietrich to the world. #MassEffect pic.twitter.com/cOtBqmoYfw
I wonder if "Madison Shepard" was one of the parents' player name...
Mondays, or days I get perpetually shot down by coworkers for trying to make puns.
My coworkers don't like puns. This is the world I live in.
Some of these people are even WRITERS. Writers!
@Sjosz We feel the pain more keenly than most.
@Sjosz What!? Some days must just be a major write off then ![]()
I don't know how this happened.
So do we actually knwo what Felisha Day did at Bioware besides harassing Thane and Tali?
I think she was just visiting. She was in town for a convention nearby, or something.
There was a comic convention or something of that ilk in Calgary this weekend I believe. (Calgary is about 3 hours drive from Edm.)
You are all familiar with the plethora of absurd patent lawsuits that are abound (e.g. Apple). You never know what will happen.
Whenever someone makes a game with interactive dialogue, they may easily decide to arrange choices in a circle. It's not like such a thing requires any considerable effort to think up. It's either a list or a circle.
I just don't think that such things should be subject to patent protection. The Patent Office should consider the complexity of the task of inventing something, the merit of the act of inventing it before they allow it to be patent protected. Otherwise, intellectual property becomes a game of "Shotgun".
Of course, I am not saying that Yanick Roy would be such a person who would sue others over the use of similar systems, but you never know nowadays. We've seen patents and copyrights put severe limits on creativity in our time.
I don't agree with you about the whole Geth romance thing lol, but I certainly agree with you here. Patent and Copyright law is total bs, certainly broken. It's become a tool for large corporations and publishers while keeping the little guy out.
While I would not go so far as to agree with the sentiment that Patent and Copyright is "total bs" and "certainly broken", I will admit that it allows for some leeway. I do not want to sound condescending, but these things are far more complex than they might seem at the first glance. Granting a patent or not might make all the difference in the world between protecting the rights and, in some instances, the livelihood of somebody who had a neat idea and wants to protect it or sinking it. Yes, a lot is left to the discretion of whomever that has that application land on his/her desk and yes, patents are often used in frivolous lawsuits, but then again - all of law is like that. Just imagine the sheer number of petitions and cases associated with the US first amendment alone? There are lawyers who spend their entire careers doing nothing but that. Yes, law has to regulate what boils down to basically life as we know it, but at the same time, it is functionally impossible for it to regulate ALL of it. Which is why, in many instances, it remains intentionally vague and open to interpretation - so that it does not stay rigid and impractical and thus defying the very point of its existence. I do get what you guys are getting at - trust me, I do - I just think you need to try and consider looking at the issue through a slightly different set of optics.
Also, in the interest of not hijacking and/or derailing the thread - puns are a criminally underrated art form. True story.
Long distance video conference meeting camera manipulation shenanigans.
@BioWare #Montreal HIRING!!! we are hiring a #Development Director #production http://lnkd.in/bEEXUXK
@BioWare #Montreal #gameart we are Hiring a Lead Gameplay Designer #art http://lnkd.in/bQEzpDf
#IT #Job alert: BioWare Montreal Administra... | EA Studios BioWare | #Montreal , QC #BioWare #VisualArts http://lnkd.in/bsb9xa4
Developers, developers, developers...
While I would not go so far as to agree with the sentiment that Patent and Copyright is "total bs" and "certainly broken", I will admit that it allows for some leeway. I do not want to sound condescending, but these things are far more complex than they might seem at the first glance. Granting a patent or not might make all the difference in the world between protecting the rights and, in some instances, the livelihood of somebody who had a neat idea and wants to protect it or sinking it. Yes, a lot is left to the discretion of whomever that has that application land on his/her desk and yes, patents are often used in frivolous lawsuits, but then again - all of law is like that. Just imagine the sheer number of petitions and cases associated with the US first amendment alone? There are lawyers who spend their entire careers doing nothing but that. Yes, law has to regulate what boils down to basically life as we know it, but at the same time, it is functionally impossible for it to regulate ALL of it. Which is why, in many instances, it remains intentionally vague and open to interpretation - so that it does not stay rigid and impractical and thus defying the very point of its existence. I do get what you guys are getting at - trust me, I do - I just think you need to try and consider looking at the issue through a slightly different set of optics.
Also, in the interest of not hijacking and/or derailing the thread - puns are a criminally underrated art form. True story.
I argued about complexity. There actually are regulations in place to prevent obviousness, to make sure that an idea is not an obvious solution to a specific problem which is likely to be arrived at by any competent individual.
The trouble is that patent clerks have a humongous stack of applications waiting for review at all times and their expertise is limited. They cannot set aside the proper time to research the subject so non-obviousness is not well adhered to.
This particular solution seems very obvious to me.
Also, the issue of neat ideas and livelihoods is another bag of cats which I do not wish to open at this time.
Developers, developers, developers...
Developers...........developers everywhere.
I dunno, that emote seems like it's startled/confused, but these chocolates look more frightening than frightened.
BioWare
Just for you, here's an early unused concept of the Citadel in Mass Effect! #FromtheVault
Futuristic and weird....I liked. ![]()
What was one of the possible original names of Mass Effect?
'Star Citadel' A ways before ME was officially announced BioWare had put some kind of legal reserve on this name.
They should have just stolen 'Ring World' from Larry Niven.
That's pretty cool! You can clearly see it's a Relay in that concept art piece
yet it's different enough to remain a decent plot twist the first time you play it. Not bad!
If the Wards were going to move around like you see the other Relays do during a jump, I'd hate to live on the Citadel...
maybe that's one of the reasons they scrapped it ![]()
The Citadel was originally going to be a futuristic rollercoaster? Why did they ever change it?
My vote goes to Gyroscope:

They should have just stolen 'Ring World' from Larry Niven.
Except Halo already did that.
Except Halo already did that.
