Speaking of cross game problems, Did anyone who played ME2 and then went back to playing ME1 forgot that ME1 didn't have ammo(thermal clips) and when they pressed R(PC) accidentally threw a grenade? That happened to me at least twice.
The Mass Effect Andromeda Twitter Thread
#10076
Posté 01 mai 2014 - 09:35
#10077
Posté 01 mai 2014 - 09:45
didn't anybody red the manual ?
lol...........no. ![]()
#10078
Posté 01 mai 2014 - 10:24
User
More speculation arising for a Next-Gen ME Trilogy? Please, read this. pic.twitter.com/sIxBXWERi2
Thanks for your thoughts, I appreciate them ![]()
#10079
Posté 01 mai 2014 - 10:55
David Hulegaard @HulegaardBooks 8h
Had my first stress dream about E3 last night. It must be May.
--------------
That gotta be good news for us??
- B.Shep aime ceci
#10080
Posté 01 mai 2014 - 11:24
David Hulegaard @HulegaardBooks 8h
Had my first stress dream about E3 last night. It must be May.
--------------
That gotta be good news for us??
If he is working on the next ME then yes ![]()
#10081
Posté 01 mai 2014 - 11:30
David Hulegaard @HulegaardBooks 8h
Had my first stress dream about E3 last night. It must be May.
--------------
That gotta be good news for us??
David's the Community Manager for both DA and ME.
So hopefully there's a little ME stress mixed in with the DA stress... ![]()
#10082
Posté 02 mai 2014 - 12:47
Here is some unused Citadel concept art from the first Mass Effect posted on their facebook page.
https://www.facebook...seffect?fref=ts

I can see why it was cut since it has a strong resemblance to the mass relay's.
#10083
Posté 02 mai 2014 - 03:14
#10084
Posté 02 mai 2014 - 10:15
User
More speculation arising for a Next-Gen ME Trilogy? Please, read this. pic.twitter.com/sIxBXWERi2
Spoiler
Thanks for your thoughts, I appreciate them
Hmm, I don't know. I kind of liked seeing how the graphics got better and better (except with the hair for some reason...) and making three whole games (assuming they're as big as each of the previous titles in the series) and releasing them at the same time... is that even feasible?
#10085
Posté 02 mai 2014 - 10:24
making three whole games (assuming they're as big as each of the previous titles in the series) and releasing them at the same time... is that even feasible?
They remastered and released FFX/X-2 at the same time, but then it was two games rather than three, and it took them five or six years to do it. On the flip side, they probably had more to do with the two games than they'd have to do with ME1-3. Tbh, all things being equal, I'd just love to be able to play the games on the new consoles and not have to keep the old ones around just for the privilege. Anything else, bonus.
#10086
Posté 02 mai 2014 - 11:00
They remastered and released FFX/X-2 at the same time, but then it was two games rather than three, and it took them five or six years to do it. On the flip side, they probably had more to do with the two games than they'd have to do with ME1-3. Tbh, all things being equal, I'd just love to be able to play the games on the new consoles and not have to keep the old ones around just for the privilege. Anything else, bonus.
I play PC so I didn't think about that, I could see why people would want it then.
#10087
Posté 02 mai 2014 - 12:02
David Hulegaard @HulegaardBooks 8h
Had my first stress dream about E3 last night. It must be May.
--------------
That gotta be good news for us??
I wonder if this stress dream involved running through a dark forest toward an apparition of a small child who continuously disappeared upon reaching him.
#10088
Posté 02 mai 2014 - 12:13
I wonder if this stress dream involved running through a dark forest toward an apparition of a small child who continuously disappeared upon reaching him.
That doesn't sound like a very fun dream to be honest. :/
#10089
Posté 02 mai 2014 - 12:52
That doesn't sound like a very fun dream to be honest. :/
I wish the dream sequences of ME3 had involved references to the past games instead of running through trees. Would have been more fun to stumble across Saren while strolling through dreamland and share a drink together. Bizarre, true...perhaps even out-of-place in the plot...but fun.
#10090
Posté 02 mai 2014 - 01:35
User
Current job: Dream due to position, or curse because of spoilers and seeing the great Oz behind the curtain from the start?
I've been behind that curtain for 8+ years and I love it, mostly because of the highly talented and passionate people there with me
#10091
Posté 02 mai 2014 - 03:14
Speaking of cross game problems, Did anyone who played ME2 and then went back to playing ME1 forgot that ME1 didn't have ammo(thermal clips) and when they pressed R(PC) accidentally threw a grenade? That happened to me at least twice.
I threw a grenade in the CIC because I forgot what's mapped. LOL
#10092
Posté 02 mai 2014 - 05:00
Bioware Blog (Montreal) - "Our Lonely Wall Needs Your Help"
http://blog.bioware....eeds-your-help/

"And so, in a rather roundabout way, we’re asking you, the Mass Effect community, to send us things to cover our wall. Send us pictures and postcards and paintings. Send us weavings and writings and watercolors. We’ve got a wall to fill, and we want what you make."
#10093
Posté 02 mai 2014 - 05:24
#10094
Posté 02 mai 2014 - 06:00
I love the writing style in the first bit ![]()
#10095
Posté 02 mai 2014 - 06:04
Haha, what if we just make some minor changes to the italic tekst beneath the picture to make it look like this?
"And so, in a rather roundabout way, we’re asking you, the Mass Effect developers, to send us games to insert in our personal computers and consoles. Send us teasers and trailers and screenshots. Send us gameplay videos, tech demo's and the actual Next Mass Effect game itself. We’ve got a twitter thread (and our personal computers, consoles, etc) to fill, and we want what you make."
- Hrungr aime ceci
#10096
Posté 02 mai 2014 - 06:12
Who wouldn't want to be a Lead Gameplay Designer @BioWare?#Montreal #gameart #art http://lnkd.in/bQEzpDf #hotjobsfriday @EA
#10097
Posté 02 mai 2014 - 06:19
Inside_EA @Inside_EA
Who wouldn't want to be a Lead Gameplay Designer @BioWare?#Montreal #gameart #art http://lnkd.in/bQEzpDf #hotjobsfriday @EA
They must really be having a difficult time filling this position.
:sigh:
Okay fine... I'll take the job.
#10098
Posté 02 mai 2014 - 06:39
Bioware Blog (Montreal) - "Our Lonely Wall Needs Your Help"
http://blog.bioware....eeds-your-help/
"And so, in a rather roundabout way, we’re asking you, the Mass Effect community, to send us things to cover our wall. Send us pictures and postcards and paintings. Send us weavings and writings and watercolors. We’ve got a wall to fill, and we want what you make."
Calling all talented @BioWare fans! Send your contributions to cover BWM's Lonely Wall:
#10099
Posté 02 mai 2014 - 06:46
They must really be having a difficult time filling this position.
I'm guessing all the skilled Devs from Irrational have already been snapped up... ![]()
#10100
Posté 02 mai 2014 - 07:15
@BioWare #Montreal is HIRING!!! Seeking a #Development Director for #production of outstanding games! http://lnkd.in/bEEXUXK #hotjobsfriday





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