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The Mass Effect Andromeda Twitter Thread


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#11276
Iakus

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*  If this was in another galaxy, say the Andromeda, then the Ark would need a way to get there.  Dark space is massive, and it would require an incomprehensible amount of fuel to reach, in addition to time and other resources.

 

 

Yup.  Andromeda is roughly 2.5 million light years away.  Standard cruising speed for a ship in the ME-verse is 12 light years per day.

 

Someone with better math skills than me want to calculate how long said ship will be in dark space with no way to refuel, resupply, or discharge its drive core?



#11277
Shermos

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I've just noticed something in the trailer I don't think anyone has brought up yet. The trailer is very probably showing us Tuchanka. First we get a screen shot of someone working on a console on a ruined looking planet (ruined buildings, and broken above ground highway). Could be anywhere right? Then at the end we see a Krogan in the same environment, in front of the same console. It's some part of Tuchanka which hasn't been rebuilt yet. And if the game is set only 100-200 years after ME3, then it's quite possible parts of Tuchanka have not been rebuilt yet. The Krogan would still be recovering from the Genophage and the Reaper War. They had a double wammy to rebuild from.

 

Also Casey talked about us being able to travel accross the "The Galaxy". Ok, "the galaxy" could refer to any particular galaxy, but when people use the term "The Galaxy", they're normally talking about the Milky Way.

 

So assuming that's correct, and there's a small chance it isn't, at least part of the game HAS to occur in the Milky Way. There's really no evidence to support the Ark theory except one probably misinterpreted phrase, but we do have some in game evidence, combined with developer statements, to show that at least part of the game probably occurs in the Milky Way

 

I was asked how the ending choice is dealt with if the Ark theory is wrong. I honestly don't know. It's not a fiar question, since I'm not working for Bioware. It's not my job to deal with that. But what I can say is that in my mind the Ark theory is not a "clever plan". It's a cop out to avoid dealing with something difficult. Ok. Contriving the endings to have broadly the same consequences is a cop out too. But you can't replace one cop out with another and then call it a "clever plan". That would be the worst PR ever. It's even worse than how the Rachni choice and dead characters were dealt with in ME3. I'd prefer the writers take what they've been given and have a bash at it without contriving some sort of reboot. 


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#11278
Drone223

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Yup.  Andromeda is roughly 2.5 million light years away.  Standard cruising speed for a ship in the ME-verse is 12 light years per day.

 

Someone with better math skills than me want to calculate how long said ship will be in dark space with no way to refuel, resupply, or discharge its drive core?

A long time so yeah keep such a ship running for so long wouldn't be feasible.


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#11279
Malanek

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208, 333.3 years in dark space without fuel, repairs etc. so yeah keep such a ship running for so long wouldn't be fesiable.

That's days rather than years. It's still quite a long time.



#11280
Phoenix_Also_Rises

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Who's to say the Citadel survives though?

 

I mean, the Citadel is essentially a superweapon/doorway to Dark Space and nobody has the keys to shut it. Who would want to keep that thing around?

There are other places for the Council to set up a hub...and I'm sure that say in the years post ME3, someone got the brilliant idea of "We can make our own, better Citadel! And it won't have that pesky doorway!".

 

 

Plus it would be a great teambuilding exercise.

 

I read a part of the above as "There are other places for the Council to set up a pub..."

 

Ladies wearing sombreros get a free drink on Margarita night. Come on down! Every hour is happy hour at the Citadel!

 

In all seriousness, my two cents:

 

- the wreckage does not necessarily have to be the Normandy. If you look at other ships the Alliance has in its fleet, and if you read the "Invasion" comic, you would see that the design used for the thrusters does appear on alliance vessels quite commonly. Saying that thing is the Normandy because it has those thruster is to me like saying that gaudy street-racing car is actually a Bugatti because they both have a rear spoiler.

 

- another galaxy is a neat idea, I guess, not sure how I feel about the Ark Theory, but it makes sense, I suppose. Seeing as we literally know nothing still, I shall reserve my judgment for when more information does surface.

 

- it is going to be super pretty, though.

 

- that Prothean - like (???) figure standing next to a human in the galaxy map picture kind of reminds me of one of the teaser shots released on last N7 day - it showed a concept of a Prothean-looking dude in a Japanese-esque armor next to a dev; even had those horns that samurai armors had. Dunno, its just that this is the first thing that made me think of. 



#11281
Usarean

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I've just noticed something in the trailer I don't think anyone has brought up yet. The trailer is very probably showing us Tuchanka. First we get a screen shot of someone working on a console on a ruined looking planet (ruined buildings, and broken above ground highway). Could be anywhere right? Then at the end we see a Krogan in the same environment, in front of the same console. It's some part of Tuchanka which hasn't been rebuilt yet. And if the game is set only 100-200 years after ME3, then it's quite possible parts of Tuchanka have not been rebuilt yet. The Krogan would still be recovering from the Genophage and the Reaper War. They had a double wammy to rebuild from.

 

Also Casey talked about us being able to travel accross the "The Galaxy". Ok, "the galaxy" could refer to any particular galaxy, but when people use the term "The Galaxy", they're normally talking about the Milky Way.

 

So assuming that's correct, and there's a small chance it isn't, at least part of the game HAS to occur in the Milky Way. There's really no evidence to support the Ark theory except one probably misinterpreted phrase, but we do have some in game evidence, combined with developer statements, to show that at least part of the game probably occurs in the Milky Way

 

I was asked how the ending choice is dealt with if the Ark theory is wrong. I honestly don't know. It's not a fiar question, since I'm not working for Bioware. It's not my job to deal with that. But what I can say is that in my mind the Ark theory is not a "clever plan". It's a cop out to avoid dealing with something difficult. Ok. Contriving the endings to have broadly the same consequences is a cop out too. But you can't replace one cop out with another and then call it a "clever plan". That would be the worst PR ever. It's even worse than how the Rachni choice and dead characters were dealt with in ME3. I'd prefer the writers take what they've been given and have a bash at it without contriving some sort of reboot. 

 

I just rewatched the video and heard the same thing. He talks about going to the otherside of the galaxy. Plus when he says how far we go, he's not talking about distance, but rather motivation, unless my comprehension skills have fallen off in my old age.



#11282
rapscallioness

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You know, making the game is far more interesting and important than locking down its name. 

 

 

 

Not to try and incite a riot, but what makes you think there wasn't a snippet of work in progress in-engine content in there?

*eyeroll* it's still ME:#NoContext.



#11283
The JoeMan

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That's days rather than years. It's still quite a long time.

Meh.  Any ship travelling via mass relay when the coloured shock wave struck got thrown off course through a "worm hole" to the other side of the galaxie/another galaxie leaving them immune to it's effects (ie. destroy or synthesis).  The passengers on those ships were forced to rebuild society.  100 years have passed since then... go.

 

Through in a bunch of technobabble, mass effect this, dark energy that and you've got something completely viable.



#11284
Drone223

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Meh.  Any ship travelling via mass relay when the coloured shock wave struck got thrown off course through a "worm hole" to the other side of the galaxie/another galaxie leaving them immune to it's effects (ie. destroy or synthesis).  The passengers on those ships were forced to rebuild society.  100 years have passed since then... go.

 

Through in a bunch of technobabble, mass effect this, dark energy that and you've got something completely viable.

Traveling between galaxies would mean no resupply, no repairs, no refueling etc it would just be inefficient. Not to mention they'll may as well start a new franchise if its set in another galaxy since the milky way is the only known place with mass relay's.



#11285
ozthegweat

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Yup.  Andromeda is roughly 2.5 million light years away.  Standard cruising speed for a ship in the ME-verse is 12 light years per day.

 

Someone with better math skills than me want to calculate how long said ship will be in dark space with no way to refuel, resupply, or discharge its drive core?

It's 571 years. And once an object in space is in motion, there's no energy needed to keep it in motion (didn't you guys listen to the Alliance instructor on the Citadel in ME2 about the deadliest son of a ****** in space?  ;) ). An eezo core and a few solar panels would suffice to keep everybody in stasis.



#11286
Pearl (rip bioware)

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*eyeroll* it's still ME:#NoContext.


I would like some of your salt for my fries.

#11287
Shermos

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It's 571 years. And once an object in space is in motion, there's no energy needed to keep it in motion (didn't you guys listen to the Alliance instructor on the Citadel in ME2 about the deadliest son of a ****** in space?  ;) ). An eezo core and a few solar panels would suffice to keep everybody in stasis.

 

That only applies in "normal" space. I think you'll find the lore says an active eezo core is needed to maintain FTL speed, and the same lore also says the eezo will need replenishing after several centuries of active use. So no, getting from one galaxy to another in the ME universe is not an easy matter. Not even the Reapers can do it. They are at a Type 3 (on the Kardashev scale) technological level. They have mastered the galaxy, but do not yet posses the means to travel between galaxies. The council races are only Type 2. The protheans were Type 2 on the verge of becoming Type 3.

 

Sending an Ark to another galaxy can't be done without breaking the lore.


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#11288
ElitePinecone

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Setting the game in a different galaxy to avoid the players choice is, surprisingly enough, ignoring all the players choices as well. So is doing a prequel. So is doing an alternate universe.

 

Set it in a post destroy world imo. It's not saying this was the best choice, just the one possible future you are going to see. And hey, it was probably the worst choice for the people, but simply the most suitable for another story.

 

 

Then they're deliberately ignoring two player choices. They're actually retconning them, and setting a canon, which Casey specifically said they wouldn't be doing.

 

Setting it in another galaxy ignores none of them.

 

They all happened, we just never see the consequences - because the consequences were already shown in the ending slides and videos of Extended Cut.



#11289
Daemul

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I'm cool with another galaxy, gives them freedom to do what they want. Leaving the Citadel and Mass Relays behind would be a good thing, they are connected with the Reapers, and the Reaper arc is over, its time to start fresh.

New galaxy here I come!

#11290
Armass81

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If it is an ark story and does indeed happend in the nearby galaxy (andromeda/triangulum, or some smaller galaxy), I guess it would be ok for a new start... I still think it could take place in our galaxy too as the vast majority of it remains unexplored or untouched. But there are some obvious continuity problems with that of course.

 

New galaxy would mean these things:

- A fresh start and a larger galaxy to explore(if set in andromeda which is over 1.5 times bigger than the milky way), ME1 like feeling where most os new and exciting, but with some familiar thing (old races etc)

- Endings not getting into way

- A new set or collection of races or machine intelligences, likely powerful and more advanced since this galaxy was not disturbed by the reapers. There might be something worse tough...

- A travelling system similar to the mass relay, not made by reapers but the inhabitants of the said galaxy. Technology for it exists, so something similar like that would be duplicated for convenience.

 

As for a name how about Mass Effect: Exodus?


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#11291
Pearl (rip bioware)

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Mass Effexodus



#11292
Seishoujyo

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FFVIII is a September 1999 game and MGS3 is a November 2004 game. It's a different age. Marketing is constantly looking for ways to remind people they can hop aboard without playing previous entries; it's no longer just a number, but a burden.

 

Maybe, but still FF15 is a 2014 game and it has nothing to do with FF14, so let's just call it ME4 where is the problem.

 

 

As for E3 well I was disapointed but this small presentation, but if what we saw is ingame it's really nice, can't wait.

 

And I hope they will show us something this summer for the Gamescom in Europe, a teaser please :(



#11293
Shermos

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I'm quite sure we'll get a proper trailer on or around N7 day, after DA:I is out. Hopefully then our questions will be answered. People on both dies of the debate are really just projecting what we'd like to be the deirection ME:N takes. I think the within Milky way camp has more trailer evidence and Dev comments to support it's argument, but we could still prove to be wrong possibly. Bioware are deliberately trolling us a bit in choosing to remain so tight lipped. Bastards :P.


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#11294
DextroDNA

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I don't think they need to retcon or ignore ME3's endings, just water them down. Make it so they have less impact.

 

The big problems are the races that would be missing, which would still need to be addressed if they did set it in another Galaxy (they won't :) ). Krogans are going to notice if the Genophage didn't work, and the absence of the Geth and/or the Quarians is major.

 

There's going to be some things from ME3 they're not going to be able to avoid. Might aswell man up and try and face them rather than coming up with some BS excuses and running away to another Galaxy. Because it is SERIOUSLY implausible. They'd have to come up with some seriously naff reason for them getting to another Galaxy and nobody wants that.

 

As for the Galaxy Map snippet, you guys are reading way too much into that. It's just a cool looking map. It doesn't look like Andromeda either, which is the closest spiral Galaxy to ours. So methinks it's just a fancy looking Milky Way hologram. You should be focussing on what looks like a Prothean stood next to the map.

 

My conclusions are it's set maybe 50-100 years after ME3 and it's set in OUR Galaxy. We'll be able to visit the parts of the Galaxy we already know and we'll be able to go further, exploring the unknown regions of the Milky Way and discovering new things. Also, something has to have happened between ME3 and ME4 to make that Krogan look like that.

 

Even though we didn't get much, we have a lot to speculate on but I wish they'd tell us that this is set in our Galaxy and we're going to be exploring new locations as well as old so we can focus on more important stuff.



#11295
Chala

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The big problems are the races that would be missing, which would still need to be addressed if they did set it in another Galaxy (they won't :) ). Krogans are going to notice if the Genophage didn't work, and the absence of the Geth and/or the Quarians is major.

 

This is something that has actually bothering me for a while: Do you remember that "leak" from last year?
It has been said that BW gave them an option: Krogans or Quarians.
Both races share two things in common: Not part of the Council and low survival as a species (One for poor adaptation, the other because Genophage and aggressiveness*). And both things are important if they want to go to another galaxy, after all, the idea of this whole thing is to keep living.

 

Maybe they had to make a choice and leave the quarians behind since they can't adapt, maybe BW will add them later and we are over analyzing things too much again or maybe I'm too sleepy and paranoid, and should stay out of the internet for a while :lol:


* According to Mordin, that's the main reason, since the Genophage was built to limit the numbers, not to send them to extinction.



#11296
DextroDNA

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This is something that has actually bothering me for a while: Do you remember that "leak" from last year?
It has been said that BW gave them an option: Krogans or Quarians.
Both races share two things in common: Not part of the Council and low survival as a species (One for poor adaptation, the other because Genophage and aggressiveness*). And both things are important if they want to go to another galaxy, after all, the idea of this whole thing is to keep living.

 

Maybe they had to make a choice and leave the quarians behind since they can't adapt, maybe BW will add them later and we are over analyzing things too much again or maybe I'm too sleepy and paranoid, and should stay out of the internet for a while :lol:


* According to Mordin, that's the main reason, since the Genophage was built to limit the numbers, not to send them to extinction.

Well, we saw a Krogan in the trailer so we know they're not "left behind". And where would they be left behind? We're not moving Galaxies.

 

But they're not avoiding the Genophage. They HAVE to address it somehow. It was either cured or it wasn't, and depending on which it could have major implications on this game. They're going to have to find some way around it.



#11297
HenkieDePost

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Who's to say the Citadel survives though?

 

I mean, the Citadel is essentially a superweapon/doorway to Dark Space and nobody has the keys to shut it. Who would want to keep that thing around?

There are other places for the Council to set up a hub...and I'm sure that say in the years post ME3, someone got the brilliant idea of "We can make our own, better Citadel! And it won't have that pesky doorway!".

 

 

Plus it would be a great teambuilding exercise.

Somehow this reminds me of what I thought the Citadel would be like before I saw it. I started playing Mass Effect 2 after my friends recommended it. The first missions are all set in other areas of the Milky Way and especially Omega. You hear some things about the citadel in game and from your friends, but I had never seen it. So I portrayed the Citadel as some sort of white extremely advanced castle on top of a cliff with alot of waterfalls. I actually was surprised when it was a space station :P

So like said in the post I quoted above, they can just start anew and seat their government somewhere else. They can build a space station of their own, or even a castle on top of a cliff haha, the possibilities are endless. I must say though that I do not have any objections if they decide to keep the citadel. It suits the ME serie just fine when it comes to a central hub imho.



#11298
ElitePinecone

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I don't think they need to retcon or ignore ME3's endings, just water them down. Make it so they have less impact.

 

"Sorry Shep, you killed yourself for no reason. The entire trilogy was a waste of time because the final choice didn't mean anything."

 

What does wearing off mean for Destroy or Control? Does Shepard lose control of the Reapers? Synthesis wearing off *would not* change the enormous technological advances that the galaxy makes after having access to Reaper archives of the last few thousand civilizations. How does a technological singularity get watered down, anyway? 

 

Destroy and Synthesis leave the galaxy in radically different states, even if they wear off.

 

If the writers are trapped by the ending choices, that's their fault. They chose to make them. 



#11299
DextroDNA

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"Sorry Shep, you killed yourself for no reason. The entire trilogy was a waste of time because the final choice didn't mean anything."

 

What does wearing off mean for Destroy or Control? Does Shepard lose control of the Reapers? Synthesis wearing off *would not* change the enormous technological advances that the galaxy makes after having access to Reaper archives of the last few thousand civilizations. How does a technological singularity get watered down, anyway? 

 

Destroy and Synthesis leave the galaxy in radically different states, even if they wear off.

 

If the writers are trapped by the ending choices, that's their fault. They chose to make them. 

You've misunderstood what I said. I said water them down.

 

Destroy doesn't need to be changed that much; Reapers are gone and maybe Reaper tech (EDI) but not the Geth - make it so the Geth weren't completely destroyed but were instead reverted to their old form. Then (if the Quarians survived), maybe they can work on trying to help them reach sentience again.

 

Control is pretty simple too. Reapers are under ghost Shepard's control and help to rebuild the Galaxy and then maybe go to wait in dark space until they're needed again. No real big changes need to be made here.

 

Synthesis is the big one. They really need water this one down, but not retcon it completely. Instead of turning every organic being into a cyborg monster, maybe just make it so that all Synthetics became like organics.

 

If these changes were made, then they could easily implement the effects of the endings into the game with a bit of work.



#11300
Fragzilla

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I've just noticed something in the trailer I don't think anyone has brought up yet. The trailer is very probably showing us Tuchanka. First we get a screen shot of someone working on a console on a ruined looking planet (ruined buildings, and broken above ground highway). Could be anywhere right? Then at the end we see a Krogan in the same environment, in front of the same console. It's some part of Tuchanka which hasn't been rebuilt yet. And if the game is set only 100-200 years after ME3, then it's quite possible parts of Tuchanka have not been rebuilt yet. The Krogan would still be recovering from the Genophage and the Reaper War. They had a double wammy to rebuild from.

 

Also Casey talked about us being able to travel accross the "The Galaxy". Ok, "the galaxy" could refer to any particular galaxy, but when people use the term "The Galaxy", they're normally talking about the Milky Way.

 

So assuming that's correct, and there's a small chance it isn't, at least part of the game HAS to occur in the Milky Way. There's really no evidence to support the Ark theory except one probably misinterpreted phrase, but we do have some in game evidence, combined with developer statements, to show that at least part of the game probably occurs in the Milky Way

 

I was asked how the ending choice is dealt with if the Ark theory is wrong. I honestly don't know. It's not a fiar question, since I'm not working for Bioware. It's not my job to deal with that. But what I can say is that in my mind the Ark theory is not a "clever plan". It's a cop out to avoid dealing with something difficult. Ok. Contriving the endings to have broadly the same consequences is a cop out too. But you can't replace one cop out with another and then call it a "clever plan". That would be the worst PR ever. It's even worse than how the Rachni choice and dead characters were dealt with in ME3. I'd prefer the writers take what they've been given and have a bash at it without contriving some sort of reboot. 

 

 

A long time so yeah keep such a ship running for so long wouldn't be feasible.

 

I started doing the math, but then I realized it's just a video game lol.

 

I think that the game will still take place in the Milky Way galaxy.  They might do a little retconning on the size though.  With the help of the Mass Relays, the galaxy felt small. I mean, it’s still huge obviously, but with the Mass Relays they could bunny hop from one end to the other in a matter of days or minutes. 

I feel that the one thing that they might push is scale. Casey said it himself. Everything is larger, immense, expansive and my favorite word, GARGANTUAN.  They could be exploring the “empty spaces” between the points we already know exist to emphasis is put on how much space there actually is between stars and planets.

 

I’m just speculating of course. We all are.