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The Mass Effect Andromeda Twitter Thread


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#12726
Phoenix_Also_Rises

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Most of the people who are upset that I've seen are taking issue with the lack of concrete information we've been given about general setting and timeline, myself included. That's a legitimate PR criticism. It's also why we have people wildly leaping to conclusions and getting upset about that flavour of chocolate.

 

I don't know how much you took the time read, so I'll repeat what I said before. Bioware's PR has gone from the extreme of giving info which was subject to change (and thus giving people a false impression of the final product) to saying nothing of substance at all. Not even some very basic details about stuff which will have been locked in for months. I'm being optimistic and saying that this overcompensation is a natural reaction to their mistake, rather than just trolling us. Either way, it would be best for the fans and for Bioware if they find the healthy medium and tell us roughly where and when the game will take place. Not everyone will be happy with the answer. I may not be myself, but I think long time fans have earned the right to know regardless. 

 

I do understand the frustration - I am just as eager to get new information as anybody else - but this is not in our control. Why not enjoy the information we were given and as for the rest - be patient?


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#12727
Etocis

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Because for a lot of us who are hoping to see something reassuring in the plot, setting, and continuity department we are left in the dark and while I may be able to hold out I know plenty of others who's patience is running the red zone and may not be able to recover. I truly appreciate the time they take to go out there and demonstrate ME:? but it seems that they're not comfortable with their own work if they are not willing to show some really basic single-player details beyond the new Mako and the fact that we're an N7 again.


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#12728
TurianRebel212

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Because for a lot of us who are hoping to see something reassuring in the plot, setting, and continuity department we are left in the dark and while I may be able to hold out I know plenty of others who's patience is running the red zone and may not be able to recover. I truly appreciate the time they take to go out there and demonstrate ME:? but it seems that they're not comfortable with their own work if they are not willing to show some really basic single-player details beyond the new Mako and the fact that we're an N7 again.

 

Yeah, I agree. I think they're unsure what to do, or even if they really want to do it. 

 

I think EA is probably making them do another Mass Effect game, I get the vibe that BioWare and Hudson and pals are ready to move onto new IP's rather than continue with Mass Effect. 



#12729
EatChildren

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I may not be myself, but I think long time fans have earned the right to know regardless. 

 

Despite being a long time fan frothing at the mouth for any piece of news regarding, well, anything Mass Effect related, this really isn't true. No long time fan is entitled to anything at this point as the project is not theirs to dictate in content, marketing, and publicity. Fact of the matter is that Mass Effect as a franchise, and Mass Effect (4) as a project, are created, owned, and controlled exclusively by BioWare.

 

The right to know must come with a precedent that something is lost without knowing or specific history has benefited that right with knowledge. And neither case is true for Mass Effect (4). We're not talking about political secrecy or shady operations, we're talking about a video game that, as much as many of us don't want to admit, simply isn't ready to be shown no matter how much is "locked in" or for how long it's been this case. Fans, no matter how dedicated, gain nothing from knowing now instead of tomorrow or next month or whatever. The project isn't open to pre-order. No economic, emotional, or physical investment is required yet. Nothing is lost by not knowing, and in reality nothing is actually gained by knowing except for satiating curiosity.

 

What fans are a bit crabby about is that lore/story/narrative/themes are major components of the series and knowing BioWare is discussing the series but not discussing these elements gives said fans one less thing to digest. It's an important thing, but again, nothing is really gained from knowing now. It could quell some hype I guess, but the absence of knowledge is itself a state that should be recognised and used to manage expectations too. This is especially true when I feel BioWare wants to "get it right" when the time comes to properly reveal when in the timeline this is set, who you're playing as, where you're going, and the narrative hook.

 

There's a lot of big cards that need to be played and I feel BioWare/EA recognise that after the trilogy they need to play the right. One little thing revealed formally now wont, in reality, satiate the fans. It'll just open the floodgates for more questions, queries, and concerns. "We're proud to announce that Mass Effect (4) will take place canonically during the trilogy timeline, following a group of galactic explorers trapped within the Andromeda galaxy". A nice clean formal announcement doomed to be instantly hit with questions like "How did they get there?", "What is there mission?", "Why couldn't they travel there before, what is the reasoning?", "Will we see characters from Shepard's timeline?", "What of the Reaper threat?", etc. It's a domino effect. We're dealing with big information that ideally cannot be drip fed, which is unsurprisingly what they're trying to avoid when it comes to the narrative. They're drip feeding other little bits of info, like exploration, the mako, playable lead species, etc. But not the narrative. They're refusing to commit to any one thing just yet because they know once they do they're going to have to back it up.

 

Fans just need to be patient. They're not owed or entitled to information before that information is ready to be made public the way BioWare/EA feel it should be made public, especially since this is a project that has, in reality, promised nothing and has barely been formally revealed. 


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#12730
TurianRebel212

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At this points, I could care less about narrative cohesion and player agency (Ironic really) I just want more exploration (which they're dong), more foucs on MP (which sound like they may or may not do), more classes and more dynamic skill tree, great combat and a well polished and presented product. 



#12731
Drone223

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*wall of text*

I like this human he/she understands.

 

Yeah Bioware will reveal more when they are ready (and also due to a NDA) they are also most likely going to announce the games official title on N7 day.



#12732
Pateu

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Perhaps the follow-up to Godwin's Law should be Gambles' Law: every thread involving Mass Effect is doomed to discuss the Mass Effect 3 endings. 

 

 

Oy, oy!

 

That's pateu's postulate( my sig ). Don't you dare steal it!



#12733
Pateu

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It won't be a side story.

 

They showed a Prothean, they allegedly showed a new Galaxy.

 

During the Reaper War inter Galaxy travel wasn't available yet. How could it be? They needed the Relays to travel WITHIN THEIR OWN Galaxy.

 

It is most likely set a LOT OF YEARS after ME3 to the point where Reapers are just a legend.

 

The Krogan being so big hints at evolution and that takes a while.



#12734
TurianRebel212

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Eh, just give up on narrative cohesiveness and Mass Effect in the same sentence. Just go with the flow, and hopefully it's a well made game.  


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#12735
B.Shep

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I like this human he/she understands.

 

Yeah Bioware will reveal more when they are ready (and also due to a NDA) they are also most likely going to announce the games official title on N7 day.

Yeah. people should calm the wild speculations and complains until BW show more.



#12736
Pearl (rip bioware)

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It won't be a side story.
 
They showed a Prothean, they allegedly showed a new Galaxy.
 
During the Reaper War inter Galaxy travel wasn't available yet. How could it be? They needed the Relays to travel WITHIN THEIR OWN Galaxy.
 
It is most likely set a LOT OF YEARS after ME3 to the point where Reapers are just a legend.
 
The Krogan being so big hints at evolution and that takes a while.


Did you see the panel?


OT: While I'm thankful that we got some new info, the remark made about it being "years" away almost completely killed my hype train. I understand not wanting to rush, but my interest (and several other people's) took a drastic nosedive when that was said. After all, how long is that? 2 years? 3? 5? more?
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#12737
EatChildren

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All the talk of "years" just sounds like hype-quelling hot air to me coupled with misinterpretation from the panel. Mass Effect (4) isn't coming out tomorrow, but I'd bet my Origin account it's targeting a release window of Q4 2015 or Q1 2016. I cannot see a scenario where EA welcomes an entire fiscal year report absent of a major BioWare branded title, especially when Mass Effect is one of their strongest IPs guaranteed to make a quid. Austin's new game is going to be a different beast and not quite the same marketing/profit territory as traditional BioWare franchises, and everything I've heard implies Edmonton's new game is further away than the next Mass Effect.

 

I'm certain a significant amount of work still needs to be done, and the impression from EA and BioWare is that they want to do it right rather than rush it to the market, but I'm also certain that the game is further in development than BioWare/EA lead fans to believe at panels and such. And on top of that, a Q4 2015 release still gives the game ~18 months development on top of what we already have, which is a huge window for full production.


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#12738
Shermos

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I used to make exactly the same argument you made EC, and I still agree with it to some extent, but people who have been loyal fans and spent a lot of money buying Bioware's games ARE entitled to a certain degree of deference. That isn't to say we should have any significant role in what the next game is or should be told anything in detail, but it's not too much to ask for some very general information about a game that's been in development for over a year and half. We've helped the company develop a good reputation through word of mouth, and we've directly aided them financially. Keeping as many of the core fans on side as possible is in Bioware's best interest. Telling us effectively nothing isn't good for the developer/fan relationship. And the importance of that relationship shouldn't be underestimated.    

 

I for one want to know if ME:N is worth my getting hyped for. If I feel it is, I'll be telling my friends about this awesome game that's coming down the line and that they should check it out. If I feel not. I won't be hyped, but I'll keep an open mind until more detail comes out. Others will do the same.


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#12739
InterrogationBear

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I don't understand why people treat Andrea Rene's comments/speculations about the possible timeline of the game as facts. They said nothing about when and where the game takes place. Everything they say can and will be misinterpreted.

 

Everyone has to keep in mind that the game has not been officially announced yet. It's actually pretty rare to know about a game that far in advance.



#12740
ElitePinecone

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 Telling us effectively nothing isn't good for the developer/fan relationship. And the importance of that relationship shouldn't be underestimated.    

 

How big is "us", though? There are a couple of dozen people in this thread. We are not representative of Mass Effect fans, generally, and the developer-fan relationship is not (and *never has* been) only about the connection between the super hardcore players and the studio.

 

Because the number of people who post on this forum and who seem to be getting anxious about new information is a minuscule fraction of the total Mass Effect fanbase. 

 

There are millions of paying customers of the game who don't seem to care about new information at this point, or at least not enough to start asking the developers incessantly about it. I daresay they seem happy enough to wait a bit.

 

If BW have good reasons not to reveal anything at the moment, then no, you are not entitled to new information. I'd also be careful about overstating the importance of the very, very small number of people who bother to pay attention at this point. Really, really liking Mass Effect doesn't make you more important than any of the other four or five million people who have also paid for a copy of the game.


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#12741
Nitrocuban

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Mako without super weird driving physics is no real Mako.



#12742
Pateu

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Did you see the panel?


OT: While I'm thankful that we got some new info, the remark made about it being "years" away almost completely killed my hype train. I understand not wanting to rush, but my interest (and several other people's) took a drastic nosedive when that was said. After all, how long is that? 2 years? 3? 5? more?

 

I combined E3 info with info at this one.

 

At E3 they showed a giant krogan, a prothean and a seemingly new galaxy.



#12743
Shermos

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Telling us that there are good reasons for saying nothing (and better yet, stating what those reasons are) would be absolutely fine. The trouble is that they aren't.

 

A business doesn't do well into the long term by not communicating properly. Bioware had that problem with ME3, and they're going to have it again with this game unless they change their approach.


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#12744
DextroDNA

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Hey, I just want a Mako that looks slightly more like the original.

#12745
TurianRebel212

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ME1 Mako, is THE only way to Mako. 

 

 

tumblr_mhd6kj1ojE1r5pjb3o5_500.gif


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#12746
DextroDNA

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ME1 Mako, is THE only way to Mako. 

 

 

tumblr_mhd6kj1ojE1r5pjb3o5_500.gif

True dat. I hope they either change the name of this new vehicle or make it look+act more like the original Mako (I can sort of maybe deal without a huge-ass cannon). 

 

Right now that's the one thing that would make me happy. Because we don't know anything about anything else, the only other feedback I can give is let me free-roam around the whole of the Citadel like in ME1 (WITH ELEVATORS PLEASE).



#12747
TurianRebel212

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True dat. I hope they either change the name of this new vehicle or make it look+act more like the original Mako (I can sort of maybe deal without a huge-ass cannon). 

 

Right now that's the one thing that would make me happy. Because we don't know anything about anything else, the only other feedback I can give is let me free-roam around the whole of the Citadel like in ME1 (WITH ELEVATORS PLEASE).

 

I mean they don't need like a huge cannon or anything, but it does NEED guns. At least some machine guns and maybe a retractable missile launcher. 

 

It needs guns. Nuff said really. 


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#12748
CannotCompute

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New Mass Effect Mako Animation and First Details! - YouTube

 

Found this on YouTube. So far this is the only footage I have seen from the SDCC panel. 

 

I was looking for this! (The Mako cruising along some planet)

 

Higher speed, better handling... looks great! :)



#12749
ElitePinecone

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I'm a bit iffy about the lack of guns, too. The turret defined the shape and silhouette of the vehicle. Without it, the new Mako sort of looks like a moon buggy. It doesn't even look like the same art style as the first game.

 

The Mako (and vehicle combat) was one of the best parts about ME1, and it'd be a shame if the new game only used vehicles as mounts for exploration. 



#12750
SJNKD

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I have to admit, I loved the mako. I loved the way it moved, saved my butt a few times when i was being fired at. Had little shields left and it did this backflip behind the cliff, most awesome moment ever.