Gratitude, sir.
The Mass Effect Andromeda Twitter Thread
#14301
Posté 09 novembre 2014 - 12:15
- Tonymac aime ceci
#14302
Posté 09 novembre 2014 - 12:52
Gratitude, sir.
Anytime - it was my pleasure.
- SNascimento, breakdown71289 et B.Shep aiment ceci
#14303
Posté 09 novembre 2014 - 02:00
To me, it just seemed like, "Rah Rah, go DA:I! But since it's N7 day, we might as well give you something."
And that's all we got. Concept art. What did that one guy say from Montreal? The art people have pumped out over 1K images? And we got shown, what? 6? 7? I mean, it was great and all and it got to feed our imagination a tad. But, that's about it.
#14304
Posté 09 novembre 2014 - 03:05
To me, it just seemed like, "Rah Rah, go DA:I! But since it's N7 day, we might as well give you something."
And that's all we got. Concept art. What did that one guy say from Montreal? The art people have pumped out over 1K images? And we got shown, what? 6? 7? I mean, it was great and all and it got to feed our imagination a tad. But, that's about it.
That's business. What did you really expect?
#14305
Posté 09 novembre 2014 - 02:58
Thanks for the link too....i still need to watch it ![]()
- Tonymac aime ceci
#14306
Posté 09 novembre 2014 - 02:59
Oh great, the Mass Effect Facebook-page is not accessible if you don't have a FB-account. There are people who don't want to use FB or live in countries that block the website.
Could somebody please upload the six pictures (not the screenshots, the Bioware-branded HQ-pictures) from yesterday to a service everybody can use.
Please.







- Kriztofer, InterrogationBear, Raizo et 9 autres aiment ceci
#14307
Posté 09 novembre 2014 - 05:21
Mm. First time seeing the pics on a computer screen as opposed to my phone. (Thanks a million for the computer lab, Campus Lodge apartments. Every now and then I get to experience the internet like the rest of ye.)
Yeah, this stuff is positively stunning.
#14308
Posté 09 novembre 2014 - 06:06
They are really great. The natural vistas no so much not because they aren't beautiful, but because they would be common to any sci-fi work. The one with architecture though, now that's what I wanted to see. I think my favorite is the one with the small ship going into the sapce station, and the reason is, not only it's beautifull, but it feels different from the old trilogy. And I want that, I want a fresh start.
- Tonymac et breakdown71289 aiment ceci
#14309
Posté 09 novembre 2014 - 07:35
Mako Mako Mako MAKO!!!!!! ![]()
Can't wait for more. Though it'll be years till I'll be able to play the game anyway, because I'll need a new rig xD
#14310
Posté 09 novembre 2014 - 08:36
They are really great. The natural vistas no so much not because they aren't beautiful, but because they would be common to any sci-fi work. The one with architecture though, now that's what I wanted to see. I think my favorite is the one with the small ship going into the sapce station, and the reason is, not only it's beautifull, but it feels different from the old trilogy. And I want that, I want a fresh start.
I dig architecture. I like how Asari architecture was different from Turian (not that we saw much), the Prothean stuff had a unique feel. For exploration, we will (hopefully, and from the looks of how things are headed) get to see more alien stuff, both old and new.
- Reever et Dar'Nara aiment ceci
#14311
Posté 09 novembre 2014 - 11:18
Mako Mako Mako MAKO!!!!!!
Can't wait for more. Though it'll be years till I'll be able to play the game anyway, because I'll need a new rig xD
You have a while yet until you will need a new rig is my bet. The ME: Next release is still a ways off, and its not like current games tax most semi-up to date PCs.
As for the Mako..... I will reserve judgement. A Mako with no gun is not a Mako - its just an ugly little smart car with donut tires and seating for 2 hobbits. Once it is upgraded with a Mass Accelerator Cannon that can take out Thresher maws - THEN it becomes something more than a mini-van with an automatic transmission and a sign that says "I brake for Varren". Makos are for killing things, not just drives in the park or on the back 40 acres.
#14312
Posté 10 novembre 2014 - 12:24
I confess i also have some hard time calling this Mako....it's simply too different. The mako was pretty much a tank that could also be used as a exploration vehicle, this one looks smaller and it has no weapons. To me it's like saying a Cessna jet and a F5 are the same just because both can fly.
Well, anyway i am very eager to see more about the new races. I hope to see their design soon ![]()
- Tonymac et Dar'Nara aiment ceci
#14313
Posté 10 novembre 2014 - 08:35
...
As for the Mako..... I will reserve judgement. A Mako with no gun is not a Mako - its just an ugly little smart car with donut tires and seating for 2 hobbits. Once it is upgraded with a Mass Accelerator Cannon that can take out Thresher maws - THEN it becomes something more than a mini-van with an automatic transmission and a sign that says "I brake for Varren". Makos are for killing things, not just drives in the park or on the back 40 acres.
Well thats what i thought, that the Mako would still need its weapon. I found where i read about the Mako being weaponless; http://www.gamenguid...of-new-hero.htm
If they do continue to go weaponless i dont think it'll work in a positive way for exploration. Uncharted world, anything could be lurking and we're driving around in a defenseless vehicle that could be attacked at any moment!
Weaponless vehicles, to me says exploration may be empty of life (at least in areas where we are driving the Mako) and i hope that doesnt happen. I wanna be driving and then suddenly, out from the ruins of a building a huge creature jumps in front of the Mako almost crushing it, hitting the brakes i then immediately reverse and start firing the Mako's main weapon all the while having to both watch where im driving (Could be reversing into a pit
) and also trying not to be killed!
...But hey thats just one of the things i'd like to see, the Mako with weapons! ![]()
- Tonymac et B.Shep aiment ceci
#14314
Posté 10 novembre 2014 - 11:18
Well thats what i thought, that the Mako would still need its weapon. I found where i read about the Mako being weaponless; http://www.gamenguid...of-new-hero.htm
If they do continue to go weaponless i dont think it'll work in a positive way for exploration. Uncharted world, anything could be lurking and we're driving around in a defenseless vehicle that could be attacked at any moment!
Weaponless vehicles, to me says exploration may be empty of life (at least in areas where we are driving the Mako) and i hope that doesnt happen. I wanna be driving and then suddenly, out from the ruins of a building a huge creature jumps in front of the Mako almost crushing it, hitting the brakes i then immediately reverse and start firing the Mako's main weapon all the while having to both watch where im driving (Could be reversing into a pit
) and also trying not to be killed!
...But hey thats just one of the things i'd like to see, the Mako with weapons!
Not needing weapons is a sure sign of saying peaceful exploration. Frankly, it has little interest to me. Even in ME1 you fought a Thresher Maw in order to recover Kahoku's men - sometimes as your very first SPECTRE assignment / destination.
I'm pretty sure they are just teasing us by not having the gun on it. Otherwise, well, who wants a mini van to run around and explore with?
#14315
Posté 10 novembre 2014 - 11:37
Not needing weapons is a sure sign of saying peaceful exploration. Frankly, it has little interest to me. Even in ME1 you fought a Thresher Maw in order to recover Kahoku's men - sometimes as your very first SPECTRE assignment / destination.
I'm pretty sure they are just teasing us by not having the gun on it. Otherwise, well, who wants a mini van to run around and explore with?
I think the vehicle will be customizable. Turrets and armor sacrificing mobility, better steering, discovering resources and such over a larger radius, threat detection etc.
- Tonymac et Dar'Nara aiment ceci
#14316
Posté 10 novembre 2014 - 11:54
I think the vehicle will be customizable. Turrets and armor sacrificing mobility, better steering, discovering resources and such over a larger radius, threat detection etc.
As long as upgrades include a big gun, then its cool. If not, I don't want it. I'm not driving around in a 6 wheeled minivan. Why even have one? Why not just go with a flycycle?
A gunless Mako is not a Mako. Its a soccer mom vehicle.
- Dar'Nara aime ceci
#14317
Posté 10 novembre 2014 - 03:37
well they did say something about letting more details out in the months to come I think if we are lucky we may get a trailer at E3 next year. all of there focus seems to be o DA
#14318
Posté 10 novembre 2014 - 04:55
I'm pretty sure they are just teasing us by not having the gun on it. Otherwise, well, who wants a mini van to run around and explore with?
Or, it's a design decision to not do vehicle combat and focus on the on-foot gunplay.
DAI's system works the same way. Mounts are for exploration, not combat.
ME1's encounters on the uncharted planets were broken precisely because the Mako was so overpowered.
- Jos Hendriks, JeffZero et dreamgazer aiment ceci
#14319
Posté 10 novembre 2014 - 05:16
Today I'm announcing @thegameawards coming on December 5 to Las Vegas. Variety has more details: http://variety.com/2...e-1201352339/ … T
EA seems to be one of the show sponsors.
I'd keep an eye out ![]()
- JeffZero aime ceci
#14320
Posté 10 novembre 2014 - 05:39
Geoff Keighley @geoffkeighley
Today I'm announcing @thegameawards coming on December 5 to Las Vegas. Variety has more details: http://variety.com/2...e-1201352339/ … T
EA seems to be one of the show sponsors.
I'd keep an eye out
Keep an eye out, yes, but I'd be skeptical of getting anything of substance. Yanick Roy said on the stream that we would only get more info in the coming months. And I think they said they don't even have a teaser ready yet (can't remember where I saw that one though)
One can hope though
#14321
Posté 10 novembre 2014 - 06:56
ME1's encounters on the uncharted planets were broken precisely because the Mako was so overpowered.
Indeed.
#14322
Posté 10 novembre 2014 - 07:00
Or, it's a design decision to not do vehicle combat and focus on the on-foot gunplay.
DAI's system works the same way. Mounts are for exploration, not combat.
ME1's encounters on the uncharted planets were broken precisely because the Mako was so overpowered.
One way to balance that out would be to give the enemies you encounter their own ground exploration/combat vehicles. In ME1 you see plenty of them parked, but none are ever manned and firing back at you. Geth armatures and colossi functioned a bit like tanks, but they were so slow and cumbersome than you could easily defeat them with the Mako's speed and maneuverability. Enemy vehicles just as speedy and maneuverable and with the same firepower would pose a bit more of a threat.
- JeffZero aime ceci
#14323
Posté 10 novembre 2014 - 07:03
Or, it's a design decision to not do vehicle combat and focus on the on-foot gunplay.
DAI's system works the same way. Mounts are for exploration, not combat.
ME1's encounters on the uncharted planets were broken precisely because the Mako was so overpowered.
The thought of calling the Mako a mount is pretty funny to me. Makes me think the crew will be riding on the top of it while it gallops with its wheels.
- SgtElias, ElitePinecone, JeffZero et 1 autre aiment ceci
#14324
Posté 10 novembre 2014 - 07:07
I was under the impression the Horsepower DLC was a real thing that was going to happen post-release, Jos. Don't break my heart so soon, man.
#14325
Posté 10 novembre 2014 - 07:09
One way to balance that out would be to give the enemies you encounter their own ground exploration/combat vehicles. In ME1 you see plenty of them parked, but none are ever manned and firing back at you. Geth armatures and colossi functioned a bit like tanks, but they were so slow and cumbersome than you could easily defeat them with the Mako's speed and maneuverability. Enemy vehicles just as speedy and maneuverable and with the same firepower would pose a bit more of a threat.
!?!?! *cough* *choke* *cough*
- Malanek et chris2365 aiment ceci





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