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The Mass Effect Andromeda Twitter Thread


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#14476
fyz306903

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So.... every choice Shepard ever made in the trilogy was pointless and they died for absolutely no reason because everything wears off?

 

I'm sure people will love that.

 

Not exactly. The reapers are either going to be destroyed or benevolent while hanging around in space. That's not very different, apart from a few changed conversations. And I meant that the 'green glow' might wear off, not the melding of DNA. In either case, my main point is, is that if the main plot doesn't massively involve either the reapers or organic-synthetic conflict/relations, then I think it'll be pretty easy to cater for any choice. I know diluting each choice to a few scenery and NPC speech changes is a bit of a cop out but the only alternatives are, like I said, either choosing a canon ending or (worst of all in my opinion, due to there STILL being lack of closure/further explanation) avoiding ME3's ending, completely.  



#14477
Nitrocuban

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I like the idea. The central hub in ME:N could be a giant deep-space exploration vessel.

Yes.

A supersecret hugh generation ship built to avoid total extinction in the case of some evil aliens trying to wipe out all council races. Plus some smaller support ships from every known world.

Would be kinda plausible if the council did plan for an event like this after the Rachni/Krogan, right?

And I'd give +5 internets if the arc ship has the flair of an old 1960 nuke bunker.



#14478
ElitePinecone

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Not exactly. The reapers are either going to be destroyed or benevolent while hanging around in space. That's not very different, apart from a few changed conversations. And I meant that the 'green glow' might wear off, not the melding of DNA. In either case, my main point is, is that if the main plot doesn't massively involve either the reapers or organic-synthetic conflict/relations, then I think it'll be pretty easy to cater for any choice. I know diluting each choice to a few scenery and NPC speech changes is a bit of a cop out but the only alternatives are, like I said, either choosing a canon ending or (worst of all in my opinion, due to there STILL being lack of closure/further explanation) avoiding ME3's ending, completely.  

 

All the closure is in the Extended Cut. The slides and cutscenes literally tell us what happens for years/decades/centuries after ME3.


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#14479
fyz306903

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All the closure is in the Extended Cut. The slides and cutscenes literally tell us what happens for years/decades/centuries after ME3.

I don't want to sound argumentative, so I won't say any more on the matter after this. But I would've liked to have actually visited these areas in a ME game after the ME3 ending. We only got to see Palaven/Rannoch/Tuchanka etc. when it was being bombed to pieces by the reapers. I know the chances of this happening are basically nil, but I would've like to visit a Tuchanka hub world with massive Krogan structures being built, or Rannoch with the Geth and Quarians living together as equals and a citadel council where more races are members. Slide shows are good, but an actual game centred around rebuilding from the reaper war would have been better, a 'ME Trilogy Epilogue game'. I'm sure a side-quel/spin-off will still be amazing (and is almost certainly what we'll get) and as long as it doesn't pretend nothing in the original trilogy happened, then I'm OK with that, but I could have preferred a sequel to ME3. 



#14480
Heimdall

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Not exactly. The reapers are either going to be destroyed or benevolent while hanging around in space. That's not very different, apart from a few changed conversations. And I meant that the 'green glow' might wear off, not the melding of DNA. In either case, my main point is, is that if the main plot doesn't massively involve either the reapers or organic-synthetic conflict/relations, then I think it'll be pretty easy to cater for any choice. I know diluting each choice to a few scenery and NPC speech changes is a bit of a cop out but the only alternatives are, like I said, either choosing a canon ending or (worst of all in my opinion, due to there STILL being lack of closure/further explanation) avoiding ME3's ending, completely.  

As ElitePinecone said, the closure was in the Extended Cut.

 

In my mind, diluting all the choices is the worst thing they could do, even worse than setting a canon because all it does is reinforce the notion that all Shepard's choices didn't matter.



#14481
Heimdall

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I don't want to sound argumentative, so I won't say any more on the matter after this. But I would've liked to have actually visited these areas in a ME game after the ME3 ending. We only got to see Palaven/Rannoch/Tuchanka etc. when it was being bombed to pieces by the reapers. I know the chances of this happening are basically nil, but I would've like to visit a Tuchanka hub world with massive Krogan structures being built, or Rannoch with the Geth and Quarians living together as equals and a citadel council where more races are members. Slide shows are good, but an actual game centred around rebuilding from the reaper war would have been better, a 'ME Trilogy Epilogue game'. I'm sure a side-quel/spin-off will still be amazing (and is almost certainly what we'll get) and as long as it doesn't pretend nothing in the original trilogy happened, then I'm OK with that, but I could have preferred a sequel to ME3. 

Except Tuchanka could be in a renaissance or still caught in the same old patterns.  Rannoch might be deserted as bothe geth and quarians are dead, or just geth, or just quarians.  Synthesis may make the relationship between them entirely different from otherwise.

 

That's the problem.  There isn't just one post-Reaper galaxy to explore, there are many drastically differing permutations.



#14482
von uber

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The ark idea is godawful. Might as well start a new ip.
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#14483
themikefest

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My speculation.

 

High ems destroy is canon since Shepard is the only one who knew what happening on the Citadel and was the one to tell the story that is being told by the guy to the kid. When he says details changed over time, I wouldn't be surprised that others added the control and synthesis endings to spice up the story to keep the people interested when telling the story. I would be curious to hear the story from the guy/girl who told the story to the old guy to hear the differences, if any.


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#14484
SNascimento

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The ark idea is godawful. Might as well start a new ip.

Agreed.


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#14485
InterrogationBear

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A supersecret hugh generation ship built to avoid total extinction in the case of some evil aliens trying to wipe out all council races. Plus some smaller support ships from every known world.

 

Doesn't have to be secret. Since FTL is somewhat limited in ME, traveling several thousand light years would take month, if not years. A deep-space exploration vessel would have to be self-sufficient and carry the families of it's crew. Like the Enterprise in TNG.



#14486
Heimdall

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The ark idea is godawful. Might as well start a new ip.

And the alternative is better?



#14487
Heimdall

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My speculation.

 

High ems destroy is canon since Shepard is the only one who knew what happening on the Citadel and was the one to tell the story that is being told by the guy to the kid. When he says details changed over time, I wouldn't be surprised that others added the control and synthesis endings to spice up the story to keep the people interested when telling the story. I would be curious to hear the story from the guy/girl who told the story to the old guy to hear the differences, if any.

That's exactly the sort of choice invalidation that would generate enormous backlash.

 

*sigh* I don't want to get into yet another argument over this but explaining away what should be entirely different versions of the galaxy in any way is exactly what they should avoid after making such a big deal over the endings.



#14488
Nitrocuban

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Funny thing is, we can argue about this topic over and over again for the next 1.5 years or so.

As long as BW does not say how they gonna go on with ME ... yeah, well. Might as well turn out to be Sapcenazis riding on dinosaures, you never know.



#14489
von uber

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And the alternative is better?


A post reaper war mass effect? Certainly; even with a canonised destroy ending.
Sure people will moan but it's the most sensible option for bioware to take.
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#14490
Heimdall

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A post reaper war mass effect? Certainly; even with a canonised destroy ending.
Sure people will moan but it's the most sensible option for bioware to take.

Debatable



#14491
themikefest

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That's exactly the sort of choice invalidation that would generate enormous backlash.

 

*sigh* I don't want to get into yet another argument over this but explaining away what should be entirely different versions of the galaxy in any way is exactly what they should avoid after making such a big deal over the endings.

 You can stick with that and I will stick to my speculation



#14492
Judas Bock

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A post reaper war mass effect? Certainly; even with a canonised destroy ending.
Sure people will moan but it's the most sensible option for bioware to take.

I'm just going to jump in here and say that considering how adamant they were about not changing the endings in the midst of all the controversies, artistic integrity and all that jazz, they probably won't be changing or invalidating them years later.


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#14493
Nitrocuban

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Inb4 indcotrination theory



#14494
SNascimento

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And the alternative is better?

There are infinite alternatives. 



#14495
Heimdall

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There are infinite alternatives. 

Not what I asked



#14496
T-Raks

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Not what I asked

 

 

There are infinite better alternatives than the ark theory

Fixed.



#14497
Heimdall

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Fixed.

I've yet to hear one that doesn't involve canonizing one ending or playing down the differences between them until the choice doesn't matter.  Either of those things make it automatically worse in my book.



#14498
chris2365

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Looking at this ARKCON debate, I have a feeling it might related to the Next Mass Effect, and makes the ark theory somewhat more convincing, but still uncertain.

 

I mean, one thing we can all agree on is that if a sequel was made, we would prefer if it didn't affect our personal ending to ME3. Some wouldn't mind, others would, but obviously it would be best if they could come up with a solution that avoided this problem.

 

At this point, there are basically 4 options that I see for a sequel:

 

1) Canon Ending (Destroy would probably get the most support for this, but I see Control as a more likely scenario. Reapers leave known space, and everything will be as it was before. Geth and everyone alive.) I could see this splitting the fan base. Some wouldn't mind, others would be up in arms, especially since the trilogy tried to minimize canon decision as much as possible and leave the choice to the players.

 

2) Retcon and ignore (basically say something like ''Oh, the effects of the crucible were only temporary, refuse was never canon, synthesis wore off, etc.) This one would cause the most outrage, at least I think

 

3) Reboot (basically say the Shepard trilogy never happened). I am not a fan of a reboot honestly. Disregarding the original base and formula of such a successful franchise might cause issues for a sequel, particularly if they start tampering with the lore to ''fix it'' or have a loss of focus in terms of direction.

 

And then there is the final option that has been debated time and time again.

 

The ark theory.

 

Honestly, I don't see why this one would cause such an outrage. It pretty much addresses all of our major concerns. Here is how I would envision it:

 

Midway through ME3, when things are looking dire, the Council organizes a special project for the sake of survival. This is even hinted at by the Asari Councillor after Shepard loses on Thessia. The council decides to organize a covert operation to save as many species as they can. They appropriately entitle is as ''Operation Arkcon''.

 

It would consist of making a ship, or group of ships, with as much variety of technology, species, history, etc. and sending them past a deactivated mass relay in the direction of empty space, in the hopes that they would find a safe heaven and avoid detection by the Reapers. This helps us address the ending problem. Since they will be way past relay range, the effects of the endings will not reach them, and thus we can have a Mass Effect experience like the one we've been used to, only in a sequel format.

 

Once on route, one can formulate many possible storylines. One I think that would work is the following.

 

Following a long trek, maybe a few decades, the ark finally arrives in a new uncharted system. This fits with what we know so far, and what Casey said concerning ''exploring a new region of space''. This also highly plausible, since as Liara once said, there are still so many unexplored regions in our milky way because of the fact that the council has forbidden opening new relays for exploration ever since the Rachni incident. Speaking of which...

 

This would allow us to incorporate the new species we've heard about. It would also make sense that we haven't discovered them yet, because even if they did try to activate their local mass relay, it's partner relay must also be active. Because they are isolated in their own system, they remain undiscovered and evolve their own way.

 

Finally, once the council species get settled, there is a first contact with these new races. Then from there are many possibilities for the game. Set it a few hundred years in the future and have a mini-cold war brew between the various species. Set it just after the ark's arrival in uncharted space and have the protaganist be one of the first explorers of this new region of space. Many possible paths, and definitely room to expand or make even more sequels.

 

That's just my opinion. I feel that it's the best path, but I guess only Bioware knows what they think is best. I just hope we get an incredible Mass Effect experience. That's my first priority. How they deal with the ending is secondary.


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#14499
JeffZero

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I'll say this. And I know it's not saying much at all, but after combing through the last few pages, it stands to be said anyway.

 

Regardless of the path BioWare has chosen, it isn't going to please everyone.


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#14500
NS Wizdum

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I'll say this. And I know it's not saying much at all, but after combing through the last few pages, it stands to be said anyway.

 

Regardless of the path BioWare has chosen, it isn't going to please everyone.

I agree, and I don't think Bioware should try to please everyone. When you do that, all you do is make a generic, bland experience that NO ONE likes.


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