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The Mass Effect Andromeda Twitter Thread


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#15751
Hrungr

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Jos Hendriks @Sjosz

Current status: https://www.youtube.com/watch?v=0K1xWsLWUp4 

 


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#15752
InterrogationBear

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He is trapped in a time loop?



#15753
Tonymac

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I remember seeing a lot of the ME1 memes about Shepard and Wrex back and forth until the Normandy exploded.  Good times.


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#15754
Maverick888

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So far, i believe the dev interaction with us -the fans-is way better. but that is just my opinion

 

I've always felt this way too. I like how they are sparingly giving away details this time, opposed to the production of ME3 where I felt they went overboard. They could just take the silent route like Bethseda or Rockstar, but instead they are interacting with people, letting them know what is on the horizon, which people should be at least grateful for. You might not get the details that you want, but at least you get something.


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#15755
Jos Hendriks

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I get that it's difficult to take at face value, with my name having BioWare right underneath it and all, but what I write on Twitter isn't part of anyone's hype machine. I'm merely sharing what I'm up to, and what's exciting to me. If I dance around what the exciting stuff is, it's because I can't detail it. If there were any official information on the game coming out, it would be through official channels. 

I simply much prefer to interact with people in some way than not. :)


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#15756
daselk

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Thanks for hanging out here Jos, disregard the haters.

 

BTW, that Shepard, Wrex, Grunt, etc bit in Citadel DLC was perhaps my biggest LOL moment of the trilogy. I actually had tears.


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#15757
CannotCompute

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Appreciate the tweets, Jos. Keep 'em coming every now and then.
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#15758
CorsaiR

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It's a good way to keep communication with people. Thanks Jos!



#15759
Orikon

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Dis gon b gud: https://twitter.com/...918413738782721



#15760
TheChosenOne

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Dis gon b gud: https://twitter.com/...918413738782721


The Moon is already know. Explored. While the stars will never be. Endless

#15761
Hoge

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I get that it's difficult to take at face value, with my name having BioWare right underneath it and all, but what I write on Twitter isn't part of anyone's hype machine. I'm merely sharing what I'm up to, and what's exciting to me. If I dance around what the exciting stuff is, it's because I can't detail it. If there were any official information on the game coming out, it would be through official channels. 

I simply much prefer to interact with people in some way than not. :)

Jos, you just keep doing what you do best. #space



#15762
Ann

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I get that it's difficult to take at face value, with my name having BioWare right underneath it and all, but what I write on Twitter isn't part of anyone's hype machine. I'm merely sharing what I'm up to, and what's exciting to me. If I dance around what the exciting stuff is, it's because I can't detail it. If there were any official information on the game coming out, it would be through official channels. 

I simply much prefer to interact with people in some way than not. :)

 

Ditto. Information release really isn't our bailiwick. But we like interacting with y'all!


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#15763
Delacruz

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Ditto. Information release really isn't our bailiwick. But we like interacting with y'all!

And i appreciate the interaction, it's the only thing that keeps me sane while waiting for the next ME game  :blink:



#15764
ElitePinecone

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Ditto. Information release really isn't our bailiwick. But we like interacting with y'all!

 

Instant appreciation from me just for using "bailiwick"  :D


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#15765
Linkenski

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Ditto. Information release really isn't our bailiwick. But we like interacting with y'all!

Hey, Ann, since you're here I wanna ask, were you the Lead Writer on the Omega DLC, and did you write anything for the main campaign for ME3? I remember seeing your name in the credits.



#15766
BioFan (Official)

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Ditto. Information release really isn't our bailiwick. But we like interacting with y'all!

 

 

<3



#15767
Hrungr

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Ann Lemay @annlemay

Five Things I Didn’t Get About Making Video Games (Until I Did It): http://kotaku.com/five-things-i-didn-t-get-about-making-video-games-unti-1687510871  by @reverendanthony

 

- While not ME specific, it's worth a read for everyone...


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#15768
Para-Cord43

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So a fan asked, "Would I be right in thinking that the Next ME will have huge musical scores and a nice big soundtrack? 1f60a.png"

 

Mike Gamble @GambleMike

if I were a betting man


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#15769
Raizo

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Ann Lemay ‏@annlemay
Five Things I Didn’t Get About Making Video Games (Until I Did It): http://kotaku.com/fi...ti-1687510871 … by @reverendanthony
 
- While not ME specific, it's worth a read for everyone...


Read this on Kotaku a few minutes ago. Quite an interesting read.

#15770
Linkenski

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Ann Lemay ‏@annlemay

Five Things I Didn’t Get About Making Video Games (Until I Did It): http://kotaku.com/fi...ti-1687510871 … by @reverendanthony

 

- While not ME specific, it's worth a read for everyone...

Haha, Neil Druckmann from Naughty Dog shared this article as well. Interpret it however you will lol:

 

Neil Druckmann @Neil_Druckmann
Candid points re: difficulties of game dev (although excuse given for bad game endings is pretty lame) http://kotaku.com/fi...ti-1687510871 …


#15771
Hrungr

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Jos Hendriks @Sjosz

Dear world, if my boss @CCampbellArt decides to murder me tomorrow after I pitch him a new idea, please know that I tried. #space

 

Colin Campbell @CCampbellArt

Don't worry. I can't kill people for design decisions.

 

Colin Campbell @CCampbellArt

I checked.


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#15772
Guest_CrunchyisLife_*

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Haha, Neil Druckmann from Naughty Dog shared this article as well. Interpret it however you will lol:

 

Neil Druckmann @Neil_Druckmann
Candid points re: difficulties of game dev (although excuse given for bad game endings is pretty lame) http://kotaku.com/fi...ti-1687510871 …

 

Well it was a pretty lame excuse. The ending is just as important as the beginning and middle of a story. But yeah I laughed when I first read it.


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#15773
SwobyJ

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I look at stories in totality really. It is all important. Though if I had to vote one out in importance, it may be the beginning. But even the beginning often ought to matter, and be not just 'random'.

 

I think, for example, that Mass Effect ought to always, even after the trilogy, refer to aspects of the Eden Prime level in both direct and indirect ways, though it should always be appropriate for the narrative and themes and not just shoehorned in.

 

Both parts of the middle and the whole ending are very important to me.



#15774
Linkenski

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A lot of movie sequels, especially 4's are prone to having contrived beginnings where the main character who had otherwise been given a proper ending to his arc is suddenly brought back in for the sake of drawing in the audience and the reason for bringing him back seems contrived. Beginnings middle and ending all have to be equally good.

It's like writing just about any assignment in school-- introduction and conclusion are really important to form a coherent direction for what your work is about. It forms the premise of your text and the conclusion of it. I often haphazardly rushed a conclusion in high school and the comment was "your conclusion doesn't really reflect on what you have analyzed or what the introduction says this is about"

It's not about the journey. It's about the cohesive whole.

#15775
Vazgen

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From what I got from the article, the message was not that "so long as the beginning is good, quality of the ending does not matter". It was "If you are forced to choose between putting detail in either the beginning or the ending, what would you choose?". Ideally such situation should not occur but if it does it makes sense to work on the beginning more.


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