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The Mass Effect Andromeda Twitter Thread


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#19051
InterrogationBear

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For all the people whining about the use of Frostbite: Patrick Söderlund Explains How Frostbite Has Changed EA For The Better

 


Söderlund explains that Frostbite offers the opportunity for developers to make their mark without having to reinvent the wheel or work with an licensed toolset. "What we've done now with Frostbite, is sort of create this open source development model," he tells us. "Take BioWare as an example. They chose to use Frostbite on their own, even though they knew it didn't support open-world structures. It didn't support big worlds. They had to implement streaming systems. There was no advanced dialogue or cutscene system, so they had to implement those things. The main package of Frostbite keeps expanding, because of what the Frostbite team develops, but also because of the things teams keep adding to it. The streaming solution that BioWare added is now in the main branch helping us build open world games in general, whether that's Need for Speed or Dragon Age. The dialogue system is also part of the main branch."

 

 

Helps to streamline development, increase flexibility and avoid layoffs.

There are other benefits of EA's approach to engines that have an impact on how developers work outside of major projects. For instance, some prefer to assist another team before beginning on the next big game at their home studio. "The benefits of having 3,000 people trained on the same engine are profound," Söderlund says. "If some team is struggling to get something done and needs help, it's virtually impossible if you don't have the same knowledge base or tech." 

 
EA's model allows the company to pull from other studios for short periods of time. Because they are all using Frostbite, the learning curve for new team members is significantly shorter. It's conceivable that this would also have positive impact in the case of corporate reorganization that leaves some developers in need of new work. Keeping them within EA means both ongoing employment and retaining the investment made in that individual.

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#19052
ElitePinecone

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Who has been complaining about Frostbite??? o_O


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#19053
InterrogationBear

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Who has been complaining about Frostbite??? o_O

People frequently complain that EA forced Bioware to use Frostbite and that it's a bad engine because it was built for FPS.

 

One recent example.



#19054
KrrKs

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For all the people whining about the use of Frostbite [...]

I may be biased, but personally I would have preferred the CryEngine becoming EA's mainstay GE.

 

From my experience/pov it looks better using less system resources than Frostbite. I don't know how working with Frostbite is, but the CryEngine seems to be rather mod/expension friendly.

Also Crytek sits just a couple kilometers away from here...



#19055
InterrogationBear

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From my experience/pov it looks better using less system resources than Frostbite.

Battlefront looks insane on PS4. And that's 60fps on the weak console hardware. The latest version of Frostbite probably surpasses the Cryengine in that regard.

 

You clearly drank too much Äppelwoi if you think anything looks better than BF and Mirror's Edge right now.


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#19056
KR96

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Battlefront looks insane on PS4. And that's 60fps on the weak console hardware. The latest version of Frostbite probably surpasses the Cryengine in that regard.

 

You clearly drank too much Äppelwoi if you think anything looks better than BF and Mirror's Edge right now.

 

Battlefront was fully scripted, that's not true gameplay in my opinion. But it did look pretty damn good, and I can't really think of engines which have a much better graphical performance than frostbite. Although I did think that the Witcher looked extremely sick before the big downgrade. 



#19057
InterrogationBear

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Battlefront was fully scripted, that's not true gameplay in my opinion.

The Hoth-gameplay was not scripted and the press played it at EA's booth.

 

Don't think we'll see a downgrade since it's already running on PS4 and the release date is not far away.



#19058
KR96

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The Hoth-gameplay was not scripted and the press played it at EA's booth.

 

 

You mean the clip they showed at E3 of Hoth? That was 100% scripted. 



#19059
shepskisaac

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People frequently complain that EA forced Bioware to use Frostbite and that it's a bad engine because it was built for FPS.

 

One recent example.

So the biggest complaint is hair rendering? Not that it's not a noticeable detail, but doesn't really compare to flexibility, ease of developement or optimization of the engine



#19060
InterrogationBear

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You mean the clip they showed at E3 of Hoth? That was 100% scripted. 

It was still real gameplay and not a scripted cutscene. It's well rehearsed gameplay, that's for sure.



#19061
Hrungr

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Michael Gamble @GambleMike

E3 is over for me. Hope you liked what we showed as much as we liked sharing it with you. Back to it...we have a game to keep making!

 

Chris Wynn @The1Wynn

Goodbye E3, see you next year.

 

User

you're going to comic-con right?

 

Chris Wynn @The1Wynn

yes


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#19062
KR96

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It was still real gameplay and not a scripted cutscene. It's well rehearsed gameplay, that's for sure.


Scripted doesn't necessarily mean a cutscene. ;)

#19063
SNascimento

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Star Wars Battlefront runs at 60 fps on consoles?!



#19064
Glaso

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For all the people whining about the use of Frostbite: Patrick Söderlund Explains How Frostbite Has Changed EA For The Better

 

 

Helps to streamline development, increase flexibility and avoid layoffs.

 

And yet they managed to royally fck up the tactical camera...



#19065
Hrungr

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Mass Effect @masseffect

The world reacts to #MEAndromeda! What did YOU think? http://bit.ly/1GuYDOK 

 

CHzfop8WUAASqjy.jpg

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#19066
LPPrince

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The return of The Mako is win.

 

Death to the Hammerhead.

 

Doesn't deserve a capital t in the.


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#19067
Barrett Rodych

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The return of The Mako is win.

Death to the Hammerhead.

Doesn't deserve a capital t in the.

kDycQ13Hwf-6.png


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#19068
LPPrince

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kDycQ13Hwf-6.png

 

Literally no one cares for your feelings, dear Hammerhead.

 

You should get hammered, its the only way you'll come to grips with your inferiority to The Mako.

 

Then again with the way you get wrecked in combat you can probably only afford a sip or two of Mike's Hard Lemonade before you're delirious.

 

The Mako is love, The Mako is life, The Mako is all the things.

 

mako-shark.jpg



#19069
KR96

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Mass Effect ‏@masseffect
The world reacts to #MEAndromeda! What did YOU think? http://bit.ly/1GuYDOK



CHzfop8WUAASqjy.jpg


They filtered out all the critical reactions pretty well, can't really take these kind of publications seriously truth be told.

#19070
DanishViking

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They filtered out all the critical reactions pretty well, can't really take these kind of publications seriously truth be told.

What did you expect xD



#19071
KR96

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What did you expect xD


I expected nothing, and still I was disappointed. That hurts my feelings like never before. :(

#19072
PCThug

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Mass Effect @masseffect

Back to work for us! See you again at the end of the year. #MEAndromeda

CH0IyPnWEAAlgt3.jpg

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#19073
Hrungr

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Chris Wynn @The1Wynn

Don't worry, I will still be teasing.


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#19074
Gannayev of Dreams

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Chris Wynn @The1Wynn

Don't worry, I will still be teasing.

 

Such is the lifeblood of this community.


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#19075
shepskisaac

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So uh... there won't anything at Comic-Con? ¬_¬