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The Mass Effect Andromeda Twitter Thread


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#19676
dreamgazer

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"(sigh) Probing Uranus."

She doesn't sigh, of course, but her tone of voice just totally sounds like she did.
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#19677
Hanako Ikezawa

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BioWare ‏@bioware

Commander Shepard, Pluto is in range. Send out probe? #PlutoFlyby

 

CJ43-kOUEAAxVy1.jpg

 

Mass Effect ‏@masseffect

Can you bring us in a little closer, Joker?

It's a shame we'll never actually get to see this in the games. 



#19678
Hrungr

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GamesRadar+ @GamesRadar

Mass Effect: Andromeda needs to stop making us feel important, and make space-life tough: http://ow.ly/PDx1D 

 

CJ9B4mRWgAAhB0D.jpg

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#19679
Vortex13

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GamesRadar+ ‏@GamesRadar

Mass Effect: Andromeda needs to stop making us feel important, and make space-life tough: http://ow.ly/PDx1D 

 

CJ9B4mRWgAAhB0D.jpg

 

 

 

Very succinct article and sums up perfectly what I want to see in ME:A.

 

 

Hopefully we will get to see space as an uncaring and harsh environment, to see 'alien' aliens and locations, etc.


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#19680
agonis

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@picture:

 

Lol but that armor lights! They have seen s***!

 

I want to shout: Turn around, fool! Behind you!


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#19681
SNascimento

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@picture:

 

Lol but that armor lights! They have seen s***!

 

I want to shout: Turn around, fool! Behind you!

Now that you said it, it reminds me of this guy:

roberto_futurama_knife-thumb-450x245-167


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#19682
Hrungr

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Jade Raymond Leading New EA Studio, Will Work on Mass Effect: Andromeda and Visceral’s Star Wars Title

http://www.playstati...tar-wars-title/



#19683
Altair_ShepardN7

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@picture:

 

Lol but that armor lights! They have seen s***!

 

I want to shout: Turn around, fool! Behind you!

Heh, for some reason it reminds me of that part when Chewbacca was carrying C-3PO in ESB. 

chewie2.jpg

"What's going on? Turn around Chewbacca, I can't see!" 



#19684
goishen

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Jade Raymond Leading New EA Studio, Will Work on Mass Effect: Andromeda and Visceral’s Star Wars Title

http://www.playstati...tar-wars-title/

 

 

I was all excited...   Until I read this in the first line.

 

Former Assassin’s Creed Producer

 

*sucking air through teeth*    Ugh.


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#19685
B.Shep

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I was all excited...   Until I read this in the first line.

 

 

 

 

*sucking air through teeth*    Ugh.

Depends...if he was producer when Ezio, Desmond and Altair were still the protagonists it's okay...but if we are talking about AC Unity... :sick:


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#19686
dreamgazer

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Jade produced the first two AC games, as well as Watch Dogs.
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#19687
Valkyrja

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and Splinter Cell: Blacklist.


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#19688
B.Shep

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then it's okay, those are good games B)


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#19689
goishen

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Depends...if he was producer when Ezio, Desmond and Altair were still the protagonists it's okay...but if we are talking about AC Unity... :sick:

 

 

Jade produced the first two AC games, as well as Watch Dogs.

 

 

Good god, it just gets worse and worse.   Watch Dogs?   I know that some people love the AC line of games.   Me?  I could never understand it.  Both the love for the story, or the story itself.

 

I know what happens, I just fail to see why I should actually care.



#19690
felipejiraya

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Jade Raymond Leading New EA Studio, Will Work on Mass Effect: Andromeda and Visceral’s Star Wars Title

http://www.playstati...tar-wars-title/

 

How many studios are now working on ME:A? Four (Montreal, Edmonton, Austin and now Motive)?



#19691
Valkyrja

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AC1, AC2, and Watch Dogs all were huge productions and were blockbusters as well. Splinter Cell underperformed but was a solid game with good reviews. 

 

Seems like a good get for EA.


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#19692
InterrogationBear

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How many studios are now working on ME:A? Four (Montreal, Edmonton, Austin and now Motive)?

Motive does not work on ME:A. They just share an office in Montreal.

 

http://www.ea.com/motivestudios/


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#19693
SNascimento

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Splinter Cell Blacklist is one of the best Ubisoft games ever. 


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#19694
CronoDragoon

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Good god, it just gets worse and worse.   Watch Dogs?   I know that some people love the AC line of games.   Me?  I could never understand it.  Both the love for the story, or the story itself.

 

I know what happens, I just fail to see why I should actually care.

 

Story is middle-of-the-road when it comes to why people like AC. Assassin's Creed has always excelled at vertical exploration within an urban landscape (and trouncing groups of enemies with 1HKOs), and where the later games went wrong was in bloating the games with half-baked mechanics that got in the way of that simple pleasure, and also going annual which personally has landed me in franchise fatigue after Black Flag.

 

Assassin's Creed 2 and Brotherhood are still legitimately great games.


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#19695
ElitePinecone

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I was all excited...   Until I read this in the first line.

 

*sucking air through teeth*    Ugh.

 

Jade Raymond is an excellent producer, though. She's widely credited with helping Ubisoft become one of the biggest third-party developer-publishers in the industry.

 

And like somebody said, she was around for the early AC games, which were mostly fantastic. 



#19696
dreamgazer

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Story is middle-of-the-road when it comes to why people like AC. Assassin's Creed has always excelled at vertical exploration within an urban landscape (and trouncing groups of enemies with 1HKOs), and where the later games went wrong was in bloating the games with half-baked mechanics that got in the way of that simple pleasure, and also going annual which personally has landed me in franchise fatigue after Black Flag.

Assassin's Creed 2 and Brotherhood are still legitimately great games.


Brotherhood's my jam. If I had to rank them: Brotherhood = Black Flag > AC2 > AC1 > Everything else. None of it would exist, though, without the successful historical sandbox framework of AC1 and how AC2 refined exploration and protag characterization.
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#19697
shepskisaac

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how AC2 refined protag characterization.

Let's not get crazy here, Ezio was a protag straight from the 80s action flicks



#19698
dreamgazer

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Let's not get crazy here, Ezio was a protag straight from the 80s action flicks


Ezio isn't anything special, no, but his personality was a light-years jump ahead of Altair, showing they knew an area where the franchise really needed to improve.

#19699
CronoDragoon

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Black Flag also has what I hope ME:A has: meaningful side quests. I was pleasantly surprised by the number of Assassin's Den side quests that had fully fleshed out characters, cinematics and everything. That's obviously impractical for a game that might have dozens and dozens of planets, but maybe 6-7 side planets with that would be swell.



#19700
Mummy22kids

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Mass Effect Playtest
Days: Monday, July 20
Session: 10am-2pm or 3pm-7pm (4 hours)
Who: all fans of RPGs or open world games! All levels of experience are welcome (including people new to Mass Effect!)
Sign up here: https://eaca.co1.qua...6PhmbVah2BfO06x

This is in Burnaby BC