Hmmmm, Graham and Billy were part of the DAI mp team if I am not mistaken.
Graham is a level artist, so he could be building Andromeda environments, not necessarily MP.
Hmmmm, Graham and Billy were part of the DAI mp team if I am not mistaken.
Graham is a level artist, so he could be building Andromeda environments, not necessarily MP.
Jess Hara Campbell @jharacampbell
Really digging the new decals on the meeting room dividers #howdoyoupronouncedecal (de-cal)

Graham is a level artist, so he could be building Andromeda environments, not necessarily MP.
Actually I am a level/tech designer. There is another Graham at the company who is an artist though.
I was responsible for much of the scripting and level design in DAIMP... but my current responsibilities are very different on MEA;)
DUN DUN DUUUUNNNNN
Better than Dung Dung Duuunnnnnnngggg! that's for sure.
Actually I am a level/tech designer. There is another Graham at the company who is an artist though.
I was responsible for much of the scripting and level design in DAIMP... but my current responsibilities are very different on MEA;)
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Good to know!
Anyone scripting a good tactical combat AI as, say, like DA:O?
From The Mary Sue...
Game Changer: Ann Lemay Divulges Day to Day Life as BioWare Writer, Building a Diverse Games Industry, & Finding Your Support Unit
http://www.themarysu...nger-ann-lemay/
Also of note, she said that in the last processes of putting out a game were listening to voice editors and she's listening to voice auditions now. So, I'm thinking that it'll be a while.
^ Small thing but I think that article talks about hub areas returning. I know it's pretty obvious that they'd have hubs but still cool to know.
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Expected as much. Let's hope long elevator rides are avoided. You get in, scene fades out and fades back in as you get off.
With hubs expect weapons and gear stores, hopefully a bar or two.
Actually I am a level/tech designer. There is another Graham at the company who is an artist though.
I was responsible for much of the scripting and level design in DAIMP... but my current responsibilities are very different on MEA;)
DUN DUN DUUUUNNNNN
OMINOUS!!!
Nothing went unnoticed in the E3 trailer, it was thoroughly picked apart & analysed every which way imaginable, I should imagine the reason the E3 trailer is be watched over & over again is because they've got another in the works, & they're going over it to contrast & compare, look for different angles, yadda yadda.
Weekly BioWare events countdown! ![]()

@BioFan: You made an oopsie on your countdown. It's only 21 days to GX3, not 218. ![]()
@BioFan: You made an oopsie on your countdown. It's only 21 days to GX3, not 218.
Haha. Thanks! I'm pretty tired today.
... I have my reasons...
The plot thickens ... ![]()
I wish I'd never watched that video. There isn't a lot of new info or anything that can't be inferred from the small amount of info we do have but if what is new turns out to be true, I will regret hearing about it first in this underwhelming manner.
I say avoid it if you can restrain yourself. There isn't much to be learned except one possibly massive spoiler.
As a matter of fact, speaking of the Johnny Cash song... We might be the ghost riders in the sky if we have brought our fight across billions of light years. And we might be warning others that if they keep on improving AI that they will have to fight this battle too.
Hmmmm.
I say avoid it if you can restrain yourself. There isn't much to be learned except one possibly massive spoiler.
Appreciate it. Thank you ![]()
Since I'll avoid watching it, I'd like to ask: how plausible does the source seem to be? Is it another alleged survey leak or something else?