You mean like repeatable scenarios that focus on combat?
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Yes. Add a twist... generate a random set of enemies.. pirates, khet, grave diggers, treasure hunters.... or events...with a variation on terrain if possible. Add local fauna,.. mean ones.. maybe they can attack both sides.... We are exploring worlds, after all. So, the unexpected is the norm.
Or as a seperate, but "easy" game attachment... the equivalent of the Holo Deck.... here you have all kinds of possibilites. I'm thinking basic combat training, training against foes as we get exposed to them. Also, as we explore and find out more about the Cluster the Holo Deck sceanrios can grow.... and banter of course.... hehe and we can blame the Holo Deck Computer for any "glitches...." humorous or otherwise (ie: "unusual" armours). On banter/dialogue, the writers, ought to come up with something along these lines..ie: wrong voices for male/female/race.
Just some ideas...
Edit: BTW, if a player decides to go exploring outside the Quests plots, throw in the unexpected....