I don't think anyone mentioned this, Mac Walters' newest Twitter header is new concept art.
Just saw it! Getting creepy vibes from the Andromeda natives we are going to encounter.
I don't think anyone mentioned this, Mac Walters' newest Twitter header is new concept art.
Just saw it! Getting creepy vibes from the Andromeda natives we are going to encounter.
So... Remnant Vaults?

No Lili. This is not Prothean this time.
I don't think anyone mentioned this, Mac Walters' newest Twitter header is new concept art.
Oh gosh, I'm playing Mass Effect: Andromeda properly for the first time. This is exciting!
...
...
properly?
Hmmm. I take it that he means how we'd play it. If so, I'm getting a tad disheartened at the pace of this game. Of course, we do still have another year.
...
...
properly?
Hmmm. I take it that he means how we'd play it. If so, I'm getting a tad disheartened at the pace of this game. Of course, we do still have another year.
Why disheartened?
Why disheartened?
Probably because you are destroying the perception of others in how they want to game to be played. If that is the case please keep it up.
Why disheartened?
The whole process of video game development is like a huge black box for the almost all players. We have no idea what a game 12 months before release actually looks like and are constantly confused by developer comments.
Here it is for those that don't twitter
Looks both creepy and interesting. Now I'm curious to see what's behind those big doors.
Here it is for those that don't twitter
Looks both creepy and interesting. Now I'm curious to see what's behind those big doors.
I'm getting puzzle vibes from that pic.
It kinda reminds me of
But mainly just the color scheme
Looks both creepy and interesting. Now I'm curious to see what's behind those big doors.
this
It kinda reminds me of
But mainly just the color scheme
amazing colors
Looks both creepy and interesting. Now I'm curious to see what's behind those big doors.
Looks both creepy and interesting. Now I'm curious to see what's behind those big doors.
Things! Excitement!
Those weird alien symboles though. And can we talk about how awesome our character looks like? Like seriously, damn awesome.
Agreed:
I hope this make it into the final game. I particularly like the helment. It combines many elements: first it just looks awesome, but it also looks practical both from a in universe point of view and from a gameplay point of view; That is, you can still potentially see the character face. I would love if you could change the appearance of the glass. Just dark and manecing or lighter and friendly. Or maybe change from one to other between combat and dialogue? It's small details like this that can make a difference in my eyes!
full version