Oh man, I just finished a game of ME2 as well. Not on Insanity, though. I wasn't feeling up to that kind of
masochismchallenge, but ...I was on the 3rd or 4th wave at Object Rho, my engineershep -- with assault rifle spec. Mattock-- handling things without too much trouble, when a stupid pyro just appeared off to my right. I turned and overloaded him, and the resulting explosion erased my shields and a chunk of health, and the other guys took me out. Sigh. ...uhh, sorry to go off-topic in the twitter thread, but I read this and had to vent.
Bring on ME:A news! Yeah!
In terms of RP, I liked it.
1)Get taken down ASAP: Eh, would only work with a 'weak' Shepard (which I won't play for a while, but a 'FailShep' is surely a possibility)
2)Get taken down after a while: I did survive long enough for this, and it fits the struggle, and I got to hear Harbinger too
3)Get taken down by Rho after 5 waves: Not necessarily ideal. Maybe for the toughest Shepards that seem invincible, but my Shep was never that. He's a Vanguard that has elements of exposure (in combat and in character).





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