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The Mass Effect Andromeda Twitter Thread


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#2301
Iakus

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Snypy wrote...

I don't understand why everyone is so excited about Aria. I don't find her to be an interesting character. And the worst thing is that it won't matter at the end of the game whether or not she rules Omega once again. So, I'll probably pass on this DLC if there aren't any dialogues with the permanent squadmates.


Simple:

Hot asari bad**** in a tight outfit and voiced by Trinity.  Posted Image

Edit:  The "won't affect anything" is a bit of a stumbling block though.  That's an absolute deal-breaker for me.

Modifié par iakus, 30 octobre 2012 - 04:48 .


#2302
Snypy

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iakus wrote...

Snypy wrote...

I don't understand why everyone is so excited about Aria. I don't find her to be an interesting character. And the worst thing is that it won't matter at the end of the game whether or not she rules Omega once again. So, I'll probably pass on this DLC if there aren't any dialogues with the permanent squadmates.


Simple:

Hot asari bad**** in a tight outfit and voiced by Trinity.  Posted Image

Edit:  The "won't affect anything" is a bit of a stumbling block though.  That's an absolute deal-breaker for me.


Aha. I'm wondering if the people who want to play the DLC just because of Aria actually understand how the Asari reproduction works. But I guess it doesn't really matter.

Modifié par Snypy, 30 octobre 2012 - 05:00 .


#2303
Grubas

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hey some of us havent seen the ending yet.

#2304
RenegadeXV

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Snypy wrote...

I don't understand why everyone is so excited about Aria. I don't find her to be an interesting character.


There is your answer. I could care less about romancing Aria, I just want interesting conversations and more background knowledge.

#2305
Genshie

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xsdob wrote...

So...who wants to speculate about the female turian or the cerberus agent?

Are you referring to the one voice actress that got credited in the credits but we don't hear or see anything she has voiced? Also you referring to the empty Thane room?

#2306
RenegadeXV

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Genshie wrote...

xsdob wrote...

So...who wants to speculate about the female turian or the cerberus agent?


Are you referring to the one voice actress that got credited in the credits but we don't hear or see anything she has voiced? Also you referring to the empty Thane room?


Emily Hopkins?

#2307
Raizo

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COGNiTiON 1 wrote...

Snypy wrote...

I don't understand why everyone is so excited about Aria. I don't find her to be an interesting character.


There is your answer. I could care less about romancing Aria, I just want interesting conversations and more background knowledge.


I like Aria but the main reason to get excited about Omega is the possibility that it could be become another Hub World once you've helped Aria regain control. I think it was a huge mistake limiting ME3 to 1 Hub World. I'm also desperate for deeper interaction with NPC's ( I was left wanting by those eavesdrop conversations on the Citadel ) as well as squad mates.

#2308
kobayashi-maru

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Raizo wrote...

COGNiTiON 1 wrote...

Snypy wrote...

I don't understand why everyone is so excited about Aria. I don't find her to be an interesting character.


There is your answer. I could care less about romancing Aria, I just want interesting conversations and more background knowledge.


I like Aria but the main reason to get excited about Omega is the possibility that it could be become another Hub World once you've helped Aria regain control. I think it was a huge mistake limiting ME3 to 1 Hub World. I'm also desperate for deeper interaction with NPC's ( I was left wanting by those eavesdrop conversations on the Citadel ) as well as squad mates.


Wasn't it in the original game code that Aria talks with Shepard after Omega mission and how she is staying on Citadel until war over? Was that changed?

#2309
CrimsonNephilim

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COGNiTiON 1 wrote...

Snypy wrote...

I don't understand why everyone is so excited about Aria. I don't find her to be an interesting character.


There is your answer. I could care less about romancing Aria, I just want interesting conversations and more background knowledge.


Pretty much with you on Aria. Don't find her interesting and don't really care for her character. I get DLC because I want to see how it plays into the main story (yeah, yeah I know. It won't influence the endings. Don't care at this point about that) as well as dialogue with permanent squadmates.

Modifié par CrimsonNephilim, 30 octobre 2012 - 11:39 .


#2310
felipejiraya

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The devs are so quiet nowadays...

#2311
Sylvf

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felipejiraya wrote...

The devs are so quiet nowadays...


Boooooo!

Yeah sorry, I'm on Dragon Age now and my lips are sewn shut in that regard. I got nutthin'.

#2312
Grubas

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Sylvf wrote...

felipejiraya wrote...

The devs are so quiet nowadays...


Boooooo!

Yeah sorry, I'm on Dragon Age now and my lips are sewn shut in that regard. I got nutthin'.


Thats fine with me. Keep up the good work.;)

#2313
Snypy

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Sylvf wrote...

felipejiraya wrote...

The devs are so quiet nowadays...


Boooooo!

Yeah sorry, I'm on Dragon Age now and my lips are sewn shut in that regard. I got nutthin'.


Yep, I guess actions speak louder than words. ^_^

Modifié par Snypy, 31 octobre 2012 - 08:30 .


#2314
Iakus

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Sylvf wrote...

felipejiraya wrote...

The devs are so quiet nowadays...


Boooooo!

Yeah sorry, I'm on Dragon Age now and my lips are sewn shut in that regard. I got nutthin'.


Must suck to be a Saarebas Posted Image

#2315
devSin

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So Mike Gamble is going to be at EA HQ on "N7 day"? I wonder why.

#2316
MarchWaltz

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COGNiTiON 1 wrote...

JeffZero wrote...

Eh, Kasumi was Shepard and... Kasumi, and I enjoy it greatly. I'm sure it'll be no different with Omega.


Lair was essentially the same.

I'm not that bothered if the squad doesn't return, as long as Aria and the female turian have interesting dialogue.


Problem with that is that it gets very repetitive. Each of my sheps has a squad of their own.

Exmaple: My "main shep" always uses Tali and Garrus, my soldier uses ash and james, my vanguard uses liaria and javik, and my sent uses kaiden and edi.

I hope bioware doesn't choose my team for me...you know...that would suck. Taking the few choices we have in a game "based around choices".

If this whole female turian thing is true, then it seems like bio is like "hey guys, we are way too damn lazy to do some actual work, so here is a FEMALE TURIAN that you have never seen in game! DONT QUESTION IT!!"

It's like a huge smokescreen. Ugh.

Modifié par MarchWaltz, 01 novembre 2012 - 03:23 .


#2317
ejustinp

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Or... they're dealing with a 2 gb DLC limit and to make it bigger they're going with a temp squad to free up memory space so they can actually put more game in. I honestly find the whole "SQUAD MUST BE THERE" attitude bizarre since as pointed out Kasumi and Lair already dealt successfully with the whole temp. squadmate concept.

Do I want every DLC to be like that? No, of course not and it looks like they're bringing the squad back for more content, so no worries honestly.

If Aria and the Turian are written well and play well then what is the problem? Sometimes I feel like people treat certain parts of this game like a security blanket.

#2318
dead_goon

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JeffZero wrote...

Eh, Kasumi was Shepard and... Kasumi, and I enjoy it greatly. I'm sure it'll be no different with Omega.


Not forgetting Arrival was just Shep & ermmmm Shep, which made a pleasant change of pace.

I'm happy to run around with a couple of temp squadies for the duration of the DLC, it's not as if we don't get enough exposure to the crew as it is.

#2319
Snypy

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ejustinp wrote...

Or... they're dealing with a 2 gb DLC limit and to make it bigger they're going with a temp squad to free up memory space so they can actually put more game in. I honestly find the whole "SQUAD MUST BE THERE" attitude bizarre since as pointed out Kasumi and Lair already dealt successfully with the whole temp. squadmate concept.

Do I want every DLC to be like that? No, of course not and it looks like they're bringing the squad back for more content, so no worries honestly.

If Aria and the Turian are written well and play well then what is the problem? Sometimes I feel like people treat certain parts of this game like a security blanket.


Well, I'm with MarchWaltz on this one. And there is no guarantee that there will be another DLC after Omega. Remember what happened to DA2 "Exhalted March" -- cancelled because of poor sales of a previous DLC.

(PS: There are ways to go around the space limitations)

#2320
bloodrayne66

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if shepard has to help aria take omega back after you bet the reapers how will that if shepard is dead can someone answer my ? PLZ

#2321
Fedi.St

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the dlc takes place before the ending kid.

#2322
N7 Shadow 90

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Were have all the tweet's gone?

#2323
ElitePinecone

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Snypy wrote...

ejustinp wrote...

Or... they're dealing with a 2 gb DLC limit and to make it bigger they're going with a temp squad to free up memory space so they can actually put more game in. I honestly find the whole "SQUAD MUST BE THERE" attitude bizarre since as pointed out Kasumi and Lair already dealt successfully with the whole temp. squadmate concept.

Do I want every DLC to be like that? No, of course not and it looks like they're bringing the squad back for more content, so no worries honestly.

If Aria and the Turian are written well and play well then what is the problem? Sometimes I feel like people treat certain parts of this game like a security blanket.


Well, I'm with MarchWaltz on this one. And there is no guarantee that there will be another DLC after Omega. Remember what happened to DA2 "Exhalted March" -- cancelled because of poor sales of a previous DLC.

(PS: There are ways to go around the space limitations)


Nobody can predict the future, but it's worth noting that:

a) ME3's installed user base is significantly higher than DA2's, so the financial incentive for making DLC is surely greater - and the risk lower.
B) ME3 has kept many of those users from selling their games by providing free multiplayer expansions every few months.
c) Leviathan was the biggest selling DLC in a Mass Effect game ever, and it was released much later than the equivalent first DLC for ME2 (due to the Extended Cut pushing it back)
d) Players have identified new content for an apparent Citadel-based DLC in the files for Leviathan, similar to how Omega was identified in Leviathan (and Leviathan was identified in the Extended Cut). 

I just don't get the sense that production of DLC would stop unless there was a catastrophic decline in sales for Omega - and even then, a rumoured piece of content based on the Citadel has already been in development for months. 

#2324
Leonia

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N7 Shadow 90 wrote...

Were have all the tweet's gone?


I read that as "Where have all the wild horses gone?"

On the subject of news.. supposedly we won't hear anything new for Omega until we're two weeks into November. But there's also N7 Day so something is bound to happen then and that's not too far away. The well of treets is looking really dry in the mean time though.

#2325
Snypy

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ElitePinecone wrote...

[...]

Nobody can predict the future, but it's worth noting that:

a) ME3's installed user base is significantly higher than DA2's, so the financial incentive for making DLC is surely greater - and the risk lower.
B) ME3 has kept many of those users from selling their games by providing free multiplayer expansions every few months.
c) Leviathan was the biggest selling DLC in a Mass Effect game ever, and it was released much later than the equivalent first DLC for ME2 (due to the Extended Cut pushing it back)
d) Players have identified new content for an apparent Citadel-based DLC in the files for Leviathan, similar to how Omega was identified in Leviathan (and Leviathan was identified in the Extended Cut). 

I just don't get the sense that production of DLC would stop unless there was a catastrophic decline in sales for Omega - and even then, a rumoured piece of content based on the Citadel has already been in development for months. 


You raise interesting points, but don't forget that EA isn't unknown for acting irrationally from time to time. Anyway, to address your first point, the financial incentive you mentioned is quite disputable because the development costs for ME3 DLC are arguably (much) higher than for DA2 DLC.

By the way, I'd like to know how you found out about Leviathan being the best selling DLC in the ME trilogy. As far as I know, EA doesn't release reports concerning sales of individual add-ons (DLCs) to its investors or the general public.