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G******* Geth Insta-Rocket to the Face of Infinite Annoyance


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#76
Minic78

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Mash-X-ToDieSlower wrote...

I want to nerf ALL OF THE GETHS!!!!!


Honestly some individual units could do with some toning down (mostly just their ability to target you mercilessly around every corner, no matter the distance) but you're likely to use the same tactics either way.

#77
dddawda

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I pitty those who go R/R/G with classes that cant roll only to get matched in something like reactor geth xD

#78
Minic78

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dddawda wrote...

I pitty those who go R/R/G with classes that cant roll only to get matched in something like reactor geth xD


Well let's be honest, you're pretty effed no matter what enemy you get on that map :wizard:

With a typical, not-all-have-microphones pug.

#79
Feneckus

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dddawda wrote...

I pitty those who go R/R/G with classes that cant roll only to get matched in something like reactor geth xD


R/R/G with a Turian Soldier with a Harrier. You end up on Condor vs Geth. 
http://nooooooooooooooo.com/ 

#80
Minic78

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Now let's take a moment to thank all the FBWGG farmers for making Bioware pump up the geth.

To them I say:

"You should receive your check in the mail from my associates shortly."

:whistle:

However, they will remain unnamed, as many in this thread would do horrible things to them, given a name and address.

Modifié par Minic78, 09 juin 2012 - 05:38 .


#81
Oodle12

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They are robots, why shouldn't they have pinpoint accuracy with extremely fast reaction speed?

#82
Minic78

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Oodle12 wrote...

They are robots, why shouldn't they have pinpoint accuracy with extremely fast reaction speed?


It's not that in particular, it's just combined with the stunlocking... well, let's just say it's a "learning experience," your first gold geth match.

#83
Feneckus

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Oodle12 wrote...

They are robots, why shouldn't they have pinpoint accuracy with extremely fast reaction speed?


Because it makes no sense that they're 10 times tougher than Reapers.

The Reapers are supposed to be the ultimate threat. But they're a joke compared to the Geth, if you take care of Marauders/Ravagers. How does that make sense ?

#84
ZombieGambit

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It's the ****ing stun lock. I get hit by one rocket and then immediately die because I can't move, same goes for Primes and Hunters. I also feel like Pyros have way more range now (they can kill me from across the control room on Giant), but maybe that's just me.

#85
sareth_65536

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Mendelevosa wrote...

Too bad Hunters can still terminate you from long ranges, regardless if you stagger or stun them. I don't care how anyone justifies it. Hunters should NOT be able to kill you while they are staggered and/or frozen.

they don't even shoot from long ranges, how can they kill someone? They shoot at the range of pyro (or close to it)

Feneckus wrote...
And the fact they will shoot and THEN turn around is absolutely ridiculous. And then to make things worse, you'll be stunned and then a Geth Prime will shoot from across the damn map with unbelievable accuracy. An inch left/right and he would have missed. It's amazing that he even saw you.

This thing with GRT happens very, VERY rarely
for the prime shooting you from everywhere, hey but you can shoot him too. It only means that you didn't pay enough attention to where were you staying

they'll shoot their rockets at you as soon as you make visual contact with them.

oh don't exxagerate you have at least half a second. And they very rarely turn to you if they are busy with another teammate

And let's not forget how they can all shoot while staggered or even when they're in the air. Ridiculous.

no one do this. Or maybe once in a 5 games.

#86
Biotic_Warlock

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I'm still anoyed by the face that rockets and hunters stagger krogan so easily when other classes don't.

#87
Guest_XxTaLoNxX_*

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Killahead wrote...

Why do people keep saying that the Geth have gotten much tougher lately? Conspiracy theories about ninja buffs again? I've been playing them on different maps on gold since the patch, and can't say I agree. Sure, you can no longer headshot the Prime and tech vulnerability from Sabotage isn't as crazy as it was, but they can still be dealt with fairly easy. A lot of players are trying out the quarian males now, and tactical scan provides a nice tool for spotting hunters and debuffing primes.

Rockets are annoying when latency or whatever makes them hit you even if you find cover long before they reach you, but other then that I have no problem with them.


Maybe you should pay attention to balance changes... :whistle:

Prime count upped to 3 on wave 10 and extraction.
Increased number of Geth Turrets placed by Primes from 1 to 2 (THIS is the killer on Wave 10 now there are 6 of these little devils)
Hunter count and speed upped.
Regular trooper count dropped.
Replaced by Rocket Troopers.
Range of Geth Pyro flamethrower increased.
Speed of Hunters increased.

Yeah... there is no conspiracy theory. They really did buff the Geth into the realm of unplayable outside of farming FBW. Not to mention they didn't nerf the engagement range of Rocket Troopers from being able to just flail you from across the map with rockets..

#88
Core_Commander

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Funny how those changes are nearly a month old, but people only started complaining and making "were geth stealth buffed???" conspiracy theory threads very recently.

There's a good method against rocket troopers, it's called "cover". As in "cover-based shooter", don't just stand and Rambo around hoping to dodge missiles all day. For hunters, I recommend looking for a slight shimmer and shooting it. I do agree that the shoot-while-stunned bug has to go though.

Geth have no instant kill unit or grenades, bad AI (purposefully so) and they're slow, if you're getting swarmed just relocate and it'll take them a minute to reach you again.

In short - you're overreacting.

Modifié par Core_Commander, 09 juin 2012 - 06:05 .


#89
Guest_XxTaLoNxX_*

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Core_Commander wrote...

Funny how those changes are nearly a month old, but people only started complaining and making "were geth stealth buffed???" conspiracy theory threads very recently.

There's a good method against rocket troopers, it's called "cover". As in "cover-based shooter".

For hunters, I recommend looking for a slight shimmer and shooting it. I do agree that the shoot-while-stunned bug has to go though.

Geth have no instant kill unit or grenades and they're slow, if you're getting swarmed just relocate and it'll take them a minute to reach you again.

In short - you're overreacting.


Since when did I say they were stealth buffed? I knew they were buffed, but I just reached a boiling point today when the cheapness of the Geth from 3 consecutive R/R/G games pushed me to make this thread.

Cover-to-Cover shooter. LOL. Yeah.... because I don't use cover while playing this game... nice one there buddy.
As for your "tip" dude.... everyone who has graduated from Bronze knows how to handle Hunters. Your tip is about as useless as doorknob on a push-open door.

As for your tip about being swarmed and relocating.... Ahhh yes, breaking out from cover to retreat to some other cover... but then OMG stunlock + 5 missiles + Prime blast to the face.

Modifié par XxTaLoNxX, 09 juin 2012 - 06:09 .


#90
Feneckus

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sareth_65536 wrote...


This thing with GRT happens very, VERY rarely
for the prime shooting you from everywhere, hey but you can shoot him too. It only means that you didn't pay enough attention to where were you staying

oh don't exxagerate you have at least half a second. And they very rarely turn to you if they are busy with another teammate

no one do this. Or maybe once in a 5 games.


We obviously don't play against the same geth. You're damn lucky.

#91
dgumb

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This is OT, but all I could think of while reading this thread is "people still play PUGs on gold?"

Seriously, there are a few good player groups out there (plug: like the one in my sig) with good players, that use team play and tactics, and their mic. Talon, I know you play a lot, and know a lot about the game, I read your posts in the forum all the time. Join up with a group man, don't keep wasting valuable time in PUGs.

OT: Yeah I hate the damn geth as well, they do seem more cheap as of late, but still easily beatable on gold, unless you just get bad luck and have one of those rounds.

EDIT: What annoys me the most about primes and rocket troopers is their target aquisition range. If I could target a prime from the same distance he could target me from, I'd feel a lot better about it.

Modifié par dgumb, 09 juin 2012 - 06:14 .


#92
holdenagincourt

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sareth_65536 wrote...


This thing with GRT happens very, VERY rarely
for the prime shooting you from everywhere, hey but you can shoot him too. It only means that you didn't pay enough attention to where were you staying

oh don't exxagerate you have at least half a second. And they very rarely turn to you if they are busy with another teammate

no one do this. Or maybe once in a 5 games.


Yes, when the Geth Prime shoots me around the cover I'm in across the entire Firebase Giant map when it was facing in the opposite direction from me, I wasn't paying enough attention to my positioning. <_<

Modifié par holdenagincourt, 09 juin 2012 - 06:16 .


#93
Core_Commander

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XxTaLoNxX wrote...

Since when did I say they were stealth buffed? I knew they were buffed, but I just reached a boiling point today when the cheapness of the Geth from 3 consecutive R/R/G games pushed me to make this thread.

Cover-to-Cover shooter. LOL. Yeah.... because I don't use cover while playing this game... nice one there buddy.
As for your "tip" dude.... everyone who has graduated from Bronze knows how to handle Hunters. Your tip is about as useless as doorknob on a push-open door.

As for your tip about being swarmed and relocating.... Ahhh yes, breaking out from cover to retreat to some other cover... but then OMG stunlock + 5 missiles + Prime blast to the face.

I didn't say "you" said that, it's just there's a lot of threads like that around nowadays.

And if you know all that and still get steamrolled by Gold geth, then I don't know what to tell you, "dude". Can't remotely teach you to aim and stay aware of your surroundings, "buddy". If you don't have enough reflexes to duck into said cover before the rocket reaches you, perhaps you'd find playing on Silver again more palatable, bro (it does have travel time, if latency messes up your timing, host). And if you're being swarmed with "hunters, 5 rocket troopers and prime" AND need to relocate... I recommend sparing a missile.

Geth are about on par with the rest now, people only seem to be overreacting because they used to be such a pushover before, or they're watching youtube while playing instead of the screen and getting crept up on by hunters.

Modifié par Core_Commander, 09 juin 2012 - 06:17 .


#94
mikepaul

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Minic78 wrote...

mikepaul wrote...

Minic78 wrote...

sareth_65536 wrote...

Killahead wrote...

Why do people keep saying that the Geth have gotten much tougher lately? Conspiracy theories about ninja buffs again? I've been playing them on different maps on gold since the patch, and can't say I agree. Sure, you can no longer headshot the Prime and tech vulnerability from Sabotage isn't as crazy as it was, but they can still be dealt with fairly easy. A lot of players are trying out the quarian males now, and tactical scan provides a nice tool for spotting hunters and debuffing primes.

Rockets are annoying when latency or whatever makes them hit you even if you find cover long before they reach you, but other then that I have no problem with them.

nevermind. They won't accept that they can't properly cover or dodge a missle or can't pay a little attention to the back to spot a hunter. They'd better cry to make an easy game more easy


My thoughts exactly. I hope to see some buffs for reaper/cerberus rather than nerfing the geth.

So, now we have an idea of what Platinum should eventually be like.  Turn up the difficulty until one of THESE guys starts a complaint thread, then it's ready.

Meanwhile, mere mortals do want to play and have FUN.  I only look for Cerberus games now, and accept Unknown grudgingly.  And that's Bronze.  Silver, I will bail except for Cerberus.  Well, not if I get to carry 25 rocket launchers...


I guess we're weird for liking the challenge of U/U/G. Sure.

We should just drop out whenever the geth are chosen (which is goddamn 75% of the time), regardless of team composition or equipment use. They are just a relentless horde, and we must flee.

Seems reasonable.

The weird part is that phenoms (a title granted without actually seeing YOU play) expect everyone to work their way up to that level in silence or quit.  If YOU can do it, everyone else can.  Except, of course, that not everybody becomes a phenom before they get bored with dying.  That's where the silence you expect is broken. 

Learn to expect people who were doing OK with a game to complain about it being made harder.  Life is full of those moments, and complaining *is*  OK, no matter what you were told...

#95
SparkeeLecaro

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It could be worse. Their rockets could be AOE attacks that instantly gib any teammates in the vicinity.

Yes, the Geth are a close range centric class with world-renowned judo chopping skills, more flinching capability than a Togekiss with Air Slash and an innate fascination with burning you to a crisp, but isn't that what defines them? Like the Reapers, they have units that will descend on your position, but unlike the Reapers, they do so in such a manner that you might not even notice them. Banshees and Brutes couldn't be more loud and obvious if they tried, but Pyros and Hunters are completely silent in their approach. Thus, the faction penalizes you if you aren't observant. The same goes for running headlong into an open room, only to be met with Rocket Troopers and Primes.

Do I despise flinching? Yes. Do I think it should be nerfed? No. Their high rate of flinching is one of their only advantages over the other two factions.

#96
Topographer

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If you prepare for them, they are easy enough (all tech team). Otherwise I honestly do dread them, which is why I often specify an enemy when I host.

#97
Feneckus

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Core_Commander wrote...

I didn't say "you" said that, it's just there's a lot of threads like that around nowadays.


The fact that you can't headshot primes anymore has a lot to do with that.

More time spent on killing primes = more time spent in cover / more time for hunters/pyros to catch up / more geth turrets

#98
SkyyRaine

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My main annoyance with the geth is that when you're more than halfway across the map, like Reactor or Hydra, and you pop out of cover for like 3 seconds to mow down some troopers, 2 Rockets and 2 Prime missiles come and hit you through the most ridiculous of spaces when they're on the other side of the map! Like wtf -_-
And sometimes I feel like they're out to get me more than my teammates because whenever I pop out of cover to shoot, I get hit with at least one rocket while the rest of my squad are still shooting.

#99
holdenagincourt

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Topographer wrote...

If you prepare for them, they are easy enough (all tech team). Otherwise I honestly do dread them, which is why I often specify an enemy when I host.


I've gone back and forth on this. It's a lot harder to go up against them as an Adept or Vanguard (here comes the "I've soloed Reactor/Geth/Gold in 10 mins with no equipment on a level 1 Drell Vanguard noob!!!!!!1!1!1" crowd) than as Engineer or Infiltrator, but then again Reapers are a lot easier with biotics than tech characters, so I guess it balances out? But Geth are still cheaper than Reapers anyway despite magnet arms. :pinched:

#100
Feneckus

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holdenagincourt wrote...


I've gone back and forth on this. It's a lot harder to go up against them as an Adept or Vanguard


Actually, Geth are incredibly easy when you have a good Human Vanguard on your team. He'll get their attention and you can kill them one by one without too much trouble. The Vanguard has to be really good though.