G******* Geth Insta-Rocket to the Face of Infinite Annoyance
#126
Posté 10 juin 2012 - 01:49
#127
Posté 10 juin 2012 - 01:54
Cerberus are fun and flexible.
Reapers can be quite terrifying and fun.
Geth... not as challanging as the Reapers, but all they ever do is herp-a-derp automatic rocket launchers and chain-stunning.
#128
Posté 10 juin 2012 - 01:55
Not enough? Primes will shoot you from the other side of the map, and when you get close enough the turret will kill you in seconds. The Cerberus Engineer must be jealous; while it takes almost 10 seconds to deploy his turret, the Geth Prime can instant throw one at your back and do almost the same amount of damage of the Cerberus Engineer's turret.
I like challenge, but Geth is just insane, they are completely broken. Times like these I wish there was some kind of filter to block them forever from the random enemy factions, it is just too damn annoying to play against Geth now.
Modifié par DennyHoffmann, 10 juin 2012 - 01:55 .
#129
Posté 10 juin 2012 - 01:59
-looks at my PM from BioWare employee when I asked why they don't listen to the community- Oh but they tell me they do read the forums, respond and do "balance" chanegs based on our request ......Air Quotes wrote...
This topic is being beaten to death and I've yet to see Bioware respond.
Come on BioWare that isn't true ... Well anymore .....
#130
Posté 10 juin 2012 - 02:37
I've played with you, Fortack. Admit it, Geth are your bane!XxTaLoNxX wrote...
Fortack wrote...
IAMREALITY wrote...
They're a little bit more challenging but guess what... That's the game. They are still easily beatable though and just require a little more tact.
By "tact" you mean to go stunlock their asses with Overload spam?If it's too challenging for you maybe you should play silver until you adapt to them a bit better. Or just practice. You'll get better with time. But they really aren't all that bad at all.
Geth are not challenging at all. They are incredibly dull and boring to play. The vast majority of classes can do nothing but camp somewhere to avoid their lame stunlock death traps. Playing Cerb or Reapers allow a wide variety of different tactics and nearly all classes can do really well against em - which is great for replayability. I wish the same were true with the Geth, but unfortunately it isn't.
*extends the bro fist*
Pound it.
:incomprehensibleGethmodemsounds:
#131
Posté 10 juin 2012 - 03:01
It can be avoided by keeping distance and firing at them then using DoT powers so that they can be targeted oven under cloak but it can get really annoying, especially since geth walk towards you like credit card dealers at the mall.
#132
Posté 10 juin 2012 - 05:25
I die to Cerb: "Man... I suck tonight."
I die to Reaper: "Well played jackass. Well played indeed."
I die to Geth: "LET ME MOVE/SHOOT/REACT YOU %(#$* DICK!"
There's a difference between 'challenging' and 'cheap'. Geth are god damn pioneers when it comes down to the latter.
#133
Posté 10 juin 2012 - 06:02
L.ast L.ife wrote...
I couldn't agree more with this topic.
I die to Cerb: "Man... I suck tonight."
I die to Reaper: "Well played jackass. Well played indeed."
I die to Geth: "LET ME MOVE/SHOOT/REACT YOU %(#$* DICK!"
There's a difference between 'challenging' and 'cheap'. Geth are god damn pioneers when it comes down to the latter.
Either do the same thing over and over expecting a different result, or rise up to meet whatever challenge is before you. No point complaining, either way. Not particularly productive when you could literally put that time towards bettering yourself ingame or otherwise.
#134
Posté 10 juin 2012 - 06:28
Farm on FBW/G/G with a Geth engineer without Hunter mode.
Equip a Geth Rifle with damage and piercing, either Shield or Rifle Gear, spam Overload and put the turrets on choke points.
If you reach 100000 points in a match with 3 infiltrators you understand how much Geths are broken.
#135
Posté 10 juin 2012 - 06:39
XxTaLoNxX wrote...
Yeah... the title. BioWare I'm sick and ****ing tired of Geth Rocket Troopers having instant rocket lock-on from across a ****ing map.
I know how you feel. Sometimes I often seen 3 rockets in rapid fire from a bad lag. Not cool man, not cool.
#136
Posté 10 juin 2012 - 07:02
Go fetch ammo from even slightly unsecure ammo box and you can almost now that there is a chance that it will end with spoof (there went the shields), thump (there went the health), and splatter (there went the rest)... Even more so if as a happy surprise some spawn site on the other corner of the map spawned two Primes who both pick you as their target and sing you a merry duet of doom.
Still I'm not sure they are that much worse than the rest...
#137
Posté 10 juin 2012 - 07:08
Whenever geth end up killing me and the team in an U/U/G that I'm in(I usually host), I sometimes spec it to geth on the same map and do it again as a Kroguard.
( ಠ_ಠ)
( ಠ_ಠ)>⌐■-■
(⌐■_■)
"Let's try this once more, except this time I won't die. At all."
*proceeds to slap on shield equipment and melee everything ever while not caring about how many there are at any given point in the match*
...Anyone else do this or is it just me?
#138
Posté 10 juin 2012 - 07:08
#139
Posté 10 juin 2012 - 07:08
#140
Posté 10 juin 2012 - 07:09
Double shot perfect aim rocket.
Cloaked melee + shot + stun + shot + cloak hunters.
Invisible long range pyro flames.
#141
Posté 10 juin 2012 - 07:09
i know the secret to beating them...
but still... i avoid them at all costs...
no fun to play against them... which is what a video game is supposed to be... FUN! especially a
CO-OP game without a true leader board... it should be fun plain and simple... try being a Krogan against geth... idc which type of class... all Krogans Turians and Batarians get stunlocked to death by geth... no fun...
#142
Posté 10 juin 2012 - 07:10
The main problem I have is that every enemy they spawn can stun lock. I think they also have a higher dodge rate.
#143
Posté 10 juin 2012 - 07:11
Really, the Geth are the most annoying faction now. They're not difficult, they're cheap. I finished that Condor (first with 110k) mostly due to equipping disruptor ammo. If I wasn't able to BZZZ all the time, then... I don't know.
#144
Posté 10 juin 2012 - 07:17
It was quite a surprise for me, but for races that do not have substantial shielding(vorcha/drell) I can see how this would be bothersome.
Modifié par Digitalis32, 10 juin 2012 - 07:31 .
#145
Posté 10 juin 2012 - 07:18
Modifié par NathanW18, 10 juin 2012 - 07:19 .
#146
Posté 10 juin 2012 - 07:19
Medi-gel? "Nah we'll just stagger bomb you till you go down again from across the map"
I mean people might say geth are easy because they have no sync kills but by god they don't need them >.>
Edit: Oh and I would also like to add: rockets finding there way to my face while I'm cloaked makes me rage.
Modifié par Drudez, 10 juin 2012 - 07:22 .
#147
Posté 10 juin 2012 - 07:24
XxTaLoNxX wrote...
Yeah... the title. BioWare I'm sick and ****ing tired of Geth Rocket Troopers having instant rocket lock-on from across a ****ing map. As soon as they spawn. Yeah, it's not uncommon to see 3-4 rockets flying towards my face as soon as a wave starts. Dodge you say? HAHAHAHAHA yeah.... go ahead try to dodge, that's less than 50% chance of success. Even for a good player.
I'm not a good player, but when I dodge geth rockets fired from across the map I succeed nearly 100% of the time. Sounds like you might just need to work on your timing or situational awareness.
Maybe you have "dodge" confused with "standing there shooting my weapon"...
XxTaLoNxX wrote...
You've buffed and buffed the Geth into the most powerful enemy now.
This is purely a matter of opinion. I actually think the enemy types are fairly well balanced. Cerberus is probably the easiest while reapers and geth feel about equal on most maps.
You sound pretty frustrated and it sounds like the root of your frustration is you try to play the exact same way against the three enemy types even though they have some pretty big fundamental differences. If you don't like geth rocket troops I can only imagine how you feel about ravagers.
#148
Posté 10 juin 2012 - 07:26
#149
Posté 10 juin 2012 - 07:33
All the rockits? That's the reason I like to face them on the indoors maps. Lots of corners and wall to dodge behind.
But Hydra? Condor? Yes, I totally feel for you.
#150
Posté 10 juin 2012 - 07:50
Minic78 wrote...
L.ast L.ife wrote...
I couldn't agree more with this topic.
I die to Cerb: "Man... I suck tonight."
I die to Reaper: "Well played jackass. Well played indeed."
I die to Geth: "LET ME MOVE/SHOOT/REACT YOU %(#$* DICK!"
There's a difference between 'challenging' and 'cheap'. Geth are god damn pioneers when it comes down to the latter.
Either do the same thing over and over expecting a different result, or rise up to meet whatever challenge is before you. No point complaining, either way. Not particularly productive when you could literally put that time towards bettering yourself ingame or otherwise.
I couldn't care less what your idea of being productive is to be perfectly honest with you. You could have easily went on minding your own business.
Geth aren't challenging at all. They rush and stunlock - that's it. Take the latter away via Disruptor Rounds or Chain Overload and they're cannon fodder. Plenty of in-game ways to deal with them besides tech. None of which change the fact they get away with murder compared to the other factions. Whenever I happen to die to them it isn't due to clever AI, but broken mechanics every unit outside of the basic trooper have exploited the utter hell out of.
Prime's Quicksand cannon that locks you into a stun regardless of what you're doing even in combat rolls. Pyro's flamethrower granted the range of a Widow if you took even a flicker of damage. Rocket Troopers unleashing a damn salvo at will auto locked with extreme prejudice. Stagger proof Hunters who keep shooting regardless of what you've done to them.
By my definition that's cheap not challenging by any length of the imagination. Never once did I say any of it posed a serious threat to extraction in my games. Only that it's extremely annoying to deal with knowing one hit from any unit could restrict you from defending yourself. That's it.





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