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More human DLC characters? Really BioWare? Really?


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#176
Razhathael

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Scudman_Alpha wrote...

 already ****ing about it?

come on the state humans are now they have no love and everyone hate them

The only ones that see some love are


Human sentinel - Be anytime they want and survivability

Human vanguard - charge + nova combo

Human Soldier - mostly adrenaline rush and frag grenade

and the new phoenix classes


all of them of which are completely overshadowed by other races like the asari,krogan,batarian,quarian,vorcha

the ex-cerberus operatives didn't do that good of a job on making the humans lovable again Imo 

and why should you guys even bother? if this DLC leak is true then just don't play with the humans and keep playing with the other races you have and stop complaining about them adding more humans
im sure a good chunk of the community would be happy if they added a geth character for each class except adept and vanguard (i can see it in your eyes people)
or if they added a krogan for each class includimg adept and engineer

when its other type of races being added for each class and stuff everyone is like "yayyy awesome soo gonna play with them" (pretty much how resurgence went down) now when they're adding only humans instead of only other races into playable characters everyone is like "AAAHHH THIS IS BS IM WHY U DON'T ADD SOMETHING DECENT?!"  (thats how i see this thread)


i don't understand this community as much as i thought i did

(and this post really looks like a rant doesn't it?)


If their intention was to make a good human character, they could just buff the existing ones. And even if they added one decent one, why SIX? It's way too many considering there are no actually interesting races in the mix. Also I find it humorous you say ""AAAHHH THIS IS BS IM WHY U DON'T ADD SOMETHING DECENT?!". Why the hell wouldn't I want something decent? If I consider something bad/boring I have a choice to complain about it. It's called feedback, but nearly everyone in this forum sees any kind of negative feedback as whining.

No, my life isn't falling apart because they add humans, no I won't uninstall ME3 and refuse to ever use it. That doesn't mean it's not something I dislike. If the community doesn't make itself clear we don't need THAT many humans, then how will they ever know to stop? Not that they listen to us anyway, as can be seen in this quite possible leak.

#177
Raging Nug

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Time to cancel my pre-order!

But seriously - free DLC guys. How much have they given us so far? They're doing a good job with releasing new content to keep it interesting, so relax. :)

#178
ntrisley

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ericjdev wrote...

By my count that would make 43 classes, 21 humans 4 quarians, 3 krogans, 3 asari and 2 each Batarian, Salarian, Drell, Vorcha, Geth and Turian. Am still hoping this is not actually the case, the ratio is already all off. They added Asari and Krogan characters since the original release, keep doing that - give us more Turians and Salarians, etc..

Not to be a jerk, but your count is off.

Of those "21 humans", 12 of those are the exact same just with a different gender.
You don't count the fact that there's a different gender. It's the same character, just with a different body build.

You don't say that the MQI is the same as the FQI, because they're different. The humans that we have now are the same no matter what you attempt to argue, barring the two Ex-Cerberus characters.

#179
jaydubs67

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Razhathael wrote...

Poor OP, that's what you get for complaining about anything on this forum. People defending the thing you disagree with, while ignoring everything you say. Seriously, people who think we should stop whining and think only about gameplay, think of it this way: (although I'm sure a lot of you are already replying to me to stop whining, ignoring the following)

Mass effect games have always been VERY story-driven. The characters and races have been explored a lot in the games. Then third game comes and there's a multiplayer, people get to play the existing races instead of humans they had to play through all games, and I daresay it's been a really big influence on people playing multiplayer, getting to play characters they couldn't before.

So is it really that hard to understand that in a very story driven RPG people would care about what characters they play as? Yes, even in multiplayer. I'm more concerned the new audience Mass Effect can't see the appeal of playing as something different, and just care about the gameplay. It's not COD, even though Bioware seems to want it to be.

And the argument "just mod your client to look like an alien" is the stupidest one I've ever heard. Yeah, looking like an alien only to yourself in a multiplayer game? Laughable.


I might sympathize if the OP wasn't also one of the people who thinks lore doesn't matter at all in MP.  In fact, he constantly argues that the story doesn't matter and that it should only be about the gameplay.  So it's perfectly reasonable to respond that he doesn't care about the story anyway, so he can just pretend they're aliens.  

#180
clarkusdarkus

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6 new gamemodes would be more interesting

#181
Cyonan

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Melanie24 wrote...

@ wizardryforever
Then why would people complain about the characters being only human? People like to have choice of race, gender and such (even if its only aesthetics) . Otherwise we could all start playing a gray blob of nothing with powers.
Also in the single player there were some female turians and salarians if I remember correctly. Even if its only a small difference, some people would appreciate it.


There were female Salarians and Krogan in the SP. Not sure if either have combat animations right now or not. Though female Salarians look like males just with a feminine voice so it's not like they couldn't just use the male Salarian model and modify the armour a bit to be new as with all DLC characters.

There wasn't a female Turian to my knowledge though. Garrus mentions them being in the military(So it's part of the lore), but they aren't ever actually in game. I think there was one in a comic, they're supposed to look pretty similar to the males except have differently shaped heads.

#182
TrveOmegaSlayer

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I want an Asari Male Juggler

#183
Creighton72

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Are these really classes? Could this be a new promotional system for the 6 common humans. Instead of promoting to the front, promote your level 20 human infiltrator to become a shadow and then you have to level him up.

6 new human characters going into class roles already filled by humans seems strange. All the names indicate a more advanced form of an existing human class.

#184
Razhathael

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Cyonan wrote...

Razhathael wrote...

Poor OP, that's what you get for complaining about anything on this forum. People defending the thing you disagree with, while ignoring everything you say. Seriously, people who think we should stop whining and think only about gameplay, think of it this way: (although I'm sure a lot of you are already replying to me to stop whining, ignoring the following)

Mass effect games have always been VERY story-driven. The characters and races have been explored a lot in the games. Then third game comes and there's a multiplayer, people get to play the existing races instead of humans they had to play through all games, and I daresay it's been a really big influence on people playing multiplayer, getting to play characters they couldn't before.

So is it really that hard to understand that in a very story driven RPG people would care about what characters they play as? Yes, even in multiplayer. I'm more concerned the new audience Mass Effect can't see the appeal of playing as something different, and just care about the gameplay. It's not COD, even though Bioware seems to want it to be.

And the argument "just mod your client to look like an alien" is the stupidest one I've ever heard. Yeah, looking like an alien only to yourself in a multiplayer game? Laughable.


I can understand people wanting to play as their favourite species. I was fortunate in that my favourite species and class happened to be together at launch in the Quarian Infiltrator, and again in the Rebellion DLC. They're quickly running out of usable species that they can add as entirely new to the MP, but it would still be nice to have things like Turian Infiltrators for the Garrus fans out there.

However, people claiming that this is Bioware being lazy when all they know is that there are 6 new humans are just flat out wrong. It's kind of hard to take someone serious when they say that the nerfers will complain the weapons into uselessness before the DLC has even launched, when he's complaining that Bioware is "lazy" before the DLC is even official.


I agree, it's not lazy, it's uninspired. Heck, they could have been lazy and added retextured turians as different classes and that would have been more preferable to most. If this leak is true, it's almost like they wanted to avoid doing what most wanted.

I might sympathize if the OP wasn't also one of the people who
thinks lore doesn't matter at all in MP.  In fact, he constantly argues
that the story doesn't matter and that it should only be about the
gameplay.  So it's perfectly reasonable to respond that he doesn't care
about the story anyway, so he can just pretend they're aliens.  


Yet almost every response against him has been about "who cares what they look like, gameplay is the only thing that matters". Maybe I didn't see that side in this, but the truth still remains, he's right that too much is too much. I mean six?

#185
Guest_XxTaLoNxX_*

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jaydubs67 wrote...

Razhathael wrote...

Poor OP, that's what you get for complaining about anything on this forum. People defending the thing you disagree with, while ignoring everything you say. Seriously, people who think we should stop whining and think only about gameplay, think of it this way: (although I'm sure a lot of you are already replying to me to stop whining, ignoring the following)

Mass effect games have always been VERY story-driven. The characters and races have been explored a lot in the games. Then third game comes and there's a multiplayer, people get to play the existing races instead of humans they had to play through all games, and I daresay it's been a really big influence on people playing multiplayer, getting to play characters they couldn't before.

So is it really that hard to understand that in a very story driven RPG people would care about what characters they play as? Yes, even in multiplayer. I'm more concerned the new audience Mass Effect can't see the appeal of playing as something different, and just care about the gameplay. It's not COD, even though Bioware seems to want it to be.

And the argument "just mod your client to look like an alien" is the stupidest one I've ever heard. Yeah, looking like an alien only to yourself in a multiplayer game? Laughable.


I might sympathize if the OP wasn't also one of the people who thinks lore doesn't matter at all in MP.  In fact, he constantly argues that the story doesn't matter and that it should only be about the gameplay.  So it's perfectly reasonable to respond that he doesn't care about the story anyway, so he can just pretend they're aliens.  


What? No, seriously... what? I've never said story doesn't matter. I just said that Protheans are lore acceptable in more ways than one.

Don't try to write off my opinion as something it isn't that's insulting. I could think of at least 5 ways that I could say something just as childish in a vain attempt to diminish any opinion you might have.

But then I would be stooping to your level.

#186
landylan

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i hope they have different base stats....i dont want fragile characters especially if their fitness wont work

#187
Schneidend

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I like the sound of this DLC. The class names alone sound interesting. They're a bit colorful for Mass Effect's style, like the evolutions for some of the ME2 class passives. My Sentinel is a "Marauder"? ...'kay.
Hopefully they can live up to these names with some cool armor and powers.

#188
Rip504

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6 New Humans...???...

Awesome!!!!!


6 Human DLC Bought!

#189
Xendless

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I want cats, cats will want to join the fight to save earth

#190
snk575

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i just want a drell infiltrator and ill be happy

#191
Cyonan

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Razhathael wrote...

I agree, it's not lazy, it's uninspired. Heck, they could have been lazy and added retextured turians as different classes and that would have been more preferable to most. If this leak is true, it's almost like they wanted to avoid doing what most wanted.


I would argue that it's not any more uninspired when compared to adding 2 Drell, Salarian, and Turian which people would have been happy with. All of them have already been done before, so they're all technically uninspired by the definition of the word.

What people have an issue with is that humans are seen as kind of boring. We're all already human, so when we play a role playing game, we want to play as something different from us. That's kind of the essence of what "role playing" is.

Though people should refrain from saying things like they're lazy or it's uninspired unless they also have issues with them adding in species like Turian, Drell, Krogan, etc. that we already have. It cheapens their argument, imo.

#192
ntrisley

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Razhathael wrote...
I agree, it's not lazy, it's uninspired. Heck, they could have been lazy and added retextured turians as different classes and that would have been more preferable to most. If this leak is true, it's almost like they wanted to avoid doing what most wanted.

Did you ever consider that these DLCs are not being done for "what most wanted"?

BioWare has, from all rational outward viewers, a plan of how they were releasing the DLC for multiplayer.
The fact that certain things have been released which matched community wants/desires is, at best, easy to write off as a coincidence or foresight on BioWare's part. 
The idea of adding the "signature" Asari Justicar and Krogan Battlemaster is likely not one which they thought up of one morning.
The idea of adding the Geth as playable characters is, again, likely not one that they thought up of one morning.

"Rebellion" and its addition of the Vorcha, a race which fan interest has always been there, is not really surprising either. The addition of Male Quarians could almost be written off to fan wants...but then, it seems less likely given that we saw the Ex-Cerberus characters instead of the Protheans.

Yet almost every response against him has been about "who cares what they look like, gameplay is the only thing that matters". Maybe I didn't see that side in this, but the truth still remains, he's right that too much is too much. I mean six?

Six is how many characters come with each DLC pack.

I should also note that it has not been "who cares what they look like". The majority of people, from what I've been reading in the multitude of threads which have sprung up around this, are expecting a different look to these characters in addition to at least one new skill.

Look at the Ex-Cerberus Adept/Vanguard. They are new characters, with new voicework and new character art. They could simply have recycled existing voicework and character art, but chose to make an entirely new character.

#193
wizardryforever

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Cyonan wrote...

Melanie24 wrote...

@ wizardryforever
Then why would people complain about the characters being only human? People like to have choice of race, gender and such (even if its only aesthetics) . Otherwise we could all start playing a gray blob of nothing with powers.
Also in the single player there were some female turians and salarians if I remember correctly. Even if its only a small difference, some people would appreciate it.


There were female Salarians and Krogan in the SP. Not sure if either have combat animations right now or not. Though female Salarians look like males just with a feminine voice so it's not like they couldn't just use the male Salarian model and modify the armour a bit to be new as with all DLC characters.

There wasn't a female Turian to my knowledge though. Garrus mentions them being in the military(So it's part of the lore), but they aren't ever actually in game. I think there was one in a comic, they're supposed to look pretty similar to the males except have differently shaped heads.

Well it's a mix of lore and programming concerns.  Lorewise, there is no reason why there aren't female turians, but there isn't an existing model for them, so they'd have to come up with one just for this.  That probably exceeds their budget.  Also notice how the female krogan are all covered in robes?  That's because they didn't come up with a whole new model for them, so they just gave them concealing clothing.  And female salarians are too important for breeding purposes (only 10% of the whole race is female, since they can control the sex of the offspring) to use in combat.

So really, the only female models we have that are recognizably female are the humans, quarians, and asari.  You girls are just going to have to get used to the sausage fest that is ME.  Sorry, that's just the way it is.

#194
jaydubs67

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Razhathael wrote...

Yet almost every response against him has been about "who cares what they look like, gameplay is the only thing that matters". Maybe I didn't see that side in this, but the truth still remains, he's right that too much is too much. I mean six?


I actually agree with the point about all six humans is a bit much, and I prefer playing human characters.  I'd like to see 2-3 of the classes being human, and the rest alien.  To be fair though, while I wish the Phoenix characters had more variety, their animations and backstories (linked with Mass Effect: Infiltrator) were very good.  And if the new DLC is really about the invasion of Earth and will introduce missions on Earth, then human characters make a lot of sense.  

Just keep in mind that telling someone to "focus on the gameplay" is perfectly reasonable when they post things like this.  I highlighted the important bits.  You can't use an argument one day, and be upset if people use the exact same argument against you tomorrow.  And yes, this is literally from yesterday.  

http://social.biowar...ndex/12480140/1

XxTaLoNxX wrote...

Don't you wish you had just jumped on the Prothean bandwagon instead of causing such a big argument?

Seriously. Now we have trash characters that are barely Bronze caliber, when we could have had Dark Channel and Slam. Sorry but gameplay > lore. Whether Protheans in MP broke lore somehow (while there are ways it would have been lore acceptable) now we are stuck with... bleh characters.

Sure you "could" use them successfully on Gold... BUT you would have done BETTER with ANYTHING else.

Next time BioWare... try not to listen to the extremely vocal minority of lore dorks and Prothean haters. Most polls and in game chatter supports Protheans. Heck the two polls I remember here were landslides in favor of adding Protheans.

Flame on BSN.

[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]

 

#195
OmniLight64

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 I do not know if it was brought up but this may just be the start of planet centric multiplayer dlc. It always a possibility. Either that or they wanted to do a whole spin on the take back earth campaign they did. I cannot complain much if this is in fact true (despite the source being right before, you can never be 100 percent sure), they could be unique. I am just hoping they don't just repeat the abilities like last time. Plus, instead of alliance soldiers, they are N7 operatives. Due to that, I am guessing they have different passives and stronger powers. 

Free is free however. So as much as I may want other class for the other races, I should not be that disappointed.

#196
Nl55

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Fans kill game much faster, than creators can hope...

Why you want new stupid (all kinds - humans, turians, voluses, cosmic flying sh*t)characters and guns when
game don't work properly?

News about new DLC is terrible, but not official. Stop crying and wait for Extended Cut.

And i like humans because i am human! %)

#197
jaydubs67

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XxTaLoNxX wrote...

jaydubs67 wrote...

Razhathael wrote...

Poor OP, that's what you get for complaining about anything on this forum. People defending the thing you disagree with, while ignoring everything you say. Seriously, people who think we should stop whining and think only about gameplay, think of it this way: (although I'm sure a lot of you are already replying to me to stop whining, ignoring the following)

Mass effect games have always been VERY story-driven. The characters and races have been explored a lot in the games. Then third game comes and there's a multiplayer, people get to play the existing races instead of humans they had to play through all games, and I daresay it's been a really big influence on people playing multiplayer, getting to play characters they couldn't before.

So is it really that hard to understand that in a very story driven RPG people would care about what characters they play as? Yes, even in multiplayer. I'm more concerned the new audience Mass Effect can't see the appeal of playing as something different, and just care about the gameplay. It's not COD, even though Bioware seems to want it to be.

And the argument "just mod your client to look like an alien" is the stupidest one I've ever heard. Yeah, looking like an alien only to yourself in a multiplayer game? Laughable.


I might sympathize if the OP wasn't also one of the people who thinks lore doesn't matter at all in MP.  In fact, he constantly argues that the story doesn't matter and that it should only be about the gameplay.  So it's perfectly reasonable to respond that he doesn't care about the story anyway, so he can just pretend they're aliens.  


What? No, seriously... what? I've never said story doesn't matter. I just said that Protheans are lore acceptable in more ways than one.

Don't try to write off my opinion as something it isn't that's insulting. I could think of at least 5 ways that I could say something just as childish in a vain attempt to diminish any opinion you might have.

But then I would be stooping to your level.


No, you actually specifically said 

XxTaLoNxX wrote...

Don't you wish you had just jumped on the Prothean bandwagon instead of causing such a big argument?

Seriously. Now we have trash characters that are barely Bronze caliber, when we could have had Dark Channel and Slam. Sorry but gameplay > lore. Whether Protheans in MP broke lore somehow (while there are ways it would have been lore acceptable) now we are stuck with... bleh characters.

Sure you "could" use them successfully on Gold... BUT you would have done BETTER with ANYTHING else.

Next time BioWare... try not to listen to the extremely vocal minority of lore dorks and Prothean haters. Most polls and in game chatter supports Protheans. Heck the two polls I remember here were landslides in favor of adding Protheans.

Flame on BSN.

[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]

 

Remember?  Yesterday? Apparently gameplay > lore, and people who care about a story that makes sense are lore dorks.  Stop being a lore dork and focus on the gameplay.  

#198
zeal.assassin

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These seem more like Specialization classes, like in ME1, for the classes that already exist.

#199
Cyonan

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wizardryforever wrote...
Well it's a mix of lore and programming concerns. Lorewise, there is no reason why there aren't female turians, but there isn't an existing model for them, so they'd have to come up with one just for this. That probably exceeds their budget. Also notice how the female krogan are all covered in robes? That's because they didn't come up with a whole new model for them, so they just gave them concealing clothing. And female salarians are too important for breeding purposes (only 10% of the whole race is female, since they can control the sex of the offspring) to use in combat.

So really, the only female models we have that are recognizably female are the humans, quarians, and asari. You girls are just going to have to get used to the sausage fest that is ME. Sorry, that's just the way it is.


The biggest thing for them is the lore. Eve's model is different from someone like Wrex. It's obvious from looking at her that she's a female Krogan, rather than a smaller male Krogan wearing robes. they do have a female Krogan model, it's just lacking in combat animations most likely. There is the whole lore thing about the genophage, which is the main reason not to have them.

The only female race that we don't already have that lore really supports is Turian, which of course is the one we lack a model for. I don't read the comics, but I heard that they mention female Turians look really similar to males, except with a different facial structure. Not sure if it's true, or if the comics are even considered canon.

#200
dream3873

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Well hopefully that is not the full list of things to be included. I was really looking forward to new enemies and objectives, game types etc.

Modifié par dream3873, 09 juin 2012 - 09:47 .