Would this come off as a jerk move?
#26
Posté 09 juin 2012 - 08:31
I know you mean well. But I think they're likely to take it the wrong way. I only bother giving advice/sharing tips with people on my friends list (or friends of friends). Or like some said - during the game over the mic.
I wouldn't do it. Nope...
#27
Posté 09 juin 2012 - 08:35
#28
Posté 09 juin 2012 - 08:38
Fisterbear wrote...
As someone who probably ranks as older than average for a pretty hardcore gamer, I can say I would accept constructive criticism gracefully assuming a couple of things:
1. The guy giving the criticism didn't do worse than me, or make stupid mistakes that cost the team dearly.
2. The things I was told made sense and I didn't completely disagree with even after giving it some thought.
I'll accept criticism if I can see that I was wrong and the suggestion was a better alternative. But there have been games other than ME3 where I was better than someone else, and got criticized for decisions when I knew the other person was wrong and I had precedents and examples to reference that backed my opinion.
^this is pretty much what I agree with.
As far as the OP I would say chat ingame you never know what will happen. I'm not on Xbox but I once played on bronze and was helping out a new player I told him to hold that I'm coming to rez you and we end up having a good chat and me giving him some tips.
All you can hope for is that the person will take teh tips or advice and consider them and if they ask you to send them some more info then cool if not at least you tried.
#29
Posté 09 juin 2012 - 08:43
#30
Posté 09 juin 2012 - 08:48
Modifié par Subtle Riot, 09 juin 2012 - 08:48 .
#31
Posté 09 juin 2012 - 08:51
It wouldn't be bad to send advice, but as a lot of others have noted, it's really easy to take things the wrong way, especially with text - there's no nuance or tone, so miscommunications are easy.
I would suggest send an message saying you enjoyed e match and what you appreciated about how they played. Be specific, so the person knows you were really paying attention. Then offer to play with them again (if you want to), and/or say you could offer some advice to help improve their tactics based on your experience. Some people might want to figure things out on their own, some may be eager for the advice, but now you've given a compliment and offered some help without giving unsolicited advice.
#32
Posté 10 juin 2012 - 10:40
Sigh
Seriously - i'll play games with people who are playing surprisingly well - but they're just obviously inexperienced - and i want to help them do better -- not that i'm all that great -- but i've been playing long enough to know what does / doesn't work well on gold (not that i always do it)
As for the second throw after someone overloads your warped target --- thanks for reminding me on that - i'd heard it a couple times but it never really sank in - you're right it does make it work.... But that just goes to show you -- not everybody knows that.... and anyway - it would probably still be more efficient to just hold off on the overload until right when you see the detonation - at least in general, most of the time.... Like i said. general advice - tailored to what they were doing. I couldn't get through to them in game (didn't have headphones/mics/whatnot) But i'll just let it be. I mean i've played games with people who suck - and play in such a way that really makes them come off as selfish and un-teamlike, and i couldn't be bothered to help them. but these kids really worry trying to work together - and did a damn fine job despite their skill level.
#33
Posté 10 juin 2012 - 10:49
I wish more people would do that in game - it was so helpful when I was just starting out.
I'm not sure how advice would be taken after a game, but maybe suggestions in game would help if they were done in a way that wasn't mean or condescending.
#34
Posté 10 juin 2012 - 10:55
Tokenusername wrote...
Regaurdless of your intention I can assure you that telling them they "played wrong" will make them think you're a dick.
this
#35
Posté 10 juin 2012 - 05:05





Retour en haut







